The Stoopid Unikorn
Spiciest of Guacamoles
You do realize the goals written are in euros, right?bruh it's gonna get funded before 12:30
amazing
can't wait to play this game
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You do realize the goals written are in euros, right?bruh it's gonna get funded before 12:30
amazing
can't wait to play this game
I don't think it'll get funded THAT fa-bruh it's gonna get funded before 12:30
amazing
can't wait to play this game
WTF? I'm from Canada and I get it in ****ing euros!!!!Not on my end
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Isn't that what companies do all the time?You make that sound like something we WANT.
Is there a Hi-score table deep in the Smashboard archives?
I wonder if it's possible to get 9000 pointsNot really, but we do keep tabs on high-scores. I think I've seen people with over 10 points.
Don't post something like that.yay incomplete rule 34
Let's bet how much money it'll makexD. The kickstater has reached its goal already.
I'm expecting it to easily cross £500,000 at this rate.Let's bet how much money it'll make
I bet I'll get at least two times higher than the maximum goalI'm expecting it to easily cross £500,000 at this rate.
38 minutes? No way, it looks less time than that.38 minutes, 39.5 seconds, must be a record
And the Kickstarter is still going
The devs must be ecstatic
Haha, yeah they are38 minutes, 39.5 seconds, must be a record
And the Kickstarter is still going
The devs must be ecstatic
They probably know that can't pull it off, so they're not taking the risk.Well, if MS needed to be convinced whether or not they should make a Banjo Kazooie game...well, there ya go MS.
What makes you think that?They probably know that can't pull it off, so they're not taking the risk.
They can't pull off making first-party games not named Halo.They probably know that can't pull it off, so they're not taking the risk.
Meh, Nuts & Bolts was alright for what it set out to do. The only problem was direction. If MS wanted Rare or some other studio to make an actual platforming Banjo game, and they set out to make exactly that(which has been thoroughly hinted at recently anyway) I think it'll likely turn out pretty well. After all, Rare hasn't really made a bad game per se.Nuts & Bolts.
or Gears...or Forza...or Fable...or occasionally bringing back old Rare IP's with mixed results.They can't pull off making first-party games not named Halo.
I was expecting to do really well... but never something like this. I'm going to donate to it at some point probably sooner than later.That's incredible! It's so nice to see so many fans supporting the game in such a short amount of time, it really shows how much people are really looking forward to it.
You know there's hype when something like that happens.
This was done in under an hour. In fact, under forty minutes. Holy ****.
At least, Killer Instinct looks amazing, despite the lack of finishers.or occasionally bringing back old Rare IP's with mixed results.
You gotta love that text under the button.
This was done in under an hour. In fact, under forty minutes. Holy ****.
I am planning on contributing at least more than I did with Mighty No. 9. Rare made a big part of my childhood and some of my favorite N64 games as well (which is my favorite console) so I pretty much have to give then a significant sum.Yooka-Laylee got its base goal in 45 minutes AND with 46 days to spare? Damn, son!
And some big name companies thought collect-a-thons were a genre no one wanted in this day and age.
Regardless of it already being funded, I will contribute at least enough to snag a Wii U copy.
If we hit the million for Yooka-Laylee, we riot !
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We should riot right now, mon ami!If we hit the million for Yooka-Laylee, we riot !
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I plan to put a nice contribution too. Though it won't match even close to the most I've spent on a single crowd funding project (I contributed $200 for "Shantae: Half-Genie Hero")I am planning on contributing at least more than I did with Mighty No. 9. Rare made a big part of my childhood and some of my favorite N64 games as well (which is my favorite console) so I pretty much have to give then a significant sum.