WolfieXVII ❂
stay woke
ayy lmoa Luggy's back![]()
Dinosaur plushies don't live in water you idiots.
View attachment 48741
Dayum son.
Speaking of Snoop Dogg, have a look at this:
Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
ayy lmoa Luggy's back![]()
Dinosaur plushies don't live in water you idiots.
View attachment 48741
Dayum son.
Speaking of Snoop Dogg, have a look at this:
Isn't it 1/4, considering it takes 25%?Exactly. Which means I have quite a bit of health left in me.
*optimistically hoping you didn't take it seriously*Just like how ghosts can lift physical objects...
![]()
And how brown mushrooms can play baseball...
![]()
Sorry to say this to you sir...but this is a video game and not real life.
You are correct.Isn't it 1/4, considering it takes 25%?
....huh....I honestly sweared to myself i wouldn't do this....but I guess I could in 10 minutes.....![]()
This is a man who is liking too much one series and can't appreciate any other type of humor other than the one he likes.
But, if you don't mind, could you please tell us why you don't like the Mario & Luigi games other than the humor ? Because you're just criticizing that and you barely talk about the gameplay. Because right now, your judgment on the series feels sadly wrong.
*optimistically hoping you didn't take it seriously*
ayy lmoa Luggy's back
Not really though.....huh....I honestly sweared to myself i wouldn't do this....but I guess I could in 10 minutes.....
Almost anything about SS (and from what I got, it should mostly reflect the series because I felt the same on the latest game too) just failed to impacts me.
So, gameplay, I noticed that the battle were....yeah, I bit rudimentory. When I say this, I say it is almost the same as pm64 the difference is that....it just feels it could have got to more. I realised you simply do the basic jump and hammer except on bosses where you do the same bros commands over and over and the bosses being very long just made this a bit repetitive which is the worst feel ever in any RPG (seriosuly, I can't stand pokemon without repels, but with.....it's fine). The bosses btw don't offer much difficulty except they are just very long about doing the same thing over and over and for reasons I couldn't grasp, smrpg felt the exact same, but I felt there was more strategy options which kinda made balance this out.
The ONLY good thing I noticed about the battle was the music, both boss and normal, they are catchy. They just don't feel the same with the repetitive feel i mentioned above.
The music actually SOME are good....overall it's pretty average simply because not much of the game are that much distinctives. idk, it's like the music are good enough.....but I honestly didn't expected to be that considering the series I was playing. not to mention that I have quite strict standards on music....for me, average isn't enough. Also, some felt repetitive to forget I was using my headphones (I even think i muted the game and it didn't do much).
For sfx....it's pretty standard. Nothing wrong with them, but honestly, sfx isn't going to really chnage the game unless it's extreme cases. Music is another thing for me however....
Environement? They just felt not much detailed to me. I mean, they felt something I could describe as bland or basic. You might argue it's good in its simplicity, but for me, it's like falt design, it's so simple it becomes bland. Then again, at least it's not too complex like a bajilion gradients, but still....not the balance I like.
As for characters originality....it's not like pm64 which followed the classic bowser thing, but it's not like something very mindblowing. I more or less feel the characters doesn't have much into their text. Seriously, I felt not much with Fawful....I really tried because I know he was actually loved for his text, but I didn't..... I felt you couldn't really have a clear idea of a character with the text only the thing I mentioned about the humor....which honestly, felt kinda constant.
The only thing I will say to be good is there's much more diverse refferences to other mario games which is good, but again, it's not game changing, it's just a plus.
Now, I will not talk about the L and R mechanics, but this irrited me so much that the only part I could have enjoyed the game transformed into frustration. I really hated these.....
So, overall, I'm not saying the series is bad, it's just that everything just fails to affect me. The cons just overshadows the only remaining anyway which makes it impossible to enjoy the game.
Now, that was in SS.
This is a VERY bad sign that I felt all of this mostly in the demo of DT. That's music, environemnt, battle, anything I felt the same.
There, was I exhaustive enough?
I really only did this because you asked, but i honestly shouldn't have written this.....
Lets celebrate
Oh god.Lets celebrate
![]()
...
...
...
![]()
Of course I'm joking.
....huh....I honestly sweared to myself i wouldn't do this....but I guess I could in 10 minutes.....
Almost anything about SS (and from what I got, it should mostly reflect the series because I felt the same on the latest game too) just failed to impacts me.
So, gameplay, I noticed that the battle were....yeah, I bit rudimentory. When I say this, I say it is almost the same as pm64 the difference is that....it just feels it could have got to more. I realised you simply do the basic jump and hammer except on bosses where you do the same bros commands over and over and the bosses being very long just made this a bit repetitive which is the worst feel ever in any RPG (seriosuly, I can't stand pokemon without repels, but with.....it's fine). The bosses btw don't offer much difficulty except they are just very long about doing the same thing over and over and for reasons I couldn't grasp, smrpg felt the exact same, but I felt there was more strategy options which kinda made balance this out.
The ONLY good thing I noticed about the battle was the music, both boss and normal, they are catchy. They just don't feel the same with the repetitive feel i mentioned above.
The music actually SOME are good....overall it's pretty average simply because not much of the game are that much distinctives. idk, it's like the music are good enough.....but I honestly didn't expected to be that considering the series I was playing. not to mention that I have quite strict standards on music....for me, average isn't enough. Also, some felt repetitive to forget I was using my headphones (I even think i muted the game and it didn't do much).
For sfx....it's pretty standard. Nothing wrong with them, but honestly, sfx isn't going to really chnage the game unless it's extreme cases. Music is another thing for me however....
Environement? They just felt not much detailed to me. I mean, they felt something I could describe as bland or basic. You might argue it's good in its simplicity, but for me, it's like falt design, it's so simple it becomes bland. Then again, at least it's not too complex like a bajilion gradients, but still....not the balance I like.
As for characters originality....it's not like pm64 which followed the classic bowser thing, but it's not like something very mindblowing. I more or less feel the characters doesn't have much into their text. Seriously, I felt not much with Fawful....I really tried because I know he was actually loved for his text, but I didn't..... I felt you couldn't really have a clear idea of a character with the text only the thing I mentioned about the humor....which honestly, felt kinda constant.
The only thing I will say to be good is there's much more diverse refferences to other mario games which is good, but again, it's not game changing, it's just a plus.
Now, I will not talk about the L and R mechanics, but this irrited me so much that the only part I could have enjoyed the game transformed into frustration. I really hated these.....
So, overall, I'm not saying the series is bad, it's just that everything just fails to affect me. The cons just overshadows the only remaining anyway which makes it impossible to enjoy the game.
Now, that was in SS.
This is a VERY bad sign that I felt all of this mostly in the demo of DT. That's music, environemnt, battle, anything I felt the same.
There, was I exhaustive enough?
I really only did this because you asked, but i honestly shouldn't have written this.....
....huh....I honestly sweared to myself i wouldn't do this....but I guess I could in 10 minutes.....
Almost anything about SS (and from what I got, it should mostly reflect the series because I felt the same on the latest game too) just failed to impacts me.
So, gameplay, I noticed that the battle were....yeah, I bit rudimentory. When I say this, I say it is almost the same as pm64 the difference is that....it just feels it could have got to more. I realised you simply do the basic jump and hammer except on bosses where you do the same bros commands over and over and the bosses being very long just made this a bit repetitive which is the worst feel ever in any RPG (seriosuly, I can't stand pokemon without repels, but with.....it's fine). The bosses btw don't offer much difficulty except they are just very long about doing the same thing over and over and for reasons I couldn't grasp, smrpg felt the exact same, but I felt there was more strategy options which kinda made balance this out.
The ONLY good thing I noticed about the battle was the music, both boss and normal, they are catchy. They just don't feel the same with the repetitive feel i mentioned above.
The music actually SOME are good....overall it's pretty average simply because not much of the game are that much distinctives. idk, it's like the music are good enough.....but I honestly didn't expected to be that considering the series I was playing. not to mention that I have quite strict standards on music....for me, average isn't enough. Also, some felt repetitive to forget I was using my headphones (I even think i muted the game and it didn't do much).
For sfx....it's pretty standard. Nothing wrong with them, but honestly, sfx isn't going to really chnage the game unless it's extreme cases. Music is another thing for me however....
Environement? They just felt not much detailed to me. I mean, they felt something I could describe as bland or basic. You might argue it's good in its simplicity, but for me, it's like falt design, it's so simple it becomes bland. Then again, at least it's not too complex like a bajilion gradients, but still....not the balance I like.
As for characters originality....it's not like pm64 which followed the classic bowser thing, but it's not like something very mindblowing. I more or less feel the characters doesn't have much into their text. Seriously, I felt not much with Fawful....I really tried because I know he was actually loved for his text, but I didn't..... I felt you couldn't really have a clear idea of a character with the text only the thing I mentioned about the humor....which honestly, felt kinda constant.
The only thing I will say to be good is there's much more diverse refferences to other mario games which is good, but again, it's not game changing, it's just a plus.
Now, I will not talk about the L and R mechanics, but this irrited me so much that the only part I could have enjoyed the game transformed into frustration. I really hated these.....
So, overall, I'm not saying the series is bad, it's just that everything just fails to affect me. The cons just overshadows the only remaining anyway which makes it impossible to enjoy the game.
Now, that was in SS.
This is a VERY bad sign that I felt all of this mostly in the demo of DT. That's music, environemnt, battle, anything I felt the same.
There, was I exhaustive enough?
I really only did this because you asked, but i honestly shouldn't have written this.....
Mario & Luigi vs. Paper Mario.What's happening?
Indeed, Kid Icarus: Uprising was pretty much Smash Bros. as a on-rails (for air battles) or third-person (for ground battles) shooter.Squidboards eh?
Kinda find it funny that Nintendo is pushing Splatoon so hard to the Smash community when we had SSB: The Competitive Team-Based Shooter Staring Pit just pass by practically without a mention.
But I'm not bitter about this or anything.
"partners in time"You are a bunch of scrubs, sticker star and partners in time are the best.![]()
Hey, you're back... and what's that **** of aldelaro against Superstar Saga?![]()
And I think it's pretty clear for everyone : you're too attached to Paper Mario.
I get it, the Paper Mario series is great, it has a lot of creativity and a lot of likeable things. I, myself, like the series, especially Super Paper Mario and Paper Mario 64.
But the problem is, you're hoping that every single Mario RPG have to be like Paper Mario. This mindset gives you a bad view of other Mario RPG games, that are good but are not like Paper Mario.
Besides, you also base yourself on one game : the first one. And everybody knows that the first game isn't the best, except for some exceptions. For the M&L series, it's the same : we know it's not great, but we like it because, overall, this game is good. And afterwards, it went better. You should know this, since Paper Mario 2 is your favorite game, a sequel. Did you based yourself on the first one and said "Yeah, every Paper Mario is the same as the first one." ? No.
I don't know for you, but maybe you should try to be more open-minded. Try to not base yourself on one thing that you like and expect everything else to be the same. Because right now, your big argument looks more like a tasteless man who can only find his taste in one big series that he likes and nowhere else.
Oh yeah, and don't take this as an insult. Please understand.
It's also got Geno in itHey, you're back... and what's that **** of aldelaro against Superstar Saga?
It's one of the best games for the GBA and the first of the awesome Mario & Luigi subseries.
PC MASTER PETITION.
I see. Kinda busy at the moment so I couldn't keep up with all these things.Mario & Luigi vs. Paper Mario.
It's obviously lop-sided as it's 2 vs 1.
![]()
Cuz now we can pay to add mods incompatible with another,and ending breaking the entire game.Gaben, why?
I was mostly talking about how competitive it got in multiplayer. Once you got off of randoms there was, well, actual teamwork involved. To the point where people would make weapons for incredibly specific teams.Indeed, Kid Icarus: Uprising was pretty much Smash Bros. as a on-rails (for air battles) or third-person (for ground battles) shooter.
And that's big reason why it was loads of fun.
Speaking of squids, I had squid for lunch just a few days ago.
It's funny because context
I'm gonna leave this here while I try finish Majora's Mask. Let you guys react to it.
You got why I said I sweared to not wanting to post this....but i guess I don't see why I would stop....![]()
And I think it's pretty clear for everyone : you're too attached to Paper Mario.
I get it, the Paper Mario series is great, it has a lot of creativity and a lot of likeable things. I, myself, like the series, especially Super Paper Mario and Paper Mario 64.
But the problem is, you're hoping that every single Mario RPG have to be like Paper Mario. This mindset gives you a bad view of other Mario RPG games, that are good but are not like Paper Mario.
Besides, you also base yourself on one game : the first one. And everybody knows that the first game isn't the best, except for some exceptions. For the M&L series, it's the same : we know it's not great, but we like it because, overall, this game is good. And afterwards, it went better. You should know this, since Paper Mario 2 is your favorite game, a sequel. Did you based yourself on the first one and said "Yeah, every Paper Mario is the same as the first one." ? No.
I don't know for you, but maybe you should try to be more open-minded. Try to not base yourself on one thing that you like and expect everything else to be the same. Because right now, your big argument looks more like a tasteless man who can only find his taste in one big series that he likes and nowhere else.
Oh yeah, and don't take this as an insult. Please understand.
I seriously don't get why you posted the pics because I did beat the game and I do know these places....we're indeed talking about the game....that wasn't neccessary.![]()
![]()
![]()
I disagree. The environments are great. Specially in DT, with the Dream Worlds.
Plus, the combat is repetitive, but the same can be said of every RPG (even TTYD).
Use weak attacks on regular enemies, unleash destruction on bosses with your powerful attacks.
And by the L and R mechanics you mean switching between jumping/hammer/elements, than that is invalid as it's is nothing but nitpicking.
I learned that hub was kinda present with SS, it was never a problem.Not really though.
It doesn't reflect over the entire series because Partners in Time and Bowser's Inside Story are very different from uperstar Saga and Dream team.
The additions of the babies/Bowser really does make a difference.
Also, PiT operates on a hub world in a similar way that PM and TTYD do, unlike the other 3 M&L games which are pretty open.
Don't judge an entire series based on ONE game.
As a fan of PAPER MARIO of all things, you should know this.
And besides, Superstar Saga's music isn't really at all comparable to the other 3's music, seeing as how Superstar Saga is a GBA game.
Try try again, Never Let Up, Adventure's End, In the Final, Thwomp Volcano, etc. Are all really good songs.
And the M&L series music ALSO changes based on the game, as each game has a completely different feel to it.
EX: PiT is one of the darkest Mario games, up there with SPM, while the other 3 are more lighthearted.
I've just downloaded the 4.0 version of Mario Kart 8, and 200cc is missing completely. All the add-on stuff is there, but no 200cc. It definitely says 4.0 BTW. Do you have to unlock it? Pretty stupid if so. I haven't played on 150cc ever (sue me I just never cared for it) so I can only imagine that's why. Nintendooooooooo!![]()
^You have to win all cups from 50cc-Mirror to unlock GP 200cc. It's available in VS from the start, though.
If that's true then I won't update.I've just downloaded the 4.0 version of Mario Kart 8, and 200cc is missing completely. All the add-on stuff is there, but no 200cc. It definitely says 4.0 BTW. Do you have to unlock it? Pretty stupid if so. I haven't played on 150cc ever (sue me I just never cared for it) so I can only imagine that's why. Nintendooooooooo!![]()