So...
Time to do this again.
@
FalKoopa
@
Mythra
@
BakaCirno
... And anyone else who may like Touhou.
I decided to take a go at the other idea I had for a Touhou stage.
Unlike the other one, which was based off of character designs, this one is based off of the actual Bullet Hell aspect of Touhou.
Sadly, due to the limited space on Smash 4's custom stages, I wasn't able to make what I had in mind, and I changed a lot of things. That said, I'm still satisfied with how it came out.
The end result is this:
Basically, all fighters start on that small platform at the bottom.
The platform on the left moves from left to right, while the platform in the middle goes up and down.
To try to be true to the Touhou games, I gave my "Bullets" a sort of pattern.
I blame this pattern on Murasa. (I was listening to her theme at the time)
The Key to this stage is that there's
not much space to move around, and also lots of
small hazardous objects everywhere.
So how is it?
P.S.
Zelda's color scheme in this picture is Black-White
Lucina's color scheme is Red-White
It's not a coincidence.