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Well... PixelPasta's post reminds me, how WILL battle damage work on Wireframe Mac? ![Laugh :laugh: :laugh:](/styles/default/xenforo/smilies/laugh.gif)
![Laugh :laugh: :laugh:](/styles/default/xenforo/smilies/laugh.gif)
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Some areas of him could turn red?Well... PixelPasta's post reminds me, how WILL battle damage work on Wireframe Mac?![]()
so the battle damage could be like the teddies in Conkers bad fur dayAm I the only one who still thinks of smash characters as toys come to life like you can see in the intro to smash 64? Guess I am, well because of that I wouldn't really want this sort of realistic battle damage because it kinda goes against my vision of the smash universe but whatever
This is exactly what I was thinking of! Tired animations definitely would fit in better than battle damage. I think battle damage just feels too gritty for the playful feel of the game.Battle Damage clashes with the more cartoonly feel of Smash 4.
Tired animations are the way to go.
Isn't it black?dude it woud be cool for megaman cause we could see his helmet break off with his flowing brown hair
Yea. Unless he reads the archie comics, in which case it was shown to be brown. Volnutt also has brown hair. He could be thinking of that.Isn't it black?
well actually he was shown to have 3 different hair colors. brown (recent), black (classic games), and blue (also classic game cutscenes).Yea. Unless he reads the archie comics, in which case it was shown to be brown. Volnutt also has brown hair. He could be thinking of that.
I still want hurt portraits, like in Tales games. ..when a character is knocked out, their potrait makes a face expressing that.Battle Damage clashes with the more cartoonly feel of Smash 4.
Tired animations are the way to go.
Its in a lot of them. I know it's in MK9 and Punch-Out!!! but I honestly cant think of many other example.Is this in any other fighting game? I like the idea, as long as it isn't too distracting.
These games are rated T. They shouldn't be playing them in the first place.As long as it can be disabled. Wouldn't want little children exposed to the high amounts of graphical violence and hyper-realistic blood.
The ESRB is an arbitrary rating system for parents, GameStop obviously enforces the notion that you have to be seventeen to purchase an M rated game, but I believe kids can still buy T rated games. Smash Bros. is about as family friendly as it gets, most of us here started playing the game when we were "underaged." That being said, I wouldn't mind Mortal Kombat battle damage. It would be hilarious.These games are rated T. They shouldn't be playing them in the first place.
1. ESRB sucks at rating games.These games are rated T. They shouldn't be playing them in the first place.
That must explain how video game ratings are a part of the mostly strictly enforced rating system in America, beating movies, explicit albums, and theatrical showings in an FDIC survey of rating enforcement.ESRB sucks *** though.
Am I the only one who still thinks of smash characters as toys come to life like you can see in the intro to smash 64? Guess I am, well because of that I wouldn't really want this sort of realistic battle damage because it kinda goes against my vision of the smash universe but whatever
There's a perfectly logical explanation for this working within this interpretation of Smash.Same, ever since the first I've always thought of them as toys comes to life, and Master and Crazy Hands as the hands of the child, and as such dislike this idea.