I'll bet you Icies were removed from Sm4sh because Sakurai couldn't figure out how to prevent desyncing.
@
Dylan_Tnga
I see you fishing for that warning ( ͡° ͜ʖ ͡°)
Yeah, Sm4sh bugs have been pretty bad so far. I find it hard to believe that people legitimately believe Melee was poorly designed, or is buggier than later games. The most gamebreaking bugs are incredibly difficult to pull off (ice climbers freeze glitch and name entry glitch) and even then they can be fun. The freeze glitch is still the best way to finish 15 minute Melee.
Anybody remember the wheel crates from Brawl? Those were fun to ride, but hell if you actually did it in a match. It would usually result in an SD.
This might seem like a troll reply, but really it's true. Sm4sh was purposely designed to be far less technical than any of the past iterations. Brawl was meant to not "cater to a minority", the minority being older gamers from the Melee era. And Sm4sh really does follow in Brawl's footsteps, just with less BS. So there's a true argument that Sm4sh is genuinely well made for children, and not so much for the older generation of smashers. Anyways, I still like playing me some Sm4sh from time to time, so I'm glad that these bugs can be patched. 10$ says Shulk's Monado canceling isn't going to be patched out tho.