Some random stuff I've noticed while training as crazy with Shulk for a day now:
- Nair is pretty insane, literally no landing lag and it's the only Shulk aerial that has little to no lag. It still covers a lot of space and is quick so useful for both approaching / covering.
- With vanille / buster / smash Shulk you can also standard jump fair and then use nair to cancel landing lag to move again.
- For speed Shulk you can quickly do two jumps in quick succesion and fair at the same time to just barely cancel landing lag with nair. This is so tight so you don't even see the start of the nair animation so it just looks like fair has no lag lol.
- Defense Shulk has great pivots. Pivot grab gives extended range while Shulk barely moves to the side, and f-tilt is good as well.
- Smash Shulk's f-tilt is a great KO move as early as 120% depending on char. Otherwise overall d-tilt is the superior spacing option with greater reach (but it can't hit opponents right in front of Shulk).
- Ok, some stuff Jump Shulk can do that others can't:
* Full jump uair - nair landing lag cancel.
* Full jump fair into bair (or nair to mix it up).
* Being able to jump like 3/4 the length of Final Destination with a single jump, using two jumps guarantee you can make it from the ledge of one side of the stage to the other - in like 3 seconds.
* The ability to edgeguard to even the very bottom of the right / left blastzone and still be able to recover to the ledge, and also cover most of the upper blast zone.
* Dunno what else to write than the jumps are faaaast, you can get into the face of not all too close enemies in an instant.
- Back Slash is better than I expected, it's quick and it can punish enemies using a move that is hard to attack against but has some form of lag. It's also a great mix-up if you don't spam it since it's fast.
- I still suck at Vision as some of you who have seen my custom moves vid probably can understand, it's getting better though. I need to try and use it more to react rather than predict.
Ok, that's all for now.