- Joined
- May 3, 2009
- Messages
- 7,190
Hi everyone! Welcome to the Byleth frame data thread. This is where I'm going to compile info about Byleth's moveset, such as frame data and damage, into formats I hope are both visually fun but also accessible.
I've gathered quite a bit of data already from the trailer, and have cross-checked it with various other sources (this, this from Ruben, and this), so these numbers should be fairly accurate... except, of course, for the fact that it's been more than three months since the source footage was recorded, so I fully expect there to be changes come tomorrow!
Tomorrow I will hopefully be able to gather a much more complete array of information, so this is in reality more of a preview. I want to work on these images steadily to both complete them and clean them up, but in the meantime, I am looking for feedback on how to format the data better! Particularly with regards to damage; I just kind of phoned that bit in with the skill experience bars. The progress stamps and the character portraits don't mean anything, I'm just not sure what to do with those yet.
I've gathered quite a bit of data already from the trailer, and have cross-checked it with various other sources (this, this from Ruben, and this), so these numbers should be fairly accurate... except, of course, for the fact that it's been more than three months since the source footage was recorded, so I fully expect there to be changes come tomorrow!
Tomorrow I will hopefully be able to gather a much more complete array of information, so this is in reality more of a preview. I want to work on these images steadily to both complete them and clean them up, but in the meantime, I am looking for feedback on how to format the data better! Particularly with regards to damage; I just kind of phoned that bit in with the skill experience bars. The progress stamps and the character portraits don't mean anything, I'm just not sure what to do with those yet.

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