M@v
Subarashii!
STEEL CITY SHOWDOWN
July 26th, 2009, Pittsburgh, PA
That's right Ken. Smash returns to Pittsburgh at Steel City Showdown! This is going to happen on only one day this time, SUNDAY, July 26th. I know a lot of people have been waiting for this tourney, and I sincerely apologize for the long wait!
This time around it is going to be Brawl Singles and Doubles. No low tiers this time. We will have recorder setups, and I want to try to get a livestream this time around.
BRING SETUPS!(tvs and/or wiis) WE NEED THEM TO MAKE THIS RUN SMOOTHLY
We would prefer CRT TVs only(A.K.A no LCD tvs), since they tend to lag. If its all you have though, feel free to bring it and we will use it if we are short on tvs.
RECORDING/LIVESTREAM
Unless something drastic happens, we will be having a livestream for this event! Check back to this section sunday for the link!
LIVESTREAM LINK:http://www.ustream.tv/channel/steel-city-showdown
Also, there will be a couple recording setups. Any videos from my hacked wii or recorder will end up here: http://www.youtube.com/user/TgsMaverick
Contents
I. Venue and prices
II. Schedule
III. Attendee and setup
IV. TO contact info/local food
V. Brawl Singles and doubles rules
Venue and prices
For those who attended Final Smash'08, its the same venue.
Clarence Fugh Memorial Hall
27 Crescent Ave.
Etna, PA
15223
http://www.etnavfd.org/fugh.html
Prices will be as follows:
Venue fee: $5(You MUST pay this, I will have a name tag or some other form of ID to give you to confirm you paid.
Brawl Singles: $10
Brawl Doubles: $20 per team
Schedule
9:30A.M-11:00A.M: Arrival time
11:00A.M-11:30A.M: Doubles registration
11:30A.M-12:00P.M: Doubles starts(The faster registration goes the faster we can start guys)
Near the end of doubles singles registration will start. Singles will start with little or no break after doubles.
When singles ends, friendlies will ensue until venue needs us to leave(Probably about 10pm-11pm)
Melee: If I had two days for this I would certainly do melee again, I just don't know if time is going to permit it.
Attendees/setups
Attendees
-M@v
-Colaya
-Phoenix Dark
-Uzi
-Skipper
-ITT
-Jarvitz+2
-Xzax?
-Camalange(a.k.a steak)
-Lawz
-Bowz +unknown number
-Crews
-Rave295
-Shadofiend
-GWJumpman
-SolidKirby
-RHCPfan1+1
-Fishy
-LinkWearsGreen
-Truth
-ESM
-Cheese
-Clear
-SSBB7
-.com?
-ROFL
-Rev
-Phase
-Wrek
-BYAA!
-Beegs
-Darth Waffles
-Sleek Media
-Ch181
-MyCatHatesyou
-Phras+3
-Kawaiiness
-L
Setups
-Venue(Projector and 1 Tv
-M@v(1 wii, 2 Tvs)
-Colaya(1TV)
-PD(1wii)
-Skipper(Tv/wii)
-Jarvitz(1 wii)
-Xzax?(wii)
-Rave295(TV/wii)
-Camalange(wii+tv)
TO contact info/Local food
-M@v
Smashboards account: pgh-M@v-pgh
All is Brawl account: -Mav-
AIM: pghmav
MSN: tgsmaverick@hotmail.com
Phone: 412-855-1473
-Colaya
Smashboards account: Colaya
MSN: samfic@msn.com
There is a Pizza and hoagie place within a 2 minute walk from the venue, ill make sure to have a couple menus with me. Also, it you go a couple minutes down route 8, youll find a Burger King, McDonalds, Taco Bell, Long Johm Silvers, Monte Cello's Pizza, and an eat'n Park all centered around a shopping complex.
Brawl Singles and Doubles Rules
General rules:
* 3 Stock
* 8 minute timer
* Items are set to "off" and "none"
* All sets with the exception of winner's finals, loser's finals, and the championship are best of 3 matches (best of 5 and above should be played out for any "finals" matches)
* In the event of a dispute, controller ports will be selected by Rock-Paper-Scissors
* No player may choose a stage they have already won on in that set unless agreed upon by both players.
* In team matches, the ports will be determined in a 1221 fashion; whoever wins the RPS will choose first, then the opposing team will get their ports, and then the teammate of the RPS winner will get the last port.
* If the timer runs out, the victor is determined first by stock and then by percentage.
* Metaknight's Infinite Cape glitch is banned.
* If a game ends with Bowser doing his suicide klaw and it ends in sudden death, the sudden death will be ignored and that game will count as a win for Bowser.
* You are responsible for your own controller and name tag. Any malfunctions or errors that occur are your responsibility, so bring an extra controller if possible and always check to make sure you're using the correct settings BEFORE a match is played. If a match is to be restarted due to controller functions, it must be agreed upon by both parties.
* Any action that can prevent the game from continuing (i.e., freezing, disappearing characters, game reset, etc.) will result in a forfeit of that match for the player that initiated the action. You are responsible for knowing your own character, and must be wary about accidentally triggering one of these effects.
* Stalling is banned.
Stalling: The act of deliberately avoiding any and all conflict so that one may make the game unplayable. Running away from an opponent to reach a better position is not stalling, while doing an infinite grab endlessly against a wall is. Any infinite chain grabs must end quickly after 300% has been reached so as to prevent excessive stalling.
Ledge Grab rule: If the time runs out during a match, afterwards a player may request to check the number of Ledge grabs. If a person grabbed the ledge more than 70 times, he/she automatically loses the match.
Resolving Ties: Any games ending in time running out should always be decided by stock, and then percents. If percents are the same or both players die simultaneously, there will be a 1 stock overttime or the sudden death will be played out. The TO needs to decide which of these will be used before the tournament. Bowser's suicide klaw is exempt from this rule.
Set format (In Order of Procedure):
1. Opponents choose their characters for the first match *
2. Opponents start the stage striking procedure
3. Each player may announce one stage to be banned for counterpicks of the set
4. The first game is played, using the stage chosen during step 2
5. The loser of the previous match announces the next match's stage from either the Starter Stage List or the Counter Stage List
6. The winner of the previous match chooses their character
7. The loser of the previous match chooses their character
8. Repeat steps 5-7 for all proceeding matches
*Double blind character selection may be called for the first match
STAGE LIST
Neutrals
-Final Destination
-Battlefield
-Smashville
-Yoshi's Island
-Lylat Cruise
Counter Picks
-Pokemon Stadium 1
-Delfino Plaza
-Frigate Orpheon
-Halberd
-Castle Siege
-Rainbow Cruise
-Brinstar
-Pokemon Stadium 2
note: if both players agree to it, any stage can be played.
Additional Rules for Doubles Play
* Life Stealing is allowed
* Set team attack to ON