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SB64 matches uploaded, need advice!

Maj0ra

Smash Cadet
Joined
Sep 25, 2006
Messages
49
Location
Philadelphia, PA
Me and my friend have recently recorded more SB64 matches.

I'm just looking to gain some advice and insight as to improve my game. I'm X and he's Kita. Thanks

youtube.com/maj0ra

Just watch any random match, my main is Fox, I second Link though. his main is Kirby.
 

KoRoBeNiKi

Smash Hero
Writing Team
Joined
Apr 26, 2007
Messages
5,959
Location
Brooklyn, NY
Slippi.gg
KORO#668
i watched the fox vs kirby video on hyrule

your fox is pretty good, i would say to use less down airs since they can Smash DI. Mix up your aerials better overall.
 

DMoogle

A$
Joined
Jan 28, 2008
Messages
2,366
Location
Northern VA, USA
I watched one Kirby vs. Fox video on Hyrule.

Two leaks in particular that come to mind:
1. You don't seem to think about all your options after you hit your opponent. For example, after drilling, you almost always up-tilt, even though there are often much better options (mainly jabbing or grabbing).
2. Edgeguarding needs some work. Don't forget that when you're hanging on the ledge, you can drop backwards and get some easy edgeguards.

Watch Isai's videos for ideas and techniques: http://www.youtube.com/user/mevsec
 

Maj0ra

Smash Cadet
Joined
Sep 25, 2006
Messages
49
Location
Philadelphia, PA
I watch Isai's videos but I like hands on advice. I do up tilt often. What would I do with a jab or grab? Also how do you mean drop backwards? I''m scared to hit Kirby from dropping backwards hahaha.
 

asianaussie

Smash Hero
Joined
Mar 14, 2008
Messages
9,337
Location
Sayonara Memories
On the whole, you dodge roll unnecessarily.

If it's friendlies, you don't camp as Link. That's just gay. I watched the Link-Pika one, by the way.

Don't ever U-Smash when your opponent (especially especially Pika, but also Falcon) is behind you. You are left ridiculously open. In fact, you should only ever U-Smash if you're sure of your prediction or made a chance for yourself (a SH U-Air/F-Air that landed, for example).

You use D-Tilt too much. Sure, it's fun, but there are lots of other things you could do.

Never use Up-B on the ground in the **** tent. The rebounds work against you, and they'll have teched before the animation is over.

Next, smash-throw the boomerang more. It's just that much more effective, sans in the **** tent/some edgeguarding situations.

Use D-Air and U-Air a bit more and F-Air a little less. You seem to throw F-Air out a bit randomly while falling...D-Air is a more constant hitbox at only slightly less power, while U-Air has a bigger, constant hitbox.

You should never recover prematurely as Link. There is simply no reason to, unless you feel you have no chance at making it and can hit someone with the move. Also learn to maximise your recovery - once you went straight up before moving towards the stage.

Finally...you have to learn when to U-Tilt. You followed up with an F-Smash several times when an U-Tilt would have chained into 3 or 4 more (you were in the tent, actually, you probably could have gotten a grab or two and even gotten to an edgeguard position). On the other hand, don't U-Tilt too much - hitting a shield can be dangerous

PS: The bomb recovery could have made a difference at 4:15 on that vid. Learn it.
 

Maj0ra

Smash Cadet
Joined
Sep 25, 2006
Messages
49
Location
Philadelphia, PA
Ahhh thanks cheeseball and ballin. I see how the jab is so vicious, I never really knew. What is smash-throw the boomerang more? yeah I usually don't go straight up with recovery but I feel that need if I feel I won't make it in. I also agree with the utilt into fair, I could probably get a few more in, as there's no rush. What is a bomb recovery?
 

DMoogle

A$
Joined
Jan 28, 2008
Messages
2,366
Location
Northern VA, USA
Oh yeah, I meant to say that it very very rarely will make a difference. But when it does, it's the coolest thing in the world.
 

O.o-RITH-o.O

Smash Journeyman
Joined
Aug 2, 2007
Messages
336
too bad that after the bomb explodes you turn,so cant grab the edge and almost always is a easy target..
 

Maj0ra

Smash Cadet
Joined
Sep 25, 2006
Messages
49
Location
Philadelphia, PA
Yeah, I'm pretty objective in wanting to do what's best and that bomb think looks great but idk just doesn't seem like a game changer.
 

Dan$inyi

Smash Apprentice
Joined
Mar 3, 2010
Messages
76
Location
PA
For the link pikachu match i would say you should work on teching. If you see your opponent trying to capitalize on an attack tech-roll instead of teching in place. For link i would suggest using his nair to add to keep your combos going. I also noticed that once you do his bair and it hits. you then attempt a fsmash. i would either utilt, throw a boomerand as he techs or dash attack. Your fox is pretty good, i main fox as well. I would practice shortening your bairs and fairs. they can get you out of tight spots. I noticed that you tend to approach with dair. i would approach with bair or fair since dair has no range. once you hit a bair or fair, then dair as they tech. i see that you know how to dair to usmash but i would suggest practicing dair to jab to usmash.It has better accuracy.
 

Maj0ra

Smash Cadet
Joined
Sep 25, 2006
Messages
49
Location
Philadelphia, PA
Thanks for the advice Dan. I have no affection for DAIR, I'll try many things. I do try front air and bair instead of approaching with dair but the thing is I find that it's limited to linking up combos. I have zero knowledge of what's practical as of yet, I've just been trying a lot of dair, it's super hard to know what works for me ahaha. I'll definitely take this jab thing to heart.
 

asianaussie

Smash Hero
Joined
Mar 14, 2008
Messages
9,337
Location
Sayonara Memories
D-Air is Link's best non-projectile move, in my opinion.

It can be used for techchasing, edgeguarding, baiting, pure knockback and just punishing opponents who try to jump at you. Link, Falcon, Ness and Pika (maybe Fox) have a good chance of beating it with U-Air, but that's inconsequential compared to the huge number of times they jump into it to get smacked away. It's also a great knockback move - try linking into it from B-Air or N-Air.

And funnily enough, what you said is the exact opposite of the truth - D-Air is not a combo move - but I can see what you meant by it. You can hit twice with it, but that doesn't count as a combo. It's only good as a finisher or basic repulsion. I would watch people aside from Isai in more even matches. I can give you one of my better ones. It happens to be against a good Fox player too, so you can learn both sides.

http://www.youtube.com/watch?v=ufTBetCSzo0
 

Battlecow

Play to Win
Joined
May 19, 2009
Messages
8,740
Location
Chicago
I saw a falcon on pika.

Pretty good falcon, but needz moar combo sauce. The only real combo you do is what your friend so endearingly terms a "****in' noob combo" (i.e. fgrab->uair->uair->uair... up+b, starting at medium-low %'s). Try up smashing after a throw or when he's vulnerable to it, link it to one or two more, then go for your uairs, and finish with the up b. or else fgrab->sh fair->upsmash/grab. Those are the simple ones, and maybe you already know and use them, but I didn't see 'em in the vid, and they should form the superbasic core of every falcon player's repertoire. Also, grounded dair->falcon punch at high %'s is more effective than your current method of working it in ;)

Edit: oh, and less yoshi's story. Bleh.
 

ballin4life

Smash Hero
Joined
Nov 12, 2008
Messages
5,534
Location
disproving determinism
I saw a falcon on pika.

Pretty good falcon, but needz moar combo sauce. The only real combo you do is what your friend so endearingly terms a "****in' noob combo" (i.e. fgrab->uair->uair->uair... up+b, starting at medium-low %'s). Try up smashing after a throw or when he's vulnerable to it, link it to one or two more, then go for your uairs, and finish with the up b. or else fgrab->sh fair->upsmash/grab. Those are the simple ones, and maybe you already know and use them, but I didn't see 'em in the vid, and they should form the superbasic core of every falcon player's repertoire. Also, grounded dair->falcon punch at high %'s is more effective than your current method of working it in ;)

Edit: oh, and less yoshi's story. Bleh.
You can't fthrow fair regrab pika?

fthrow uair x 10 up b is falcon's best combo :)

You shouldn't use usmash if you can uair instead
 
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