REPENT. REPENT THY SINS.Sora? Ewwwwwwww.
Or not, it's your own opinion I suppose.
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REPENT. REPENT THY SINS.Sora? Ewwwwwwww.
True, it's not like the first thing we ever saw of New Bowser in Smash 4 was his head phasing through a platform on the battlefield level.Clipping is the most horrible excuse ever devised.
Yes, even worse than the "too big" excuse, despite being an addendum to it.
I think Sonic will return. You already mentioned some of the main points, so I won't be redundant. However, I think the main reason he will return (aside from his sheer iconic status and staggering popularity) is because he was the most wanted for Brawl. I remember reading dozens of rumors for Melee that Sonic was playable. Some with Tails. I honestly want Sakurai to redeem himself. Sonic's moveset was as boring as it could get. Lets just say Jigglypuff was more creative and original. Sonic has so much to draw from too. The only excuse is the time constraints. Hopefully they bring him back and do him some justice. I think it is likely. He "fits" in the Smash universe. At the same time, imagine how cool it would be to have a Mario v Sonic v Megaman? That would be insane to me.Just to spark some conversation, lets say there are only 2 3rd party characters this time around. One is Megaman, obviously, but who do you think will be the other and which one do you want to be the other? (It can be Snake or Sonic returning, or someone else.)
For me, I have a strong feeling sonic will return, for a couple reasons.
The relationship between Sega and Nintendo is stronger than it ever has been. They announced that there would be 3 Sonic games exclusive to Nintendo. We know 2 of them, Lost World and that Olympics game, why cant the third be Smash? Its kind of foolish to think that, but all the secrecy seems kind of unnecessary if theres nothing to hide.
Sony might want to keep Snake for the next PSABR, and for good reason, because he is a major Sony character, regardless of the small number of games that has been on Nintendo consoles. Nintendo made a good decision having him, but it probably wont be that simple this time around.
For my want, I have 2 choices, either Ganbare Goemon, because using a giant wooden pipe to beat people up would be pretty fun(ny).
My other choice is Rayman, I have been a fan since his first game on the PC, and Legends was pretty fantastic (even though its way past the cutoff date for roster selection)
What do you guys think?
Especially bad when balance would counter that reach.True, it's not like the first thing we ever saw of New Bowser in Smash 4 was his head phasing through a platform on the battlefield level.
And to be honest, I think the "He would have too much reach" and "His tail makes him broken" arguments are even worse.
Yes, but slow characters are typically low tier. So if that is the case, I envision Ridley to be bottom tier. That would be a little sad for all of his supporters. I am a low tier warrior though (mostly because all of my favorites just happen to be low tier and characters that I hate are top tier).Especially bad when balance would counter that reach.
Sakurai already mentioned him being "a little slow". So essentially, as a counter to his higher reach (should he have it), it could very well be that once you get close and personal, Ridley's going to have a hard time getting clean hits and shaking you off and has to not only flee from your assault, but get enough distance to be able to strike back.
I just find it overall hilarious that the character who was deemed the most overpowered Character in Smash history had absolutely horrible reach with his attacks. But yes, his worst match-up would easily be against the Fire Emblem characters should he get in. Not to mention a majority of long-range normal fighters in fighting games are usually amongst some of the worst characters in their respective games.Especially bad when balance would counter that reach.
Sakurai already mentioned him being "a little slow". So essentially, as a counter to his higher reach (should he have it), it could very well be that once you get close and personal, Ridley's going to have a hard time getting clean hits and shaking you off and has to not only flee from your assault, but get enough distance to be able to strike back.
As someone who mained Mewtwo even before he jumped in the Melee tiers past last place, I could care less what spot Ridley gets in the tier list, I'd still use him regardless.Yes, but slow characters are typically low tier. So if that is the case, I envision Ridley to be bottom tier. That would be a little sad for all of his supporters. I am a low tier warrior though (mostly because all of my favorites just happen to be low tier and characters that I hate are top tier).
I think the worst ones I've heard are "Ridley would be OP" and "he has no personality."Clipping is the most horrible excuse ever devised.
Yes, even worse than the "too big" excuse, despite being an addendum to it.
Oh God...I just felt a part of me die when reading that.I think the worst ones I've heard are "Ridley would be OP" and "he has no personality."
Someone once tried to convince me that ROB, G&W, and Jigglypuff had more personality, and thus more reason to be in SSB than Ridley. Seriously. They gave me examples out of those 3 particular characters.
Jigglypuff actually does have more personality. I mean if you include the show, which it appears to be based on. Just Jiggs, he was just trolling with the other 2.I think the worst ones I've heard are "Ridley would be OP" and "he has no personality."
Someone once tried to convince me that ROB, G&W, and Jigglypuff had more personality, and thus more reason to be in SSB than Ridley. Seriously. They gave me examples out of those 3 particular characters.
I'd argue against that. Ridley actually has a character backstory and a reason behind the things he does. Yes, he used anime Jigglypuff for personality and maybe Jigglypuff shows more "personality," but this person literally told me that Ridley's story "wasn't good enough" when compared to every other character in Brawl.Jigglypuff actually does have more personality. I mean if you include the show, which it appears to be based on. Just Jiggs, he was just trolling with the other 2.
I was just talking about personality not background story. Haha. You know those Ridley haters though, they will do and say anything to try and discredit him as a possibility.I'd argue against that. Ridley actually has a character backstory and a reason behind the things he does. Yes, he used anime Jigglypuff for personality and maybe Jigglypuff shows more "personality," but this person literally told me that Ridley's story "wasn't good enough" when compared to every other character in Brawl.
But that was A Jigglypuff, not the same Jigglypuff as in Smash Bros. As for them having more personality than Ridley...I think Ridley has something to say on that...Jigglypuff actually does have more personality. I mean if you include the show, which it appears to be based on. Just Jiggs, he was just trolling with the other 2.
I wound up doing 48 for mine. It might be pushing it, but I don't think it's too big of a stretch.I'm having trouble making a roster because I can't decide on what the most realistic amount of characters would be.
I mean I'm betting on at least 10 characters, but Mega Man, Villager, and Wii Fit Trainer take up 3. Then the rest just seem super obvious. Ridley, Palutena, K.Rool, Chrom, Takamaru, Little Mac, Shulk...
There are certain characters I want to add, but I don't know that the roster will be too much more than 45. I'd say max is 47.
I think that going to about 48 wouldn't hurt.I'm having trouble making a roster because I can't decide on what the most realistic amount of characters would be.
I mean I'm betting on at least 10 characters, but Mega Man, Villager, and Wii Fit Trainer take up 3. Then the rest just seem super obvious. Ridley, Palutena, K.Rool, Chrom, Takamaru, Little Mac, Shulk...
There are certain characters I want to add, but I don't know that the roster will be too much more than 45. I'd say max is 47.
Just because im curious, do you think they could give Snakes moves to Bomberman? Obviously some tweaking will need to be done, but a large part of Snakes abilities are his explosives.So I think he would be a great roster swap. We get a new character, but we retain a move-set.
They could. I've thought about this too. Technically feasible, but replacing Snake for Bomberman may seem like a pointless move to Konami at this point. Especially since, loathed as I am to say this, Snake is more popular than Bomberman, and currently a Smash staple that many want to see stay(although we still don't know whether third parties are permenant guests at this point). Replacing him with another character who just takes his moveset, even if it suits that character more than the original, is bound to rub a lot of people up the wrong way.Just because im curious, do you think they could give Snakes moves to Bomberman? Obviously some tweaking will need to be done, but a large part of Snakes abilities are his explosives.
Explosives... Bomberman... theyre both Konami... I dunno.
Just seems strange that Snake doesnt use any guns that have bullets, but replace the neck breaking and kicks with some bomb pumping and bomb kicking and youve got Bomberman
Shouldn't the fact that they're super obvious mean they're the most realistic?I'm having trouble making a roster because I can't decide on what the most realistic amount of characters would be.
I mean I'm betting on at least 10 characters, but Mega Man, Villager, and Wii Fit Trainer take up 3. Then the rest just seem super obvious. Ridley, Palutena, K.Rool, Chrom, Takamaru, Little Mac, Shulk...
There are certain characters I want to add, but I don't know that the roster will be too much more than 45. I'd say max is 47.
Today 's screenshot shows that Luigi has his flutter jump from Mario games.
Ya I see what you mean. On the surface its a very possible situation, but it probably wont sit well with most players. I mean, look at Roy. He was put in as a clone of Marth, the only major difference being the fire on his sword. People got upset, and are still upset, about him not being in Brawl, even though his moves are there in Marth (well, pretty close)They could. I've thought about this too. Technically feasible, but replacing Snake for Bomberman may seem like a pointless move to Konami at this point. Especially since, loathed as I am to say this, Snake is more popular than Bomberman, and currently a Smash staple that many want to see stay(although we still don't know whether third parties are permenant guests at this point). Replacing him with another character who just takes his moveset, even if it suits that character more than the original, is bound to rub a lot of people up the wrong way.
It'd be like replacing Sheik with Impa, and we all know what the majority of Smashboard members feel about that particular subject.
Well, yes.Oh, you say Ridley is a mindless monster?
You must be a massive Metroid fan.
I'm happy Luigi got his flutter jump, but I am starting to get fearful of the idea that we'll get a small number of newcomers, while veterans will get changed up in their stead. I would be disappointed in that scenario, because some of these changes are obvious ones that veterans should have had a long time ago (Bowser being Bowser, for example).
I'm happy Luigi got his flutter jump, but I am starting to get fearful of the idea that we'll get a small number of newcomers, while veterans will get changed up in their stead. I would be disappointed in that scenario, because some of these changes are obvious ones that veterans should have had a long time ago (Bowser being Bowser, for example).
Well technically, Brawl added a lot more than 10, more like 16 or 18. The roster was only 10 spots bigger, but the roster was a pretty big leap. With this in mind, I think we could get anywhere from 10-12.Shouldn't the fact that they're super obvious mean they're the most realistic?
Villager, Mega Man, Wii Fit Trainer, Ridley, Palutena, King K. Rool, Little Mac. That's 7 right there alone, 4 being your own picks. SSB64 had 12 characters, Melee added 13, and Brawl added 10. Considering that Sakurai explicitly said we're getting less newcomers this time around than usual, it can be understood that we'd get no more than 9. If that's the case, 45 is already pushing the expected limit, much less 47. Throw in Takamaru and Shulk, and suddenly you've reached a full roster limit.
I think the fact remains that unless a character is either super obvious or yet another completely unexpected addition, they're probably not going to get in this time around. Hence, your list is pretty accurate for expected characters (though frankly I would throw out Takamaru and Shulk in favor of Mewtwo and Isaac myself).
For some reason, I feel I won't be really disappointed in that scenario. Brawl really added all the characters I wanted, so I guess seeing them refined instead of adding newcomers wouldn't be too bad for me.I'm happy Luigi got his flutter jump, but I am starting to get fearful of the idea that we'll get a small number of newcomers, while veterans will get changed up in their stead. I would be disappointed in that scenario, because some of these changes are obvious ones that veterans should have had a long time ago (Bowser being Bowser, for example).
True. However so far it seems that Luigi is retaining quite a bit of what he has been, the flutter jump being the only thing we know is changed thus far. Then there is Pit who has 2 new moves so far. Bowser is the only one thus far who has been shown to be revamped completely.I'm happy Luigi got his flutter jump, but I am starting to get fearful of the idea that we'll get a small number of newcomers, while veterans will get changed up in their stead. I would be disappointed in that scenario, because some of these changes are obvious ones that veterans should have had a long time ago (Bowser being Bowser, for example).
I mean, I understand the need to mix it up and keep some of the older, comparatively blander characters fresh, but if, say, Ganondorf were revamped with a sword at the expense of a newcomer, I would be irritated, because it should have been done long before it had to be a choice between the two. That, and I have rather high expectations for a new roster; eight newcomers would be less than what the original N64 game added, so even if the remaining newcomers are Mega Man/Villager caliber, I'd still feel like there was a bit of a void, whereas that was never really a problem for Brawl.For some reason, I feel I won't be really disappointed in that scenario. Brawl really added all the characters I wanted, so I guess seeing them refined instead of adding newcomers wouldn't be too bad for me.
(... I do realize this comment might get me a lot of hate, but eh.)
Melee added thirteen characters and Brawl added eighteen. Plus just because Sakurai may have said this game won't have as many newcomers doesn't mean it will be less than twelve newcomers. He could just be referring to saying that there will be less newcomers than there was in Brawl.Shouldn't the fact that they're super obvious mean they're the most realistic?
Villager, Mega Man, Wii Fit Trainer, Ridley, Palutena, King K. Rool, Little Mac. That's 7 right there alone, 4 being your own picks. SSB64 had 12 characters, Melee added 13, and Brawl added 10. Considering that Sakurai explicitly said we're getting less newcomers this time around than usual, it can be understood that we'd get no more than 9. If that's the case, 45 is already pushing the expected limit, much less 47. Throw in Takamaru and Shulk, and suddenly you've reached a full roster limit.
I think the fact remains that unless a character is either super obvious or yet another completely unexpected addition, they're probably not going to get in this time around. Hence, your list is pretty accurate for expected characters (though frankly I would throw out Takamaru and Shulk in favor of Mewtwo and Isaac myself).
All Brawl added was fifteen, taking the now-current Brawl Eternal Twenty up to the 35 it is now.Well technically, Brawl added a lot more than 10, more like 16 or 18. The roster was only 10 spots bigger, but the roster was a pretty big leap. With this in mind, I think we could get anywhere from 10-12.
Also, I forgot about Mewtwo...crap.
Your avatar....With some possible cuts of brawl characters,I think that this version will have like 10 or 12 newcomers.
In my opinnion:
-Confirmed:Villager,Megaman,Wii Fit Trainer.
-Like 90% obvious:Mewtwo and Dixie.
-Probably,but not safe:Chrom,Bowser Jr.,Ridley,K.rool,Bandana Dee,Kristal,Takamaru and sadly Pacman and Mii.
This. Sakurai HAS to understand that adding less than ten will be disappointing to people. I honestly don't give a rats ass about completely balancing. I just want characters.Melee added thirteen characters and Brawl added eighteen. Plus just because Sakurai may have said this game won't have as many newcomers doesn't mean it will be less than twelve newcomers. He could just be referring to saying that there will be less newcomers than there was in Brawl.
I agree with that sentiment. Given that I predict the roster to be somewhere in the low-mid 50s, less than 10 newcomers would make me disappointed.I mean, I understand the need to mix it up and keep some of the older, comparatively blander characters fresh, but if, say, Ganondorf were revamped with a sword at the expense of a newcomer, I would be irritated, because it should have been done long before it had to be a choice between the two. That, and I have rather high expectations for a new roster; eight newcomers would be less than what the original N64 game added, so even if the remaining newcomers are Mega Man/Villager caliber, I'd still feel like there was a bit of a void, whereas that was never really a problem for Brawl.
I wasn't referring to roster spots, but actual characters. Overall, Brawl added like 16ish. With that in mind, it could be a good estimate to consider like 12 again. That way, if say 3 veterans were scrapped, then we still get a roster of like 44 or 45.All Brawl added was fifteen, taking the now-current Brawl Eternal Twenty up to the 35 it is now.