Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!
You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!
Nope, sorry.@ KuroganeHammer : Is there any chance that you can display all the information onto your guide, instead of making users have to go to the link that you've posted?
Hard landing is when you fall at like, max falling speed.love the site.
only question i have is, whats the difference between a hard/soft landing?
so theres more landing lag from fast falling your empty short hops? do you know how this interacts with fast falling and autocanceling luma's aerials? i know typically when you perform an aerial it automatically stops fast falling.Nope, sorry.
Hard landing is when you fall at like, max falling speed.
If you autocancel an aerial, you'll get the soft fall landing lag.so theres more landing lag from fast falling your empty short hops? do you know how this interacts with fast falling and autocanceling luma's aerials? i know typically when you perform an aerial it automatically stops fast falling.
beautiful, thank you.If you autocancel an aerial, you'll get the soft fall landing lag.
JiggsVery nice! I'll look over this more when I can. Nice to know when her dair meteors for one.
Also, looking at the [50th] for fall speed, does this make Rosalina the floatiest character in the game?
Oh, hehe. Sorry, new to your site. ^^;Jiggs
Edit: or just click the hyperlink and check for yourself
I'm looking for a rosa main to play. I play zss and am looking for someone to spar. Reply to me if ur interestedI haven't done the image yet, I would like some feedback primarily on the move placement within tables/layout of Rosalina's moves to improve readability.
Will finish image soon.
One of Luma's downsides, it can't spot dodge. What happens is Rosalina dodged the attack, luma gets hit, which then extends the hitbox thanks to hitlag in time to catch Rosalina when she reappears. This also makes her standard ledge getup significantly more risky than the rest of the cast. Either substitute rolling for dodging things you'd normally spot dodge, or learn to play with Luma untethered to avoid it making you an easier target.Is it just me, or does Rosalina's spot dodge SUCK? I honestly feel that she will spot dodge AFTER a smash attack is released, and still somehow the dodge is over before the smash attack's hitbox ends