ぱみゅ
❤ ~
- Joined
- Dec 5, 2008
- Messages
- 10,010
- Location
- Under your skirt
- NNID
- kyo.pamyu.pamyu
- 3DS FC
- 4785-5700-5699
- Switch FC
- SW 3264 5694 6605
The game is approaching and we are in the need of info.
This thread is to collect all the changes from Smash 4 into Smash Ultimate (OP will be updating constantly).
Remember all these changes were spotted from the demo version, and are still subject to change.
-Some moves seem to have reduced damage output (reported: Afterburner Kick and Afterburner Divekick).
-Some moves seem to have more startup frames (reported: Witch Twist).
-Some moves seem to have reduced hitstun (repoted: Witch Twist, Fair).
-Some moves seem to have more end lag (reported: Witch Time).
-Witch Time seems to have shorter active slowdown time.
-Witch Time now activates on multiple opponents.
-Heel Slide's followup kick didn't come out if the Slide hit a shield.
-Heel Slide didn't cross shields (no character or move could do that in the demo).
This thread is to collect all the changes from Smash 4 into Smash Ultimate (OP will be updating constantly).
Remember all these changes were spotted from the demo version, and are still subject to change.
-Some moves seem to have reduced damage output (reported: Afterburner Kick and Afterburner Divekick).
-Some moves seem to have more startup frames (reported: Witch Twist).
-Some moves seem to have reduced hitstun (repoted: Witch Twist, Fair).
-Some moves seem to have more end lag (reported: Witch Time).
-Witch Time seems to have shorter active slowdown time.
-Witch Time now activates on multiple opponents.
-Heel Slide's followup kick didn't come out if the Slide hit a shield.
-Heel Slide didn't cross shields (no character or move could do that in the demo).
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