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Yeah, yeah... Shield break sounds great with it, have to mess around on FG or Anther's :DIf your opponent likes to shield, you can catch a shield. Since it locks in shield w/ new shieldstun you can break shields if they're at half shield. Maybe at 75% shield. Other than that rock smash is mainly used defensively tho. Don't get predictable with it though
You gain momentum because of the Jump Cancel. I not sure exactly how the physics of it work, but basically, if you input jump cancelled rock smash perfectly from a stationary position you can slide forward, or backward if B reversed.How would you ever B-reverse sliding rock smash? Doesn't sliding rock smash need at least a little momentum?
Yes, but not useful in those cases. ZSS can just wait it or space a tether grab outside rock range. Ness can also just wait or throw another PK Fire.Can Rock Smash stop Charizard from getting stunned by attacks like ZSS's laser and Ness's Side-B?