You really should have posted on ROB Boards, even if it isn't constantly looked over. Refusing to post on it because noone posts on it is somewhat ironic.
It's important to note at a start that the gyro is useful while on the ground, if you haven't already sussed. Don't just pick it up the moment you shoot it out for use as an item - it is great for positional play if you fight the enemy near it, and serves to block many low-flying projectiles. It also restricts options if placed close to the edge whilst the enemy is recovering.
The thing with mindgames tactics is that, provided they can't lead to you getting punished, they're generally good. Mix it up a little, and when you have time to confuse them at range, go for it. If your enemy isn't breathing down your neck with their own ranged attacks, then you have plenty of time to try and fool them into getting hit by yours. At certain times, some choices are easier than others. If you're in the middle of FD and your opponent is closing in fast, don't waste your time performing a trick that only has a small chance of working when you could instead retreat and get enough time to fire off another laser or two. Bear in mind, though, that while you're holding your gyro you lose out on as many options as you gain.
Of course, you might want to seek the advice of more skilled ROB players, I'm hardly a pro.