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Fatherland*I'm really hoping we get a Gyromite stage this time around. For too long have we robots been shafted and stuffed into whatever the token "retro" stage of the game happens to be. We must claim the motherland!
Why would it be weird to like the old one better?Another thing I'd like to see in this upcoming game is a new final smash, or at least a rework of the current one, seeing how the one we're stuck with right now is literally just a crappy version of Samus'. I never thought I'd say this, but I think I liked the old one better. At least we could move during it.
Nope I speaked with Sakurai and it turns out it is called Super Silver R.O.B. and you unlock him by beating Master Hand 100 times in a row with 0% damage, and then shooting all the names in credits, and then getting a score of 28 in Cruel Multiman Melee, and then you need to erase your save file. When you do that instead of erasing your save file Super Silver R.O.B. will appear and challenge you to a battle. If you lose then your file gets deleted for real but if you win you unlock him.95% sure that's just him using the Metal box
I dunno, I just don't hear anyone talk about it is all. I thought it was boring to most people, and to an extent, I agree, but it still beats our current one by a longshot. I'm hopeful that we'll get a new one, though, since a lot of veterans seem to be getting reworked Final Smashes. Hell, even just a full-screen version of Super Diffusion Beam would be nice, even if it might be a bit too similar to Samus'.Why would it be weird to like the old one better?
Compared to Super Diffusion Beam Diffusion Beam is better and much more fun to use. I prefer being able to use almost my complete moveset during my Final Smash to just tilting the control stick to slowly move a beam up and down.
Super Diffusion Beam looks flashy but it is mostly show and little substance. Diffusion Beam had all the substance. And one Diffusion Beam could do between 270% and 300% damage.
Personally I like Diffusion Beam much better than I like Super Diffusion Beam and I would like it if they switched back.
How do you know that? You do seems to be right though. Fox' Final Smash obviously got changed into a cutscene and I think Bowser's got too.The old one isn't coming back since they're getting rid of all the 'lasting effect'/transformation ones,
The presentation mentioned during every Final Smash change that FSes were being 'streamlined' in ultimate.How do you know that?
And the new Final Smashes do the same except it is for the duration of the cutscene.The presentation mentioned during every Final Smash change that FSes were being 'streamlined' in ultimate.
And as a counterpoint I find them the least fun to play against (they literally encourage just putting down the controller for the duration of your respawn invulnerability),
X character but better:and while some are satisfying a lot of them aren't and just involve being 'x character but better'. ROBs wasn't, but I still prefer the consistency and less waiting on spawn platforms.
Even the longest are 5-6 seconds, don't pretend that this is comparable.And the new Final Smashes do the same except it is for the duration of the cutscene.
"R.O.B.Squad" made this image come to my head:Hot damn I wasn't sure I was ever going to come back to this place ever again. But this game looks too good to ignore.
Welcome back, #R.O.BSquad
You're a man of exquisite taste. All of my roadtrips from like the 2nd to 6th grade entirely consisted of Godzilla: Domination.Also I love your avatar! Makes me want to dust off my GBA and play as Mechagodzilla.
I love your dedication!Sheeit, seeing all these old members of the R.O.B. Squad again is making me feel bad for dropping him... ah, what the hell, I can't stay away from this bot no matter how hard I try. I look forward to using him sometimes in Smash Ultimate!
Given that Duck Hunt can now airdodge out of his upb it's definitely still possible that a change like that gets made.The only change I'm waiting on is some kind of buff to his up-B at this point. Whether it's being allowed to air dodge straight out of it or better horizontal mobility, either is fine. I just want something so that he can't be easily gimped if his second jump gets eaten early in recovery. Everything else would be a plus after that d-throw buff.
God I never even considered that! That would be so cool if we could just up b > directional air dodge > up b again.Given that Duck Hunt can now airdodge out of his upb it's definitely still possible that a change like that gets made.
It is comparable. Waiting times are comparable to other waiting times. Their difference can be measured in seconds.Even the longest are 5-6 seconds, don't pretend that this is comparable.
As long as it wouldn't get spawned at the same distance as in Brawl. I'd probably stop playing him if it were the caseIt is also confirms that we get SSBB Gyro back since that is the only Gyro that is powerful.
Brawl ROB feels very weird to go back to after playing Smash 4 ROB. The gyros feel super weird as they come out. I'd rather keep the Smash 4 iteration as well.As long as it wouldn't get spawned at the same distance as in Brawl. I'd probably stop playing him if it were the case
I think the bury will stay. It looks to me like almost everyone but the 2 pay-to-win characters are getting buffed. I think this is going to be kind of like Brawl- where every character is really powerful.Although I really like 5mash ROB dthrow as it's shown, I have a sneaking suspicion that will unfortunately get changed. Bury from throw is mad stupid unless he's extremely weak somewhere else to compensate. So as long as it doesn't get nerfed further than Sm4shes I'll be happy with it.
That makes me hyped! Finally, some personality!In Chroms character video, you get a good look at R.O.B.s glitchy eyes returning