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Rmt

SenorPresidente

Smash Ace
Joined
Feb 11, 2007
Messages
615
Location
Des Moines, IA

Donphan @ Leftovers
EVs: 252 Hp, 252 Def, 6 Spd
Nature: Impish
-Stealth Rock
-Rapid Spin
-Earthquake
-Ice Shard
Standard donphan is standard. set stealth rock and his job is done.


Yanmega @ Wide Lens
EVs: 252 Spd, 252 SpAtk, 6 Def
Nature: Modest
-Bug Buzz
-Air Slash
-Protect
-Hypnosis

Protect to scout enemy attacks and a fast Hypnosis. I do sometimes feel like he should maybe have another special atk. something like psychic to deal with Gengar.


Houndoom @ Life Orb
EVs: 252 Spd, 252 SpAtk, 6 HP
Nature: Timid
-Taunt
-Beat Up
-Overheat
-Dark Pulse

Taunt + Beat Up to deal with blissey and such. I like him as he counters Azelf and does many steel types.


Dusknoir @ Leftovers
EVs: 252 Hp, 76 Def, 180 SpDef
Nature: Careful
-Ice Punch
-Thunder Punch
-Will-O-Wisp
-Pain Split

Anti-Spin. Ice to deal with dragon and thunder to deal with Gyarados if its needed.


Weavile @ Expert Belt
EVs: 252 Atk, 252 Spd, 6 Hp
Nature: Jolly
-Ice Shard
-Brick Brake
-Night Slash
-Aerial Ace

I chose ice shard over ice punch as i fear dragon dancing dragons and to deal with Choice Scarf Garchomp.


Poliwrath @ Leftovers
Evs: 252 Hp, 252 Atk, 6 Spd
Nature: Adamant
-Substitute
-Focus Punch
-Brick Break
-Waterfall

With water absorb he can most of the time switch into other water pokemon. He can also switch into Tyranitar if he needs to.
 

O D I N

Smash Hero
Joined
Mar 13, 2005
Messages
7,408
Location
GameAngel64's house, getting my @#% handed to me.
3DS FC
4098-3123-8629

Donphan @ Leftovers
EVs: 252 Hp, 252 Def, 6 Spd
Nature: Impish
-Stealth Rock
-Rapid Spin
-Earthquake
-Ice Shard
Standard donphan is standard. set stealth rock and his job is done.

Looks good.


Yanmega @ Wide Lens
EVs: 252 Spd, 252 SpAtk, 6 Def
Nature: Modest
-Bug Buzz
-Air Slash
-Protect
-Hypnosis

Protect to scout enemy attacks and a fast Hypnosis. I do sometimes feel like he should maybe have another special atk. something like psychic to deal with Gengar.

I'm not a fan of Yanmega (bad experience). But this works well. Psychic is up to you. I'd probably drop protect for it, but that's just me.


Houndoom @ Life Orb
EVs: 252 Spd, 252 SpAtk, 6 HP
Nature: Timid
-Taunt
-Beat Up
-Overheat
-Dark Pulse

Taunt + Beat Up to deal with blissey and such. I like him as he counters Azelf and does many steel types.

I've always liked this pokemon, but never liked it's shallow movepool. You seem to make it work, though. :)


Dusknoir @ Leftovers
EVs: 252 Hp, 76 Def, 180 SpDef
Nature: Careful
-Ice Punch
-Thunder Punch
-Will-O-Wisp
-Pain Split

Anti-Spin. Ice to deal with dragon and thunder to deal with Gyarados if its needed.

>_> <_< >_> I think I might need to steal this moveset from you... It looks like it would work very well, and I've always wanted a Dusknoir. ;)


Weavile @ Expert Belt
EVs: 252 Atk, 252 Spd, 6 Hp
Nature: Jolly
-Ice Shard
-Brick Brake
-Night Slash
-Aerial Ace

I chose ice shard over ice punch as i fear dragon dancing dragons and to deal with Choice Scarf Garchomp.

Fearsome Weavile. :) Nicely done. No Choice Scarf?


Poliwrath @ Leftovers
Evs: 252 Hp, 252 Atk, 6 Spd
Nature: Adamant
-Substitute
-Focus Punch
-Brick Break
-Waterfall

With water absorb he can most of the time switch into other water pokemon. He can also switch into Tyranitar if he needs to.

Pretty good. Maybe drop one of the Fighting moves for something else. If you drop Focus Punch, drop substitute too. Or keep it. If it was me, I'd put as much coverage on there as possible. Put Earthquake on this guy. Granted, Donophan has Earthquake, but he doesn't have a sub to hide behind either.
Replied in bold.

Looks good. :) I think I'm gonna use that Dusknoir build, if you don't mind?
 

shadydentist

Smash Lord
Joined
Feb 4, 2006
Messages
1,035
Location
La Jolla, CA
If you want your yanmega to deal with gengar, give it shadow ball, not psychic.

Weavile needs pursuit. Replace it for Night Slash Aerial Ace if you're scared of heracross, or aerial ace Night Slash if you're scared of Cresselia.
 

Lightningmage

Smash Journeyman
Joined
Jul 18, 2006
Messages
378
Location
Tarboro, NC &lt;Crew YGO&gt;

Donphan @ Leftovers
EVs: 252 Hp, 252 Def, 6 Spd
Nature: Impish
-Stealth Rock
-Rapid Spin
-Earthquake
-Ice Shard
Standard donphan is standard. set stealth rock and his job is done.
Any reason you have 6SPD in EV's? If it doesn't help outspeed anything, maybe put it in ATK so your attacks can do 1HP more damage. Other than that, looks good.


Yanmega @ Wide Lens
EVs: 252 Spd, 252 SpAtk, 6 Def
Nature: Modest
-Bug Buzz
-Air Slash
-Protect
-Hypnosis

Protect to scout enemy attacks and a fast Hypnosis. I do sometimes feel like he should maybe have another special atk. something like psychic to deal with Gengar.
Protect is better used when it is a lead Pokemon, allowing you to get a free speed boost alongside scouting for choice banded attacks. Dropping it for Shadow Ball takes care of Gengar and other ghosts, while one could also use HP Ground to give yourself a much wider attack option as no Pokemon has resistance to all 3 types. Also, I find Hypnosis Accuracy fair enough to not consititue a Wide Lens. Focus Sash would be better as it guarantees anything needing a 2HKO to take you out, and with a respectable SPATK you could deal quite a bit of damage and possibly a little flinch-hax. Beware the rocks of stealth.


Houndoom @ Life Orb
EVs: 252 Spd, 252 SpAtk, 6 HP
Nature: Timid
-Taunt
-Beat Up
-Overheat
-Dark Pulse

Taunt + Beat Up to deal with blissey and such. I like him as he counters Azelf and does many steel types.
Never played/seen a Houndoom so I can't comment much. Beat Up is quite interesting but beware it's flaw in that it shows your opponent your entire team that isnt statused or fainted, allowing them to predict better. Can't use lategame due to fainted Pokemon, and using it at the beginning gives them a look at your team. I'm interested in it though.


Dusknoir @ Leftovers
EVs: 252 Hp, 76 Def, 180 SpDef
Nature: Careful
-Ice Punch
-Thunder Punch
-Will-O-Wisp
-Pain Split

Anti-Spin. Ice to deal with dragon and thunder to deal with Gyarados if its needed.
Common Dusknoir with the addition of an elemental punch over Shadow Sneak. This is the only Pokemon with a true shot of seriously crippling a bulky water, so be careful.


Weavile @ Expert Belt
EVs: 252 Atk, 252 Spd, 6 Hp
Nature: Jolly
-Ice Shard
-Brick Brake (Needs to be Break, not Brake >.>)
-Night Slash
-Aerial Ace

I chose ice shard over ice punch as i fear dragon dancing dragons and to deal with Choice Scarf Garchomp.
Wide coverage and an item to boost the damage. Good.


Poliwrath @ Leftovers
Evs: 252 Hp, 252 Atk, 6 Spd
Nature: Adamant
-Substitute
-Focus Punch
-Brick Break
-Waterfall
Poliwrath can also drum and become a monstrous attacker. Sure other Pokemon can do it better, but it's there. Otherwise, good job.
With water absorb he can most of the time switch into other water pokemon. He can also switch into Tyranitar if he needs to.
Hope this helps.
 

Terywj [태리]

Charismatic Maknae~
Joined
Aug 23, 2007
Messages
30,536
Location
香港 & 서울

Donphan @ Leftovers
EVs: 252 Hp, 252 Def, 6 Spd
Nature: Impish
-Stealth Rock
-Rapid Spin
-Earthquake
-Ice Shard
Standard donphan is standard. set stealth rock and his job is done.

Standard=good.


Yanmega @ Wide Lens
EVs: 252 Spd, 252 SpAtk, 6 Def
Nature: Modest
-Bug Buzz
-Air Slash
-Protect
-Hypnosis

Protect to scout enemy attacks and a fast Hypnosis. I do sometimes feel like he should maybe have another special atk. something like psychic to deal with Gengar.

Good.


Houndoom @ Life Orb
EVs: 252 Spd, 252 SpAtk, 6 HP
Nature: Timid
-Taunt
-Beat Up
-Overheat
-Dark Pulse

Taunt + Beat Up to deal with blissey and such. I like him as he counters Azelf and does many steel types.

Good.


Dusknoir @ Leftovers
EVs: 252 Hp, 76 Def, 180 SpDef
Nature: Careful
-Ice Punch
-Thunder Punch
-Will-O-Wisp
-Pain Split

Anti-Spin. Ice to deal with dragon and thunder to deal with Gyarados if its needed.

Interesting. Good.


Weavile @ Expert Belt
EVs: 252 Atk, 252 Spd, 6 Hp
Nature: Jolly
-Ice Shard
-Brick Brake
-Night Slash
-Aerial Ace

I chose ice shard over ice punch as i fear dragon dancing dragons and to deal with Choice Scarf Garchomp.

Personally I like Ice Punch if you max Weaviles speed w/Choice Band.


Poliwrath @ Leftovers
Evs: 252 Hp, 252 Atk, 6 Spd
Nature: Adamant
-Substitute
-Focus Punch
-Brick Break
-Waterfall

With water absorb he can most of the time switch into other water pokemon. He can also switch into Tyranitar if he needs to.

2 fighting type attacks ftw? Also, you might wanna consider maxing Poliwraths speed.
Changes/comments in bold.
TeryMeter: 7.4/10
 

Druggedfox

Smash Champion
Joined
May 13, 2007
Messages
2,665
Location
Atlanta
Hmm. First, I wanna ask... doesnt wike lens raise accuracy by 10%? If so it raises it from 60% to 66% which isnt really substantial. Maybe make it a focus sash or leftovers. Since yanmega isnt your starter, wouldnt u want a spinner on that team? Also, watch out for an electvire that gets a speed boost. If your dusknoir tries to t-punch gyra without enough hp left and he switches in electvire it could some serious damage. Since u said after donphan gets stealth rock up his job is done, it makes it sound like he will die early. W/o a spinner you cant really switch yanmega out and in. If electvire is give enough speed to outspeed weavile after the motor drive, then he could have t-punch for poliwrath, brick break/ cross chop for weavile and houndoom, and if your dusknoir is at lower hp, then thunder-punch also might do a good bit. Just a thought.

Since Donphan is your starter and will prolly die quickly, you dont have a real "wall" besides dusknoir. You dont have any1 with a recovery move, so a couple of over powered ou sweepers could hurt your team. A specific example being... Nothing on your team can really take hits from specsmence besides dusknoir and MAYBE poliwrath. So if they had like a CS hera to kill off weavile you'd take a lot of damage from all those over powered sweepers. Scarf chomp is also another example because your only main counter is ice shard with weavile. Sure dusknori has ice punch, but if he takes it out you might be in some trouble. Cress is always a good counter to such over powered pokemon, so i would consider it, In general seems solid, just needs a little bit of tweaking her and there.

PEace
 

Druggedfox

Smash Champion
Joined
May 13, 2007
Messages
2,665
Location
Atlanta
Wow. Is it really, if so i feel ******** lol articanus. Sorry for that every1, im just tired. Answer your pms articanus.
 
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