Metagross@Occa Berry
Adamant/Clear Body
252Hp/252Atk/4Def
-Meteor Mash
-Earthquake
-Bullet Punch
-Stealth Rocks
Scizor@Choice Band
Adamant/Technician
248Hp/252Atk/8Spe
-Bullet Punch
-Pursuit
-U-Turn
-Quick Attack
Tyranitar@Babiri Berry
Jolly/Sand Stream
252Atk/252 Spe/4Hp
-Dragon Dance
-Stone Edge
-Crunch
-Fire Punch
Infernape@Life Orb
Naive/Blaze
64Atk/192SpAtk/252Spe
-Close Combat
-Fire Blast
-Grass Knot
-HP Ice
Breloom@Toxic Orb
Adamant/Poison Heal
44Hp/252 Atk/212Spe
-Spore
-Substitute
-Focus Punch
-Seed Bomb
Zapdos@Choice Scarf
Timid/Pressure
252SpAtk/252Spe/4Hp
-Thunderbolt
-Heatwave
-U-Turn
-Hp Grass
A while back I wanted to play 4th gen on PO with mow but he couldnt get his team to save as a gen 4 team so he made it in Gen 5 and we played as Gen 5. After playing him i got a handful of random challenges and just accepted because i had forgotten I was in Gen 5. As of recent I've been having random people I know ask me to teach them competitive pokemon and anytime i go online to critique them I get more random challenges and have just sort of accepted because I thought it was funny. This is literally my last DPP OU team, and as far as im concerned the best team I've ever actually made.
So down to basics, obviously this is a 4th gen team, it was built with the 4th gen meta in mind. I have lead Gross with an Occa Berry but I've found it works pretty much similarly in Gen 5 though it cant do anything whatsoever to the new Rotom-W or that Ghost/Water thing. I met with a few Cloyster leads of all things only to find out that Shell Smash is apparently a thing, though Metagross didnt rightfully care easily 2HKOing it while not being 2HKO'd by +2 Surf. Seen a few of those Magic Guard guard pokemon come in when i set up stealth rocks, which is hilarious. It's fine that you bounce back my rocks I guess, but seriously, who switches in 55/45 defenses on a metagross. Whatever lol. If i had built this as a gen 5 team I'd probably switch BP for either Explosion or Gravity. That new Rotom pisses me the **** off lol. Probably also give it an Air Baloon
The rest of my team was built under the idea of "Bulky Water Bait." Basically it works like this I have Meta/Scizor/TTar and to a lesser extent Nape, basically pokemon that bulky waters love to come in on. Then I let them. Then I switch in Breloom and I win. Worked wonderfully in Gen 4, especially after the Mence ban since people basically started flocking to Bulky offensive teams meaning everyone and their grandmother was using Swampert. It worked somewhat reasonably well against the random *** teams that i played recently too, though I found myself staring down Ferrothorn more often than not. Which again i found hilarious. Probably because of the fact that over half my team can OHKO it(Though TTar needs a boost to do it so he doesnt really count)
I really have no idea what Im doing in gen 5 though. I still dont even know most of the new pokemon and some of them just seem silly to me(that Rock/Fighting ****er with 108 speed is dumb) So if i were going to use this exact team in gen 5 how should i change it? What are the new important speed tiers? Why the **** is Zapdos UU?