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RMT... again... a help me out... *update* First page updated

Wii4Mii 99

Smash Lord
Joined
Apr 27, 2007
Messages
1,859
Uuuuhhh,


Dusknoir > Metagross

Shadow Sneak > Dusknoirs

Weavile and Lopunny with a CS outspeed most pokes and while Skarmory's out, I can switch to Leafeon and Baton Pass a lot of Skarms carry Drill Peck too, so that gives Leafeon time to set up, if you can predict that, tell me.
Remember, your opponent has the ability to switch Pokemon, too. It's seems like all your "counters" (or whatever) to your Pokemon are taken care of by switching to a Pokemon that handles the opponent's. Then you say you'll do an obvious attack to them as if they wouldn't switch, and as if a Metagross wouldn't switch out from a Dusknoir, fleeing from Will-o-Wisp and maybe Fire Punch.

Besides, Metagross has enough Defense to survive a couple of Earthquakes, giving it enough time to Agility or Pursuit, etc.

How do you know an enemy Dusknoir wouldn't Will-o-Wisp your to lower your physical attacks that you'll most likely be carrying?

Until wii meet again,
Wii4Mii 99
 

ss118

Smash Master
Joined
Jan 30, 2006
Messages
3,127
Location
Savannah, Georgia
Okay, the other RMT got too crowded and I'm makin a new 1 now.

Swellow/Hikari @ Flame Orb
Adamant Nature
EVs: 252attk/252spd/4def
Guts

Brave Bird
U-Turn
Return
Supersonic/Agility
Instead of Supersonic or agility, use Protect to scout 1st turn and activate Burn orb. Also go with the Jolly Natyure to outspeed gengars

Weavile/ Yoruichii @Life Orb/Choice Scarf
Adamant Nature
EVs: 252attk/252spd/4Hp

Night Slash
Ice Punch
Aerial Ace
Brick Break
Life Orb

Metagross @Muscle Band/Salac Berry
Adamant Nature
EVs: 252attk/252spdef/4spd

Bullet Punch
Meteor Mash
EQ
Explosion
Choice Bander

Lopunny/Lopilily @Choice Scarf
Adamant Nature
EVs: 252attk/252spd/4Hp
Ability: Cute Charm

Bounce
Jump Kick
Ice Punch
Return
WTF?!?

Leafeon/Hinatoru @Salac Berry
Impish Nature
EVs: 252def/124attk/124spdef/8spd

Substitute
Swords Dance
Leaf Blade
Baton Pass
Fine

Dusknoir @Leties
Adamant Nature
EVs:252attk/124def/124spdef/8spd

Shadow Sneak
EQ
Ice Punch
T-Punch/Brick Break
Fine

Will add explanations later. Rate away.
read bold.
 

IC3R

Smash Lord
Joined
Aug 27, 2007
Messages
1,623
Location
Fayetteville, GA
Instead of Return, I suggest Facade...

Facade has 70 Power, right? Well, when the user is Poisoned, Burned, or Paralyzed, it goes up to 105 Power.
The Guts-boost will jack it up to 158 Power (I rounded up), plus it's STABed on Swellow, hitting up a grand total of 232 Power.
Take into account any Att IVs, EVs, and its Adamant Nature, this Swellow hits hard, and it hits fast.

Good luck with Hikari! :)
 

9Kplus1

Smash Master
Joined
Jul 4, 2006
Messages
3,518
Location
Smogon (PM FC: 4256-7740-0627)
Instead of Return, I suggest Facade...

Facade has 70 Power, right? Well, when the user is Poisoned, Burned, or Paralyzed, it goes up to 105 Power.
The Guts-boost will jack it up to 158 Power (I rounded up), plus it's STABed on Swellow, hitting up a grand total of 232 Power.
Take into account any Att IVs, EVs, and its Adamant Nature, this Swellow hits hard, and it hits fast.

Good luck with Hikari! :)
Thnx, I was going to use Facade...

@W1000M- Dusknoir works in 2 ways, Sweeper and Tank, Milotic is only a sweeper OR tank.
 
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