Leviathan741
Smash Ace
How do you reuse them after hacking a stage music file successfully?
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Oops you're right, GCRebuilder. V:Steelia I think you meant GCR (Gamecube Rebuilder) . . .
However, if you were trying to re-use stage files for their block structure, then you can also re-write the length of the final block read in a file (as long as the length is divisible by 0x10) and custom tailor the loop points instead of being restricted to intervals of ~1.7 seconds for a loop point. It takes a bit of technical finesse and intuition to figure it out on your own though
Yeah, this will work also, you can loop a song 2-3 times and see if you get better loop points a 2nd or 3rd time around (but you won't even need clean loop points, games usually dont last longer than 7 minutes). This way is pretty straightforward, but it also uses up a little more space per file which shouldnt be a problem unless you using a large modded opening video file too. If you do use a 7 minute file, just make sure that the file actually does go back to your loop point in dolphin or on your wii, because if the numbers are off your game might crash. Though I mentioned a game shouldnt last longer than 7 minutes, there is the chance someone will pause your game and then your game freezes 7 minutes in (remember the song plays in the background while paused)Oops you're right, GCRebuilder. V:
As far as adding more blocks to the music file... all I did was take the 15 minute music file for the 15 minute video and erase blocks off of that, and create 7-min or 9-min long looping music files. Saves a bit more time than adding my own blocks, imo. Takes a little bit of math to figure out the new header(s), but that's really about it.