During Zelda's teleport (Farore's Wind), she disappears. This includes her hurtboxes, items she's holding, player tags, and her collision points and TopN if they're toggled to be displayed. Yet it would be helpful in personal practice to be able to see her location during teleport, especially with 3.5's telecancel mechanics.
I think the easiest solution would be to create an item that constantly emits something, like the smoke ball item. The smoke ball does work somewhat, but as you can imagine, it's not particularly clear. Alternatively, there may be a way of modifying FitZelda.pac to include some locator even when she has disappeared.
Would anyone be able to help?
Edit: Nevermind, I made the request on http://smashboards.com/threads/triforce-of-inspiration-the-last-piece-of-the-tetraforce-is.395380/ instead.
Edit2: otheusrex has answered the requests on page 2 of that thread.
I think the easiest solution would be to create an item that constantly emits something, like the smoke ball item. The smoke ball does work somewhat, but as you can imagine, it's not particularly clear. Alternatively, there may be a way of modifying FitZelda.pac to include some locator even when she has disappeared.
Would anyone be able to help?
Edit: Nevermind, I made the request on http://smashboards.com/threads/triforce-of-inspiration-the-last-piece-of-the-tetraforce-is.395380/ instead.
Edit2: otheusrex has answered the requests on page 2 of that thread.
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