Custom Moves were a good idea on paper, but their execution in Sm4sh leaves…much to be desired, to put it lightly. So I made this thread for the sake of giving fighters Custom Moves that are more faithful to their canon appearance while not deviating too much from their appearance in Smash Bros. I also don’t intend to redesign every character’s Custom Moves, since not all of them really need it. With that being said, I’m going to start off with Mario.
- Neutral
- Fireball
- Rapid Fireball (shoots two fireballs that travel faster but deal less damage)
- Superball (shoots a steel ball diagonally downwards; it ricochets of any surface it touches)
- Side
- Cape
- Gust Cape (creates a gust of wind that can push opponents but can’t deal damage or reflect projectiles)
- Tanooki Tail (moves Mario slightly forward but can’t reflect projectiles)
- Up
- Super Jump Punch
- Super Jump (more jump but no punch)
- Brotherly Jump Punch (copies Luigi’s Super Jump Punch
- Down
- F.L.U.D.D.
- Mario Tornado (works as it did in 64 and Melee)
- Spin (twirls once to reflect projectiles around him)