I second thatThis post sums it up. You, sir, win two internets.
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I second thatThis post sums it up. You, sir, win two internets.
Oh my god, that is one of the biggest ****ed reason I hate you scrubs. You stereotype the Smash community acting as though we ban characters. It's so ****ing stupid. We ban maps because people can be gay and gimp on them. Stage hazards can take stocks off. Final Destination isn't the only map we use either. We have SIX random pick maps. SIX. NOT ONE. Stop stereotyping the competitive Smash community like that, when a lot of the lies you spread are not even done.This was actually started on another forum I get on, but I thought about bringing the topic here to discuss on an all Smash forum. =D
With all the people today saying "All items off," "Balanced characters only!" and let's not forget "Final Destination," will wi-fi be good if everyone's searching for settings similar to those stated? In my opinion a person who uses one character all the time, uses a specific rules/items setting, and a few stages for each match completely sucks at the game even if they can own anyone or thing with those certain rules/stage/character. I think that's the usual settings for most tournaments.
Here's a quote from somebody of that forum:
The real challenge of Smash Bros. comes when you have unbalanced settings and/or stages. If you can beat anyone/ thing on practically any settings most of the time then you can claim the title as "Champion."
Does anyone agree with me in saying those stupid rules such as "Fox, Sheik, Marth only; Final Destination; and no items" are the most boring, tasteless rules?
P.S. There's nothing wrong with using Fox, Marth, ect.. so don't scream at me for using them as examples. =P
Dude. Take it easy. I'm talking about those rules. I never said the Smash community. I got all of my "lies" from my community. I ever so sorry my community is so f'd up. One thing I have learn from this I was wrong in making some of the statements without doing a complete check up on all the facts and using they hyperbole "Final Destination" with out considering you guys really would be offended and I feel stupid now that I did do that, but still no need to cuss me out and get all mad. >.>Oh my god, that is one of the biggest ****ed reason I hate you scrubs. You stereotype the Smash community acting as though we ban characters. It's so ****ing stupid. We ban maps because people can be gay and gimp on them. Stage hazards can take stocks off. Final Destination isn't the only map we use either. We have SIX random pick maps. SIX. NOT ONE. Stop stereotyping the competitive Smash community like that, when a lot of the lies you spread are not even done.
I sort of disagree about losing money at a tournament = fun.When you call a player casual for playing with items, it basically feels like you're calling them unskilled. On the same token, this thread questions the skill of the current tournament player.
Playing under default rules and playing under tournament standard rules takes two types of skill. It's about time people try to find some less insulting labels for people.
EVERYBODY is playing for fun. Even at tournaments with money involved. Durrr.
Well losing money is never a happy moment, but people play Smash for the love of the game. Even in games of pure luck, and playing the odds, people will still play those games for the love of the game. I don't think anybody is going to quit playing Smash if they lose money, they'll quit when they find it boring.I sort of disagree about losing money at a tournament = fun.
But regarding the labels, there is nothing wrong with "Casual" and "Competitive." It's just how some people see them.
...
Competitive = generally plays tournaments, competes for money or a prize, etc.
Casual = plays with friends for fun, normally are less "skilled" as a tournament player, although this is not always true.
Not if items were on, with more weapons at your disposal comes more strategies to be able to counter campers. All these rules come from the idea that randomness has no place in competition.In MLG rules, which are the rules used by any well-run competition, all of the rules are there for a reason. Removing items removes a lot of randomness. Stages are banned because certain characters/strategies would be unstoppable. I hear people complaining about 'all fox on Final Destination only', but if no stages were banned, 'all fox on Hyrule temple and 8 minutes of camping' would quickly become the dominant playstyle.
So why do you still not understand?Not if items were on, with more weapons at your disposal comes more strategies to be able to counter campers. All these rules come from the idea that randomness has no place in competition.
So skill invested with luck."True skill" is being able to do anymap,anychracter, any item (almost) and not know any teqniques(SP)
So why can't you accept with items off at tournies?a true smasher will smash someone, anyway they want it.
Because I think it DOES have a place in competition, and requires a different type of skill to master.So why do you still not understand?
Technically, if you can play that way, which in your opinion requires more skill, then"True skill" is being able to do anymap,anychracter, any item (almost) and not know any teqniques(SP)
i never said i didnt accept it, in fact i'd call it "random" to put on no items every once in awhile. i would play with no items if the people im playing with want to. the people who wont play unless its the way they approve are a disgrace.So why can't you accept with items off at tournies?
No double standards.
About the randomness, what if every so often, I would throw something at you and your opponent while you are playing basketball one on one (not a real sport but whatever). It would be random, but would it really measure skill in BASKETBALL? You would also be allowed to throw stuff at your opponent. Would it really measure skill in the game of basketball?
kingjoekur;3259774the people who wont play unless its the way they approve are a disgrace.[/QUOTE said:Its not so much refusing to play it, as refusing to enter a tournament unless the rules are a good way to judge skill. By myself, or with friends, anything goes.
Oh, and I might add, that's a little extreme.So skill invested with luck.
Why don't you tell me your the king of Mario Kart Double Dash or how about Mario Party 8?
Horrible example is horrible.In Smash you can't control where the items spawn. Period.
Let's say we are playing for $10,000 dollars and we are both down to one stock. I'm Bowser and you are DK. A Smash Ball happens to land right next to me. And I win the match because of that item. How would you feel?
Well if billions of people believed 2+2 was 5, that wouldn't make it true or right. Or would it?I would just like to point out that item tournaments are extremely rare. If items add so much depth and are the true test of skill, then why do most tournaments ban items? I went to a little scrub tournament recently. They had no affiliation with either MLG or these forums. Even they banned items (despite permitting all stages). There are a lot of things wrong with them. Attempting to argue otherwise is to resurrect debates that happened years ago.
No, it's valid. And if a true smasher can play any way why don't you try playing our way?Horrible example is horrible.
But I am not making a "2+2=5" statement. You are trying to make me look like a fool, but you are doing a horrible job of it.Well if billions of people believed 2+2 was 5, that wouldn't make it true or right. Or would it?
Yeah, item tournaments; they're rare. But the art of items can be mastered.
Items take a certain skill to use them, but they aren't much deeper than without them or if deeper with them at all. The luck involved does not justify whatever skill it takes to use them now. Maybe, in Brawl, the random explosion stuff won't happen and they will take more skill making the game deeper. I don't know. In Melee, this is not the case.Well if billions of people believed 2+2 was 5, that wouldn't make it true or right. Or would it?
Yeah, item tournaments; they're rare. But the art of items can be mastered.
No no no, I'm not, I'm just saying that what's fair is an opinion, and I'm not wrong for saying that people can be skilled at different games.But I am not making a "2+2=5" statement. You are trying to make me look like a fool, but you are doing a horrible job of it.
There is a glaring flaw in your logic, however. Just because the odds are equal all over does not make it "fair". What if every 10 seconds of the match, one of the two players spontaneously combusted? Just because the odds are even does not mean the results will be. That is the horror of randomness. Sure, the odds are 50/50 each time, but one player might explode 3 times in a row because that is how random works. No matter how you slice it, items tend to favor the less skilled player.No no no, I'm not, I'm just saying that what's fair is an opinion, and I'm not wrong for saying that people can be skilled at different games.
It's fair that everyone has an equal chance of an item dropping beside them that will help them. It's unfair if there was a third human "item spawner" throwing good items to one player. <-since this guy doesn't exist, the item element is based soley on odds that are evenly distributed around the stage. Easy rule when it comes to Pokeballs, stay away from them when they're opened, or stay close if you think it's gonna be a Chancy. It's your choice. Since everyone has the same chances of the item spawning close to them, that element is fair. Secondly, no item has game breaking elements *IF* the player has played well up to this point. All can be dodged, recovered damage can be re-dealt, and if you've kept your percentage low the whole match, explosions will not be the death of you. It takes skill to be able to beat the odds.
I agree with you entirely about how the current tournament community is playing with skill aswell. Those same skills would prove useful in an item match, but you gotta have a little more practice to ensure a win. Obviously, being good with items doesn't give you great advantages when you're playing no-items, but that's just another reason why they can be both classified as two different types of skill. And it takes a hella lot of skill to be able to push a character to it's limits.
But I'm not trying to make you look stupid, Buzz, I'm just trying to defend everyone, EVERYONE.
I'll reiterate what NES n00b said and say that you're trying to impose a double standard. You say a true smasher would play smash with anyone any way they want it, while you're complaining about not wanting to play without them."if there was no luck involved, i'd win everytime" Phil Hellmuth
u need luck and randomness to add excitement, and getting to use different items from different video game realms is just awesome... why remove it? and with randomness and luck comes the oppurtunity to overcome them to prove urself as the best....
a true smasher will smash someone, anyway they want it.
You smash with whoever you want on Wi-Fi. Have fun doing so, but don't try to ****ing insult us by saying "keep playin with each other's c-sticks". Last time I see, under your terminology, we're partner-loyal homosexuals, while you on the other hand are a homosexual **** that wants to have sex with all walks of life over the internet.whatever tournament players need to say to make themselves feel special, i dont care......
i just cant wait to smash all walks of life on Wii-fi....i dont care if u call urself a pro or a jobo........
you cool tourney guys can keep playin with eachother's c-sticks
Comments like these fascinate me. You accuse us (the competitive community) of needing to make ourselves feel special... yet, you are the ones coming in attempting to rationalize that items are a demonstration of "true skill". I do believe that you are trying to say stuff to make yourself feel special.whatever tournament players need to say to make themselves feel special, i dont care......
i just cant wait to smash all walks of life on Wii-fi....i dont care if u call urself a pro or a jobo........
you cool tourney guys can keep playin with eachother's c-sticks
ok buddy, great logic. if u think how many posts i have on a forum is any indication of how i play..... thats all i can sayI'll reiterate what NES n00b said and say that you're trying to impose a double standard. You say a true smasher would play smash with anyone any way they want it, while you're complaining about not wanting to play without them.
Also, who are you, a complete nobody in the eyes of the competitive Smash community to define who a "true Smasher" is? You joined the boards on October 2007 and only have 15 posts. You have had virtually no exposure at all to the Smash community. Stop trying to impose your ****ing beliefs onto the majority that scoffs upon them.
You smash with whoever you want on Wi-Fi. Have fun doing so, but don't try to ****ing insult us by saying "keep playin with each other's c-sticks". Last time I see, under your terminology, we're partner-loyal homosexuals, while you on the other hand are a homosexual **** that wants to have sex with all walks of life over the internet.