• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Rate the mario and samus.

Monk/Honkey/Banana

Smash Champion
Joined
Oct 4, 2006
Messages
2,526
Location
Dunedin, FL(MWFL)
alright i'm no pro but I might be able to help out a little...

Mario
---
- Use d-Throw more I know Samus is a floaty character but trust me you can set up more combos from the d-throw the anything else
- Cyclone...use it. It helps recovery dramatically
- Mario players should have a sixth sense about when projectiles are coming so yeah...put two and two together

overall 5/10 you still need a little bit more work but that will come with practice

I would much rather not give out Samus advice as I do not play Samus so yeah...Later
 

Somebody

Smash Journeyman
Joined
Mar 5, 2006
Messages
378
Location
You discovered Midva!
For the samus I would say avoid super wavedash attempts as much sa possible because those are more likely to confuse you or kill you then actually help although it did that one time in your match. Also try not to hit with the screw attack unless its off the ground. Mario could easily follow you down with an aerial and he did a few times.

Like monk said for the mario use cyclone first when recovering then cape then jump etc etc. Its hard to combo samus but throw some uairs out there and try to get in better positions for fsmashes. I dont really use mario though so I'm just giving small tips on him.

Keep practicing and workin on yo game.
 

B.W.

Smash Champion
Joined
Apr 27, 2006
Messages
2,141
Location
Darien, IL
For Mario...

I recommend all Monk said. Especially about the sixth sense thing.

Samus is pretty easy to get with the cape though. Especially the missles, and it's really good when you get her in the face cause she goes flying usually. Whenever I see her stick her arm out I charge and time the cape so the missle returns really close, making it hard to avoid.

If she shields it, grab. If she gets hit then chase her, and get ready to combo or just keep her off the edge. And if you're far away and she's missle spamming, short hop cape toward her, but be ready for a close up attack when you finally get to her.

With the blast, just.. Be very careful. When you're close up or running toward her, the person (well.. The person I play anyway) usually fires thinking it's gonna get you cause you're close, but with enough practice, you can just cape it in her face. (Ask Somebody. He hates it.)

Now then.. Whenever she's recovering.. Don't bother trying to edgehog unless she's under the stage and is about to do her screw attack (which is actually pretty easy to cape anyway or at least I think so), instead fire ball spam, cause it forces her to dodge and recover at the same time. So it can even kill sometimes.

When you're in the air and you don't know what to do, you should usually cape.. I do this usually because you can turn them around, screwing up what they were doing, and leaving them open for a second. With Samus it's usually a good idea to try to cape her b-air.

Umm.. U-airs work wonders.. so do b-airs.. And you could be really annoying by doing a little triple jab to a forward smash.. Or if the damage is too high to do the third jab just do two then f-smash. Usually they can't do anything to get out of this.

I'm gonna give your Mario a 5.8/10. Keep workin' on it. It'll come to you.
 

DP's Mario

Smash Ace
Joined
Feb 15, 2007
Messages
660
Location
Columbus, GA
A well trained Mario. Work more on your L-Cancelling techniques and try to use some punch-grab combos. If it works for me, then it can work for you. :)
 
Top Bottom