Did I see too much f-air? I think I did.
Two problems: he was
a little too grounded, and he needs to use a more reliable aproach. Try n-air or b-air, and use f-air for spacing, as a kill move, or for gimp. (n-air also makes a great gimp)
It looked like he was trying to WoP that ****; thats b-air's job.
Next, he was on the ground
a bit more than usual. Don't worry about that though. If you pick a better aproach (the above paragraph), you'll be in the air a normal amount of time automatically.
Some small tips:
-dont use f-smash too much, but great as a techchase.
-when you used WoP you land and start jabbing. You have to remember hit jump again once you land or a few frames before you land)
-try not to use a grounded pound
-try to make your throws more fluid; dash and grab because you have a huge range. You dont have to grab attack them everytime.
-DI your attacks better and don't fall over your opponent. The edge is your new best friend, shake hands.
-moar rest
-moar b-air (one of the best moves you have)
good use of d-air