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Rate my falcon kthx.

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
Try not to get hit by Falcon Punch right off =P

You're overusing the stomp and the Falcon Punch, I think, and not using the nairs enough. When you do hit with the nair, it doesn't seem like you're following up very well.

You should make an effort to sweetspot the edge, otherwise you're going to be edgeguarded rather easily.

You're messing up a lot of your L-cancels, so you should probably work on correcting that. Sometimes you're missing them and other times you're holding the shield button too long.
 

Blea Gelo

Smash Lord
Joined
Mar 25, 2008
Messages
1,213
Location
Miami, FL
ur missing ur l cancellings, u gotta shorthop uair more, nair more, ad grab more. Stop using the side b so much and stop spamind dair. u could knee him like three times.. u can use knee pillar more..
 

Neverender

Smash Journeyman
Joined
Dec 12, 2007
Messages
386
Location
Central Florida
Lol. Yeah i kinda over use the stomp. I was doing terrible in this match though, normally i get off alot more n-airs and knees.(no johns)
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
Just from my experience, after you get your opponent to the hundreds or so, stomp to knees are a little bit harder to pull off. Try using uairs and edgeguards or dthrows to knees at those percentages.
 

Neverender

Smash Journeyman
Joined
Dec 12, 2007
Messages
386
Location
Central Florida
Just from my experience, after you get your opponent to the hundreds or so, stomp to knees are a little bit harder to pull off. Try using uairs and edgeguards or dthrows to knees at those percentages.

Alright. Yeah for some reason after watching this im like "wow, i need to u-air more."
 

Geist

Smash Master
Joined
Sep 26, 2007
Messages
4,893
Location
Menswear section
you have some good things going, you just really need to speed it up and use falcon's comboing potential to the fullest. Try to make your movements more fluid and unpredictable, I find that if you're constantly doing something it makes it hard for your opponent to predict your next attack.

Start using more knees and grabs. A grabby falcon that really knows how to control his opponent can be very feared. Dair is a good attack, but you have to know the right times to spam it. The way you use your dairs is similar to how I use nairs. Just practice your shffling and get your lcancelling mechanics down and I think you can get a pretty respectable falcon down in time.

Some small mistakes you'll want to avoid though:
- falcon kick. I don't know if it was an accident, but try to avoid this attack on the ground. If your opponent cc's, jumps or shields they can severly punish you for it.
- Try not to dash attack, and if you do, try not to use it as a predictable approach. In higher level matches, one mistake can result in the entire match gone down the drain, so try to get rid of the habit. In the time you pull off a dash attack, you can instead shffl a nair or uair and grab, which is a great start for a combo. Falcon's dash attack is slow and pretty laggy.
- I noticed your button inputs were way faster than what was actually happening onscreen. Try to learn more control over your moves, and try to keep finger movements as steady as possible. If you concentrate at what you are actually doing you'll find you are alot better than you think you are.
- Try to mix up approaching, attacking and avoiding. examples: dashing forward then wding backwards; dashing past an opponent, ccing and smash/grab them; or just approaching slowly with shffld nairs and randomly grabing them. Keep it unpredictable.
- Don't try and use excessive tech. I don't know if you were forcing more technical play because you were filming (I'm guilty for that), but try to learn how your character plays and master the basics before you go all out technical, or you could end up owning yourself. I know this from personal experience.
 

Neverender

Smash Journeyman
Joined
Dec 12, 2007
Messages
386
Location
Central Florida
you have some good things going, you just really need to speed it up and use falcon's comboing potential to the fullest. Try to make your movements more fluid and unpredictable, I find that if you're constantly doing something it makes it hard for your opponent to predict your next attack.

Start using more knees and grabs. A grabby falcon that really knows how to control his opponent can be very feared. Dair is a good attack, but you have to know the right times to spam it. The way you use your dairs is similar to how I use nairs. Just practice your shffling and get your lcancelling mechanics down and I think you can get a pretty respectable falcon down in time.

Some small mistakes you'll want to avoid though:
- falcon kick. I don't know if it was an accident, but try to avoid this attack on the ground. If your opponent cc's, jumps or shields they can severly punish you for it.
- Try not to dash attack, and if you do, try not to use it as a predictable approach. In higher level matches, one mistake can result in the entire match gone down the drain, so try to get rid of the habit. In the time you pull off a dash attack, you can instead shffl a nair or uair and grab, which is a great start for a combo. Falcon's dash attack is slow and pretty laggy.
- I noticed your button inputs were way faster than what was actually happening onscreen. Try to learn more control over your moves, and try to keep finger movements as steady as possible. If you concentrate at what you are actually doing you'll find you are alot better than you think you are.
- Try to mix up approaching, attacking and avoiding. examples: dashing forward then wding backwards; dashing past an opponent, ccing and smash/grab them; or just approaching slowly with shffld nairs and randomly grabing them. Keep it unpredictable.
- Don't try and use excessive tech. I don't know if you were forcing more technical play because you were filming (I'm guilty for that), but try to learn how your character plays and master the basics before you go all out technical, or you could end up owning yourself. I know this from personal experience.
Thanks i'll try to put this into my play.
 

JonaDiaper

Smash Champion
Joined
Jun 8, 2007
Messages
2,138
Location
Port Chester, New York
you rolled too much. after ever shffl you rolled. i didnt watch the whole thing but i didnt see any tilts, use of the gentlemen, ot tech chasing. you reminded me of me from a while ago. shffling isnt everything, you have to use every bit of falcons game to be really good.
 

battousai555

Smash Ace
Joined
May 17, 2007
Messages
676
Location
UC Davis
You should make an effort to sweetspot the edge, otherwise you're going to be edgeguarded rather easily.
I'm pretty sure the only way CF can actually sweetspot is if he does a reverse UpB, which is quite situational. I think your best bet is to either try to trick your opponent by using good air control with the upB (Falcon has quite a bit of control after the upB compared to most chars.), or tech the hit (fairly hard to do, IMO).

Neverender: almost everything has been said already, but I think it's important to know the importance of the KNEE! There were quite a few instances in which you could've kneed him from either a boost or a stomp, but instead you went for a u-air. There's plenty of hitstun on both moves to get a knee off, and this will likely kill him. U-air has it's uses, but in those situations the knee is just better.
 

elvenarrow3000

Smash Master
Joined
Jul 22, 2007
Messages
3,308
Well yeah but he was missin git by quite a lot.

Ledgeteching isn't too bad with Falcon, though.
 
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