GwJ
Smash Hero
Villager coming next week.
Again, post matchup ratios if you're comfortable.
Again, post matchup ratios if you're comfortable.
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Yes but a good Falcon will use his dash grab like a good rob will use his side B : always to punish and never to approach (except in mixups). The differences being that Falcon's dash grab has more burst range (meaning it reaches distance much faster) less lag and beats shield, so it can be used to punish a lot of things that other characters can't punish. Of course like ROB's side B, if you can predict Falcon's dash grab you can punish it.I know than dash grab is falcon's bread and butter, but it's punishable. Dash attack only work to catch landing or the gyro if u're quick enough and Jab 123 is good but at high percent it's hard to follow and the infinite only beat kids.
But doesn't recovering low make you susceptible to dair spikes? Generally I shoot gyro recover high and nair onto the stage.The match-up is in favour of Falcon, easily. 60:40 at least, if the Falcon knows what he is doing.
Falcon will attempt to charge at you before you can throw out a gyro or a laser, plus try to knock you into the air, at which point you're combo meat. The safe way to play is keep a gyro between you and him at all times, and punish his whiffs. Going for a grab is too risky to be worth it, imo.
Recovering low is necessary offstage as Falcon can't really interrupt you there.
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I haven't seen many Falcons attempt it, so that escaped my mind.But doesn't recovering low make you susceptible to dair spikes? Generally I shoot gyro recover high and nair onto the stage.