I don't main captain falcon, but i enjoy playing him for casual friendly matches because of how satisfying, the knee, raptor spike, and killing with a bottom tier character is.
But anyhow, I think captain falcon can land a knee with his ***. I just want someone to clarify if thats true. I've done it a couple of times.
Basically, instead of going for the safer bair like most would normally do if they're on a platform or if you're edgeguarding backwards for the bair or uair, you pull out the knee. I tend to land it easier than normally timing it. And on a lot of those occasions, the hitbox seems to extend behind him around where his *** is.
The hitbox was nowhere near his knee, and instead almost seemed like it was a small area behind him.
Can anyone clarify that? So only use I can find for that is a mindgame of instead of a bair edgeguard which they'll try to airdodge you hit them with the knee and watch in satisfaction as the enemy either gets shot into the stage, or goes flying completely over the stage to the other side/dead.
I was wodnering if the air raptor was safe on shield, cause it bounces you up even if they shield/dodge/roll it I believe. You don't do it at the same level as them, but a good deal above their heads, cause air raptor seems to ahve a large hitbox.
FF knee's off the edge tends to get me a lot of sweetspots, and flubs gets me gimps, but the priority is kinda bad, but its amazingly fun/satisfying to do, so not much useage there.
Would a short hop dair be a decent approach or is that bad as well? I played ganon a bit and he uses the dair stomps which finish in the air so thers no lag, could that tactic be applied to captain falcon as well? Cause after the attack you'd land behind them, so they can't shield grab you.
But anyhow, I think captain falcon can land a knee with his ***. I just want someone to clarify if thats true. I've done it a couple of times.
Basically, instead of going for the safer bair like most would normally do if they're on a platform or if you're edgeguarding backwards for the bair or uair, you pull out the knee. I tend to land it easier than normally timing it. And on a lot of those occasions, the hitbox seems to extend behind him around where his *** is.
The hitbox was nowhere near his knee, and instead almost seemed like it was a small area behind him.
Can anyone clarify that? So only use I can find for that is a mindgame of instead of a bair edgeguard which they'll try to airdodge you hit them with the knee and watch in satisfaction as the enemy either gets shot into the stage, or goes flying completely over the stage to the other side/dead.
I was wodnering if the air raptor was safe on shield, cause it bounces you up even if they shield/dodge/roll it I believe. You don't do it at the same level as them, but a good deal above their heads, cause air raptor seems to ahve a large hitbox.
FF knee's off the edge tends to get me a lot of sweetspots, and flubs gets me gimps, but the priority is kinda bad, but its amazingly fun/satisfying to do, so not much useage there.
Would a short hop dair be a decent approach or is that bad as well? I played ganon a bit and he uses the dair stomps which finish in the air so thers no lag, could that tactic be applied to captain falcon as well? Cause after the attack you'd land behind them, so they can't shield grab you.