Playing a few members of the cast besides fox kind of wreaked me in many ways. I never really got my combo game or chain throws down an I learned fairly little just comfirmed what I knew from random research and there was little reason to keep playing them. Also falcon messed me up with his fast edge wavelands so many times.
However marth gave me new ideas for trapping people by having a hitbox threat siting there when they had no jumps left. Spawn ice block causes nana to de-synce so she can hold a charging f-smash(maybe down-B) to punish rolls or run pass as i run at them for a grab (if they sheilded the ice block) or to upair juggle them if jumped and if they beat out the block they will be limited by how far they can go which I like.
