its not possible to display anything.
but you could just play in debug mode and record it. then when you want to see how fast you're doing something you can just watch the recording and see when the displayed action changes and for how many frames.
All I need is to be able to set the percentage of player 1 to display numbers. That should be possible.
I am not interested in frames, if I was I would just look at the screen.
Please allow me to explain why I am interested in milliseconds.
When you press a button, you don't know if you pressed it early in the frame, or late. Lets say I want to multishine with fox. I press X to jump, but unbeknownst to me, I pressed it just before the frame would change (late). This changes the timing slightly. If I shine with perfect timing, I'll succeed. If I shine just an instant later, the frame where you can shine whilst on the ground will pass before the input registers. However, if I am almost a frame early compared to the perfect timing, I will still succeed.
This phenomenon gives rise to perverse feedback. A successful multishine doesn't necessarily have better timing than a failed one!
To be able to practice timings to a sub-frame level of precision, we need to have sub-frame feedback.