Blank Mauser
Smash Champion
I saw Anther using QAC Uair Airdodge in a match so I decided to try it myself in training. Well when I tested it I found out that unlike regularly airdodging into the ground there is a slight lag and you can't airdodge straight into shield after QAC'ing.
To me this seemed similar to the third jump glitch that effects people who grab the ledge with Up-B. So with more testing I found that the lag is there when landing regularly, and when doing aerials after QAC.
There is also an odd trait to this, making it even more similar to the third jump glitch. You do not get this lag if you QAC into full jump neutral-B, but the lag is then saved for you're next landing. So if you tried QAC into full jump b, then tried to jump again you'll have that landing lag that prevents you from airdodging into shield and stuffs.
Sorry if this is old. Didn't feel like searching.
To me this seemed similar to the third jump glitch that effects people who grab the ledge with Up-B. So with more testing I found that the lag is there when landing regularly, and when doing aerials after QAC.
There is also an odd trait to this, making it even more similar to the third jump glitch. You do not get this lag if you QAC into full jump neutral-B, but the lag is then saved for you're next landing. So if you tried QAC into full jump b, then tried to jump again you'll have that landing lag that prevents you from airdodging into shield and stuffs.
Sorry if this is old. Didn't feel like searching.