I'll note this somewhere. I completely forgot about that.
Also: The aura thing is removable. No biggy. As far as finding it, that's probably something that is in all of Lucario's hitboxes, and flagged. Because attacks/hitboxes I've added are not effected by Aura. Since I'm changing probably 90% of the hitboxes properties and making so many new ones altogether...I'll just remake everything with working flags then, and BAM! Aura solved.
>_> Of course, I'm not doing any of the people who want to crack Aura's inner workings any good, but still.
As for that demo...I ran into some issues today personally, and I've been checking into the forums every now and again to look at posts from my phone...and it seems someone has managed to get a Wolf Animation ported to Lucario...so this opens up a LOT of doors for me, and I intend to look into it for tonight, and any discoveries I find will be placed in the .pac file for release tomorrow evening, circa 8PM EST.
With that said, I can give you the test pac I have, which really has no major changes done to it...just a change on things for his UpB and DownB...and they're not fully functional...but I guess releasing it couldn't hurt...
Have a blast?
That one is probably not as updated as the one I started testing when I began work today...so yea. Bear with me fellas~
Have a ball.
-DD