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gg now I lost my wallet along with my phone breaking
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Your life sucksgg now I lost my wallet along with my phone breaking
http://www.theonion.com/articles/sc...Marketing&utm_campaign=LinkPreview:NA:InFocusgg now I lost my wallet along with my phone breaking
tell her you have a puzzle she can solve without failSo my fiancee is almost at the point of tears from yelling/cursing at a jumping puzzle in dragon age 3.
I'm debating the relative merits of telling her she's being a child, versus having a good afternoon.
Except he doesn't look like he's trying to hit something at all. It looks like he's trying to block something.Because then I would have to fault the game for players who don't understand something as simple as "hit the opponent with x ---> opponent gets hurt".
Behind his zipper is . . . another zipper!tell her you have a puzzle she can solve without fail
in your pants
:]
As far as I'm concerned, it works fine as is. Pit is a balanced character, and that's more important than logic. Project M is not some kid's first game, it's a game designed with competitive play in mind. If you can play a game where rest is a OHKO, you can play a game where hitting someone with your shield is a kill option.Except he doesn't look like he's trying to hit something at all. It looks like he's trying to block something.
When one of his main OFfensive moves can be easily mistaken for a DEfensive move, something's not right.
I'm just saying it can look a little better. Maybe replace the shield with an Arm weapon, like I suggested earlier. It would keep the hitboxes and animations the same while looking clearer.Behind his zipper is . . . another zipper!
As far as I'm concerned, it works fine as is. Pit is a balanced character, and that's more important than logic. Project M is not some kid's first game, it's a game designed with competitive play in mind. If you can play a game where rest is a OHKO, you can play a game where hitting someone with your shield is a kill option.
And I'll say it again, a shield bash is easily capable of killing a man outright. The potential blunt force trauma you can suffer from a shield bash is like being in a high speed crash.Except he doesn't look like he's trying to hit something at all. It looks like he's trying to block something.
When one of his main OFfensive moves can be easily mistaken for a DEfensive move, something's not right.
Yo, this is ridiculous dude. Why all the hate? Have you never seen a shield bash, or do you really just want him to have more stuff from his most recent game, because you just want it.Except he doesn't look like he's trying to hit something at all. It looks like he's trying to block something.
When one of his main OFfensive moves can be easily mistaken for a DEfensive move, something's not right.
And I'll say it again, a shield bash is easily capable of killing a man outright. The potential blunt force trauma you can suffer from a shield bash is like being in a high speed crash.
It doesn't even look like a shield bash, though! It looks like a block!Yo, this is ridiculous dude. Why all the hate? Have you never seen a shield bash, or do you really just want him to have more stuff from his most recent game, because you just want it.
I think it's more like he's never seen anyone vertically shield bash a person above him. It does seem unintuitive.Yo, this is ridiculous dude. Why all the hate? Have you never seen a shield bash, or do you really just want him to have more stuff from his most recent game, because you just want it.
Exactly! Balance may be more important than logic, but that's no reason to sacrifice logic where it can be added without affecting balance at all.I think it's more like he's never seen anyone vertically shield bash a person above him. It does seem unintuitive.
Of course you've never seen somebody shield bash somebody above them... real fights are ground based because we don't have the means to be airborn like you see in Smash.I think it's more like he's never seen anyone vertically shield bash a person above him. It does seem unintuitive.
Even in a fantasy setting, that looks and sounds dumb. What stops me from imagining Ganon rudely stomping his "offensive vertical shield bash" in mid air?Of course you've never seen somebody shield bash somebody above them... real fights are ground based because we don't have the means to be airborn like you see in Smash.
Again, you people are using waaaay too much logic here. Smash is heavily driven by aerial combat, so I think an aerial shield bash makes sense in the context of Smash.
Using a shield as a weapon is intuitive. To say it isn't is to spit in the face of the thousands of years that humans used shields, prior to gunpowder. This is epitomized by spartans and how there fighting style basically revolved around the shield.
That would require changing the animation, though, and, thus, the frame data. That's why I was suggesting reskinning the sheild into a weapon, so none of the attack's properties would change.Alternatively, the PMDT make it a rising backhand upwards with the shield.
Might b cool.
It looks absolutely nothing like a block, though. Let's look at it in slowmo, here's an example. http://youtu.be/Uf8MSu3-ZEM?t=1m21sIt doesn't even look like a shield bash, though! It looks like a block!
Did you expect otherwise?Wow you guys sure are a bunch of nerds.
While I don't appreciate the smarmy "you must be new here", I do see your point. I just don't personally agree. It just looks and feels not-right to me.You must be new to fighting games in general, let's explain something real quick visually unintuitive moves are standard practice even in melee and brawl which aren't really considered "fighters" by a majority of the community. See Snake as a character, jigglypuff, peach, etc., the hilarious reality is that you're complaining about aesthetics in a game that has vastly improved the alignment of hitboxes, and visual cues over its predecessors. If you really want to see moves that make little to no sense in placement of hitboxes, trajectory, and damage you should really watch some Injustice, Mortal Combat, even Streetfighter has some cringe-worthy moves. Pit can fly, shield bashes are often more dangerous than blows with anything short of a concrete sledge, he flies into you and shield bashes you, it hurts, alot, if it doesn't make sense to you it may be due to personal bias and not aesthetics in general.
that's a pretty funny jokea game that has vastly improved the alignment of hitboxes
There was a short video I watched a couple months ago about a katana's inability to break a broadsword, but the broadsword being able to break the katana.Huh?
Now, I'm a huge fan of HEMA/ARMA, but I didn't know it was anything like a clear cut case of broadswords over katanas.
Yes +9999999
Gambesons were probably the most important and most overlooked part of medieval armor.
This happened because you made that thing your avatar.gg now I lost my wallet along with my phone breaking
Tell her to stop being a ****ing casual.So my fiancee is almost at the point of tears from yelling/cursing at a jumping puzzle in dragon age 3.
I'm debating the relative merits of telling her she's being a child, versus having a good afternoon.
No thisthat's a pretty funny joke
roy's tipper having basically no knockback
well that's really weird, because it's got that brawl mash buttons instant counterattack on it, even if you're so high on % that you are being pushed awayHitstun is not an independent variable.
It's linked to KB.
You're just jealous of my crazy disjointed punchlines.Your jokes suck.
No, it doesn't lol. It just has really low knockback and thus low hitstun until high percents. But if they're on the ground and a fast faller (or even semi-FFer depending on the angle of the move) they might land back grounded really quickly if the hit was weak enough and do a kind of "auto CC"well that's really weird, because it's got that brawl mash buttons instant counterattack on it, even if you're so high on % that you are being pushed away
You mistake my intention, that wasn't a "you must be new here", that was a "you must not have seen what things were like before, but at least that is all you have to complain about". (considering the source material and industry standards that's a huge compliment to the PM DEVs lmfao.)While I don't appreciate the smarmy "you must be new here", I do see your point. I just don't personally agree. It just looks and feels not-right to me.