*
in reply to Joe D.*
She
does still have a chance, but her chance solely rests on the shoulders of the revised marketing theory now. And honestly, marketing-wise (and out of being cautious about the East, due to their Little Mac reaction), I feel it is smarter to include Krystal on the Wii U version--to be
able to be transferred to the 3DS version, among other characters, later. Captivate the East's hearts first with the portable (while not pissing them off over a huge amount of Western inclusion), then once you're done with that, focus on the West's hearts. This way,
you're not using one Smash Brothers game to market to the entire globe at the same time!
That has always presented problems to Sakurai and his team with
each past iteration. How can one team propitiate both needs
simultaneously? I think they've realized this in the past, and only now do they have the capabilities and resources to experiment with an idea Sakurai could've had for a very long time--after all, handhelds have existed for a while, why didn't they try a handheld Smash before? Maybe it's because Sakurai
wants to delve into cross-platform communications.
Both versions
will feature the same characters. All of the characters that will be on the 3DS version when it releases
will be on the Wii U version. It's just that the Wii U version
may feature more characters than the 3DS version...
Not only that, though...
You see, I'm curious about the numerical positioning of her trophy, as compared to Wario's, for a
myriad of reasons.
Firstly, I'm assuming that these are
most of the trophies in the 3DS build given to the ESRB people to review. When I say most, I mean like it's missing only 5.
These 5 trophies could be the fighter trophies of the possible 5 characters missing on the ESRB 3DS CSS (there is room for 5 spaces at the bottom of the CSS):
Furthermore, I hypothesized that all of the fighter trophies are in the back of the 3DS trophy list, based on a mathematical inference between Wario's known trophy number, the number of the trophies after Wario,
and the number of characters on the ESRB 3DS CSS after Wario (from left to right):
Here it shows Wario as #647, out of a total of 686 trophies found on the ESRB leaks. This would mean there are 39 trophies after him.
If you count the characters who appear after Wario on the ESRB 3DS CSS, you would get 40--a discrepency of 1. How can this discrepency be explained? By putting the clone characters from the roster within their respective franchises on the trophy list--as they appear as trophies. If this happens, Dr. Mario would go to the Mario franchise, which should appear just before Wario's trophy on the list of trophies. Thus, the number of total conceivable spaces after Wario is reduced by 1, making it 39 on the spot. Dark Pit and Lucina don't bother with this inference because their franchises appear after Wario's CSS portrait anyways--meaning their trophies will follow suit.
In the end, all 3 categories could be perfectly satiated by this inference.
That said, if Wario's fighter trophy appears in the back, then all of the other fighter trophies should appear in the back as well.
So what do these missing 5 characters have to do anything with this? Simple, their trophies are missing, because they weren't shown on the ESRB 3DS CSS. If they were there, the CSS would have been a full 9 x 6 rows. Thus, adding 5 to the maximum of the trophies would make it 691.
Remember back to when Sakurai alluded that "the 3DS alone has more trophies than Brawl?" Well, this number is
much higher than Brawl's, which was 544. The fact that it's
much higher than Brawl's lets me know that it
is all of the trophies--except for the 5 characters that don't appear on the ESRB CSS.
Now I don't know about you, but 691 is a strange number to stop at--it's super close to a perfect 700. Brawl's 544 trohphies, though close to 550, means nothing. Being close to the next
hundred is much more prominent.
Now, geometrically speaking, if you count a horizontal row on the ESRB 3DS CSS, you'll get 9 spaces. If 9 extra characters were able to be added to the 3DS version by whatever means, the trophy count will cap off at 700. Also, the CSS would remain geometrically sound at the
same time. Not only does this string of mathematical inferences add up together perfectly, but it
also satiates the geometric portions of the 3DS CSS (9 x 7 rows = 62 characters). If this is the case, I also provided the possibility of horizontally elongated character portraits to fit better sideways on the Wii U version. Thus a 9 x 7 roster, when scaled properly, can easily fit on the HD widescreen method as well. After all, the E3 build showed the portraits longer horizontally than vertically.
Now, let's look back at Krystal's 3DS trophy:
First, it looks to be a model ripped directly from Assault. This shouldn't get us down. If Nintendo wanted to use Krystal in Smash they'd most likely redesign her, much like all of the other characters they pretty much use in Smash.
Now, Fox and Falco both had Assault trophies in Brawl,
not just their Smash trophies. Game specifications in the trophy's descriptions
do not matter. Just because there's nothing specifying what game or iteration the trophy came from means nothing. If she has a Smash fighter trophy on the Wii U version (because you won't find it, potenially, initially on the 3DS version), it will probably have an "in Smash Brothers" specification to
separate it from the other trophy of that character.
Heck, why do you think Wario's fighter trophy
specified his Smash Brothers inclusion? It's probably because there is another trophy of him from a different render in a different game already. It's to bring clarity to the reader.
Finally, harken back to this PotD that Sakurai made:
Ask yourself this: if 3DS trophies are mainly from handhelds, why isn't
Krystal's from Command? Perhaps it's to avoid confusion of her
redesign in Smash 4!
Her redesign could be based off of Command, much like Fox and Falco
both. I would classify Wolf as a mixture.
As for the rest of the trophies from Star Fox Assault like Andrew Oikonny, they're all likely to be from Assault as well to keep the modelling suit--to avoid model confusion.
I am
very confident that literally almost every trophy from the 3DS version will be from handheld games. Sakurai made that pretty clear, and it appears that way in the leaks! The fact that Krystal has an
Assault trophy on the 3DS version is
very suspicious.