AirFair
Marth tho
Bruh Pokken looks hype as ****
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He's basically confirmed.Blaziken is a must, and I'm sure he'll make it.
He's the number one coolest poke of all time after all.
He's unfortunately in the background of the Aquarium stageCharacters that need to be in:
Wailord
It's still beta footage, plus Machamp will probably have a lot of super armor.Machamp is proof that Nintendo learned nothing from Brawldorf. ( I know this isn't made only by Nintendo but still, even Harada got rekt by Suicune using Machamp.)
I meant form how things looked. But giving people a ton of armor is not how to balance a character.It's still beta footage, plus Machamp will probably have a lot of super armor.
Most likely not. At least, from what I saw in the Pikachu vs. Suicune match, Pikachu wasn't doing any extra damage.any idea if type advantage is a thing in this game?
No, but it helps to get Machamp in against his opponent.I meant form how things looked. But giving people a ton of armor is not how to balance a character.
Ideally, that would be awesome. My concern is the execution. I don't want Zoroark to be the generic all speed no power type. That wouldn't do Zoroark justice. I also don't want the illusions to be game breaking. There should be some sort of subtle tell. I would like it if Zoroark could temporarily randomize the opponents controls, or a phantom that would attract enemy projectiles.What if Zoroark was in it? He could create illusions of himself, with only one being the real Zoroark, kinda like Double team in the anime.
Of course it helps, but still it's like buffing all a character's attacks slightly instead of buffing the actually bad ones(), or buffing the one thing that needed nerfing, and nerfing the one thing that needed buffing(), or ruining all of a charatcer's finishers(), or just plain going all out on nerfing the s*** out of a chracter(). It doesn't accomplish anything good, and only makes thing more annoying for one side or the other.No, but it helps to get Machamp in against his opponent.
I really hope this games picks up.I'm glad you liked my article!
I could see Zoroark working like Naruto does in the Clash of Ninja games. His normals don't involve Naruto attacking directly; he briefly summons a clone to attack for him before disappearing. He does combos by summoning multiple clones to continue the string. So, like, instead of punching someone, a clone appears and punches for him, then it disappears. Then another one appears and does a kick, and disappears. And so on.Ideally, that would be awesome. My concern is the execution. I don't want Zoroark to be the generic all speed no power type. That wouldn't do Zoroark justice. I also don't want the illusions to be game breaking. There should be some sort of subtle tell. I would like it if Zoroark could temporarily randomize the opponents controls, or a phantom that would attract enemy projectiles.
Isn't Reshiram Ridley big?
Zoroark creates illusions, unlike Naruto, so it really wouldn't be appropriate for him.I could see Zoroark working like Naruto does in the Clash of Ninja games. His normals don't involve Naruto attacking directly; he briefly summons a clone to attack for him before disappearing. He does combos by summoning multiple clones to continue the string. So, like, instead of punching someone, a clone appears and punches for him, then it disappears. Then another one appears and does a kick, and disappears. And so on.
How would it not be appropriate? Double Team. Illusions created by Double Team have actually physically hurt their opponents in the anime before, iirc.Zoroark creates illusions, unlike Naruto, so it really wouldn't be appropriate for him.
Reshirams big as ****Isn't Reshiram Ridley big?
Zoroark's clones are simply illusions, unlike Naruto's. If a clone of Zoroark's were to punch someone in the face, it would simply pass through. If a clone of Naruto's were to punch someone in the face, it would make contact.How would it not be appropriate? Double Team. Illusions created by Double Team have actually physically hurt their opponents in the anime before, iirc.
Who's to say they can't simply change that? Pokemon clearly aren't confined to only learned moves, as seen by Pikachu using some of the Mishima style.Zoroark's clones are simply illusions, unlike Naruto's. If a clone of Zoroark's were to punch someone in the face, it would simply pass through. If a clone of Naruto's were to punch someone in the face, it would make contact.
I think we'll just need to see how Pokken plays out, but I have faith that Namco will balance the game right.Of course it helps, but still it's like buffing all a character's attacks slightly instead of buffing the actually bad ones(), or buffing the one thing that needed nerfing, and nerfing the one thing that needed buffing(), or ruining all of a charatcer's finishers(), or just plain going all out on nerfing the s*** out of a chracter(). It doesn't accomplish anything good, and only makes thing more annoying for one side or the other.
Little mac. Bowser. You know what they got? Armor, which only served to be annoying and anti-noob. And speed, the only reason they're not horribly unviable. Give Little Mac and Bowser Ganon's runspeed, and see how that goes.
I have faith too. But seriously, Harada with Machamp lost to some girl using Suicune, even though he made the game.I hope things turn out well.I think we'll just need to see how Pokken plays out, but I have faith that Namco will balance the game right.
Zoners naturally beat grapplers in fighting games. That's just kind of how it works.I have faith too. But seriously, Harada with Machamp lost to some girl using Suicune, even though he made the game.I hope things turn out well.
Pretty much anything terribly over 6' I think would be too big. Except for the snake-like Pokemon, because their height is more like length.Reshirams big as ****