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that's not what this bracket says but friendlies do mean a lot so ok.i have played a VERY good PT main(typh) irl and have managed to win every time
that's not what this bracket says but friendlies do mean a lot so ok.
yeahyuzzzzzz typh is too good.to be fair rich i was using ice climbers against him at avc2, i dropped ICs though so next time we meet up in brackets i will rep the PT haha
this whole conversation is irrelevant though, olimar ***** PT end of story
and then what... lol. by the time rock smash is over olimar can pull every single pikmin back up and have 3 more on you. even using it offensively, if they shield it (which ANY competent player should be able to do) they're just gonna smash you away then pull. and anyway one grab from olimar is pretty much a 0-death combo if you're charizard haha.Any latched Pikmin is removed and instantly killed by Rock Smash. Regardless of decay/fatigue.
Have you actually played an accomplished Olimar? All of this is logical, but wrong.uh, you guys do understand that if anybody can pressure you guys from getting more Pikmin, you're screwed, and I can see Squirtle and Charizard doing that (Heck, Charizard can destroy the Pikmin afterwards too). But Ivysaur, because he has a tether recovery, it is just a matter of getting to the ledge first. I personally see Charizard as the Biggest threat to you guys and Ivysaur as the least problematic. You can get Pikmin in between razor leaf, try that with constant throws or flamethrower.
I was talking about how these colors out-prioritize attacks of their element. As for weaknesses, Charizard is weak to blues, Ivysaur to Reds, and Squirtle to Yellows.I was kind of following until you got to this part about Pikmin colors. The only Pikmin that scores super-effective on the Pokemon Trainer is Red Pikmin, and it just so happens to be on Ivysaur. ={ Squirtle resists them, but he'll still get destroyed by any other color.
I don't know anyone that tries to use Flamethrower to keep the Pikmin off? It'll help if you're trying to approach Olimar at the same time maybe.
Fly off-sets a lot of spike attempts because of the super armor. Squirtle is much more susceptible.
I thought Squirtle was weak to electricity like any water pokemon '~'squirtle doesn't have a weakness to yellow pikmin, his only weakness is grass, which only ivysaur can take advantage of.
also, can't flamethrower cancel out something like olimar's fsmash? in my previous post, i wasn't referring to only pikmin throw.
And that's what I like to seeThat sounds right, yes. Sorry if I got impatient at the end thar. You seem like an agreeable guy ^_^
Many characters have moves that will easily shake off Pikmin. Charizard, for example, has Rock Smash. If a white is latched onto you, you should shake it off. Any other pikmin, as long as it's a single pikmin, shouldn't be your first priority. Olimar often uses the openings created by moves used to shake pikmin off to approach, so don't let your guard down because a living carrot is smacking you.So I have a couple questions which might help the process along a bit.
Firstly, the point was raised that us PT mains care a lot about the latched pikmin. Would you care to explain why you think that it isn't a big an issue as we think? Should we be focussing on other things during the match? If so, what?
Latching pikmin is used for both damage and control - Damage mostly at lower percentages, seeing how pikmin become less effective after a while because of stale moves and because they simply do less damage on a high % opponent. After about 70%, Pikmin (except whites, they'll still be used for damage) will be latched for control and stressing the opponent, baiting them into using a move to shake them off and creating an opening for the killing grab or Usmash.Does the latching of pikmin play a large part in the damage dealing aspect of your game, or is it more focussed on pressuring your opponent into Olimar's specific zones of control?
Olimar's glaring weakness is his recovery. Although we get lots of practice getting back to the stage, his recovery will simply never be good. The hardest angle for Olimar to counter is about 45 degrees diagonally in front of him. It can be UpB'd or countered with a shorthopped fair or nair, but you'll have to be quick. Ground approaches will be shieldgrabbed 90% of the time, so don't bother.Secondly, what situations are particularly awkward for Olimar? Are there any weak spots on the olimar defensive or offense, such as a spot where none of your attacks cover? If so, how do you plan to counter these gaps?
I personally try to stay in the center of the stage as much as I possibly can, to eliminate Olimar's recovery weakness as much as possible. Olimar needs space to work and he does best at medium range where his pivot grabs hit and forward and down smashes can hit the opponent. Being directly above Olimar is a bad idea because of his powerful upsmash.Similarly, what situations are you going to be trying to manouvre yourselves into? Squirtle is going to be extremely mobile and will be attempting to weave past your barrage; how will you maintain the momentum in the match? Is there a particular area (ie next to the ledge, etc) where you feel most comfortable with his antics?
I agree, no hard feelings :D Let us continue our discussion!I'd like to know the same thing for the other pokemon as well.
I don't mind if you answer all of these questions, or none of them. I'd just like the discussion to remain constructive.
Oh and the vast majority of posts here have been along these lines anyway. By no means am I saying that the discussion hasn't been constructive until now
Let's just keep the greater good in mind as we struggle to validate our respective mains
Thanks guys.
No, I'd say 70-30 in Olimar's favor.ahhh okay i gotcha. jump while he's still in ft lag and hit him with whatever you want. as long as zard can't end the flame and shield before you can bair, that sounds like a pretty good way of punishing zard.
i think all things considered, olimar v charizard is about 60-40 oli's favor. sound about right?
Maybe average the numbers out? 55/45Here's my opinion on the numbers:
Olimar v...
Charizard: 65/35
Ivysaur: 60/40
Squirtle: 40/60
Overall: hmmm.... how would you calculate that?