So back to my whole over-analysis of pre-existing palette swaps. So Donkey Kong's been updated to reflect his Super Kong palette from the Donkey Kong Country Returns titles... But poor Diddy didn't get the same respect. I would like to see this updated, for Diddy Kong to match Donkey Kong's palette. Diddy's green palette is very red, the stars on the shirt make for a nice contrast, but his fur takes a small contrast and makes it look like diarrhea. If his yellow fur was replaced with white fur for his blue palette swap, maybe they could move
that fur to the green swap to make him look nicer?
And while I'm at it, I think Ice Climbers are quirky in terms of their palettes. They should match, but if they look too different, it's weird, and if they look too similar, I forget which one I'm playing as (happens to me more often than it should). I think their red, blue, and white palettes should be adjusted.
I think Red Popo should wear orange instead of that white-blue (to reflect his orange from Melee), a white-blue that would be moved to the white palette swap. The blue Nana should wear some purple. Each of those colours are close to their base, but different enough to match well:
Dat purple's a bit 'ard to see, in't it?
Maybe I should apply for a palette swap guy for Project M, I'm always paying close attention to those, and anytime I change them, I always use in-game resources. (For orange, I combined the yellow Ice Climber and the Red Ice Climber). I'm not exceptionally skilled in texturing, but there's a need: The Project M team tends to neglect certain palette swaps that are unfun.
ORANGE.
ORANGE MEWTWO. ORANGE MEWTWO.
I want those to official.