• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

PM Arts and Alts Thread

Thank you PMDT!

  • :)

    Votes: 6 31.6%
  • :')

    Votes: 10 52.6%
  • ;-;

    Votes: 9 47.4%

  • Total voters
    19
Status
Not open for further replies.

CBO0tz

Smash Lord
Joined
Jun 2, 2014
Messages
1,055
Location
Yoshi's Island
Maybe we can have MK's melee trophy a an alt?

or or would it look too similar to Normal Meta Knight if updated to Brawl graphics? Maybe he can keep the same look as the trophy.
I could see that happening; it's got some pretty subtle enough differences.. I mean, look at Smash64 C. Falcon they just showed off last Tuesday. The Blue tint on everything with the red sword screams Red palette swap to me.
 

U-Throw

Smash Lord
Joined
Dec 16, 2013
Messages
1,885
Location
The Exoatmosphere
NNID
GKB21101
I've got no objection to Melee-Trophy Meta Knight, but because Meta Knight has two Alts. already, and Quick Draw Meta Knight having been teased, I can't help but think that maybe instead of devoting an entire slot to Melee-Trophy MK, we should carry over a couple elements from this render, since that brings his total costume count to 9. I feel like this could take up an extra slot and I'd be fine, but there are also better options, like Western Meta Knight, in my opinion.
Hold on a sec, what if we gave Western Meta Knight Red Galaxia from his Melee Trophy? I don't believe that sticker showed a sword if any sort, just a gun, so I think it could work.
 

Friesnchip

Smash Journeyman
Joined
Sep 25, 2013
Messages
324
Location
United States
Are you sure? Dark Meta Knight has a slash on his mask and tattered cape/pair of wings. See for yourself: http://m.imgur.com/a/BbDD6
I may be wrong, so correct me if I am, but I'm pretty sure Dark Meta Knight is a Alt. Costume.
The term the PMDT associates with this, along with Sonic's Tails/Shadow/Silver recolors, is 'semi-alt' costume.
 
Last edited:

ThePlacidPlatypus

Smash Ace
Joined
Jun 20, 2014
Messages
619
So... what for tomorrow? Animations? Costumes? New GUI? NEW CHARACTER???
If not a new costume then I'd like to see a new stage. Nobody really talks about stages, even though they're an important part of the game. Hopefully they'll add new stages without replacing any old ones. I know you can do that, but they don't work with random select. Maybe they found a way around that.
 

Nanobuds

Smash Ace
Joined
May 17, 2013
Messages
896
If not a new costume then I'd like to see a new stage. Nobody really talks about stages, even though they're an important part of the game. Hopefully they'll add new stages without replacing any old ones. I know you can do that, but they don't work with random select. Maybe they found a way around that.
That, and it corrupts the My Music data, and causes freezes when accessing some stage's custom music.
 

CBO0tz

Smash Lord
Joined
Jun 2, 2014
Messages
1,055
Location
Yoshi's Island
Well apparently on r/SSBPM people are having discussions about how the PMDT wants the people to have them change Skyloft into either a competitive map, a casual map, or replace it with a new map entirely.
 
Last edited:

batistabus

Smash Journeyman
Joined
Apr 8, 2012
Messages
488
Location
New England
Please, please, pleeeeeeeeeease have a Danky Kang alt for DK. This is something that could ONLY fly in PM, and it would be glorious.
 

U-Throw

Smash Lord
Joined
Dec 16, 2013
Messages
1,885
Location
The Exoatmosphere
NNID
GKB21101
Please, please, pleeeeeeeeeease have a Danky Kang alt for DK. This is something that could ONLY fly in PM, and it would be glorious.
Do you mean Lanky Kong? Yeah, Lanky's cool. He was always my favorite Kong as a kid. We sorta already have a Lanky palette swap, though:

Its the 3rd one from the left.
 

StarshipGroove

Smash Journeyman
Joined
Apr 30, 2007
Messages
488
Maybe Ness can get a Runaway Five shirt?
Or Jiggs with a green Mohawk?
Lucas with sweater, knit and signed by Hinawa? Or pajamas? DCMC shirt?
Melee MK looks nice

So many costumes, so little time.
The costumes from PM unlocked look great too.
 
Joined
Nov 16, 2007
Messages
938
Sort of confused about the costume limit for characters. Why do Mario, Fox and etc cap out at 10 costumes while Wario has had 12 since Brawl? Is this a coding limitation of some kind that Wario is an exception to?
 

Shin F.

Smash Master
Joined
Oct 10, 2013
Messages
3,314
Location
The internet, obviously.
Sort of confused about the costume limit for characters. Why do Mario, Fox and etc cap out at 10 costumes while Wario has had 12 since Brawl? Is this a coding limitation of some kind that Wario is an exception to?
It's a cosmetic limit. Most characters only have 10 slots due to the way their files are numbered. For instance, Mario's first Battle Portrait is numbered 001, then his next is 002, etc. Looking at Donkey Kong, his BPs begin at 011, which means that if you gave Mario an 11th costume, it would overlap with DK's cosmetics. Theoretically, it'll be functional, but you'd have DK's face on the bottom where the damage percents are instead of Mario's, which not only looks bad but could get confusing.

Likewise, Link's numbering starts at 021, so if you tried to give DK more than 10, you'd have the same issue as the one I described above.

Most characters follow this pattern, but the cosmetic slot after Wario's is empty, so his last two costumes don't overlap with another character like would happen with most others.
 
Last edited:

Shin F.

Smash Master
Joined
Oct 10, 2013
Messages
3,314
Location
The internet, obviously.
That makes sense - 10 is a good number anyway.
Yeah.

It's worth mentioning that although Wario is currently the only character who takes advantage of it, he's not the only one who has an empty slot after his own. There are a couple of others in his situation. Ganondorf, ROB, Toon Link, Wolf, and Sonic all have empty cosmetic slots after their own, so they could have twelve costumes without the issue I mentioned above. In fact, I think (don't know for sure) that M2K's cBliss tool is already capable of doing this.

Of course, they may want to save those empty cosmetic slots for new Clone Engine characters. Who knows?
 
Last edited:

U-Throw

Smash Lord
Joined
Dec 16, 2013
Messages
1,885
Location
The Exoatmosphere
NNID
GKB21101
Yeah.

It's worth mentioning that although Wario is currently the only character who takes advantage of it, he's not the only one who has an empty slot after his own. There are a couple of others in his situation. Ganondorf, ROB, Toon Link, Wolf, and Sonic all have empty cosmetic slots after their own, so they could have twelve costumes without the issue I mentioned above. In fact, I think (don't know for sure) that M2K's cBliss tool is already capable of doing this.

Of course, they may want to save those empty cosmetic slots for new Clone Engine characters. Who knows?
So, how would they "transfer" the cosmetic slots to new Clone Engine's country? Like, how does that work? Could you theoretically, transfer, say, one of Wario's costume slots, to someone like Mario? Or is it sort of an isolated situation? Finally (I know I'm asking a lot), but do you know why those isolated few characters have extra slots after the standard 10?
 

Shin F.

Smash Master
Joined
Oct 10, 2013
Messages
3,314
Location
The internet, obviously.
So, how would they "transfer" the cosmetic slots to new Clone Engine's country? Like, how does that work? Could you theoretically, transfer, say, one of Wario's costume slots, to someone like Mario? Or is it sort of an isolated situation? Finally (I know I'm asking a lot), but do you know why those isolated few characters have extra slots after the standard 10?
There wouldn't be any transfer involved, per say - those slots aren't actually assigned to any character. They're just plain empty, and happen to exist after those characters. Let's take Ganondorf as an example.

Ganondorf's Battle Portrait numbering starts at 191. Normally, the next character's numbering would start at 201, which means you'd have to stop Ganondorf's costumes at 200, which would give him ten costumes.

However, for whatever reason, 201-210 don't belong to any character at all. They are empty. Personally, I find it likely they were meant to belong to a cut character. Whatever the case, this means you can keep on adding costumes to Ganondorf without worrying about hitting another character's numbers.

Or, it's possible that PMBR could create a new character and place their cosmetics in those ten slots. They did so with Roy, using an empty slot that existed after Wario's second slot.

Giving them to any other character would require a lot of work since they don't come directly after the other characters' slots. With Ganondorf, you're just counting up from his naturally existing slots. With, say, Mario, you'd be specifically coding to have him load from one of these slots for only one costume and none of the others, and I'm not even sure if that's possible.
 
Last edited:

CBO0tz

Smash Lord
Joined
Jun 2, 2014
Messages
1,055
Location
Yoshi's Island
I feel like there's been a lot of mods on Brawl Vault that look of good quality enough to be PM official. One mod in particular that I'm looking at and wondering about is this version of Brawl FD that makes it function exactly the same as Melee FD:

Would people play this version of FD over the current one? Or is it just me that would like it.. I'd play it if it was pink and purple like Melee FD.
Like this.
 

Xermo

Smash Champion
Joined
Feb 19, 2013
Messages
2,811
Location
afk
NNID
SSBFC-Xerom
3DS FC
4425-1998-0670
I feel like there's been a lot of mods on Brawl Vault that look of good quality enough to be PM official. One mod in particular that I'm looking at and wondering about is this version of Brawl FD that makes it function exactly the same as Melee FD:
-snip-
I'd be neat if the PMDT implemented ASL on selective stages giving them alternate forms, as such. Would make for a unique CP mechanic.
 
Joined
Nov 16, 2007
Messages
938
Another question, if you guys don't mind - when/where were the OoT alts for Zelda and Sheik confirmed? I'm not complaining, I love those designs, although I imagine Melee Sheik and Brawl Sheik might be hard to differentiate.
 

Shin F.

Smash Master
Joined
Oct 10, 2013
Messages
3,314
Location
The internet, obviously.
Another question, if you guys don't mind - when/where were the OoT alts for Zelda and Sheik confirmed? I'm not complaining, I love those designs, although I imagine Melee Sheik and Brawl Sheik might be hard to differentiate.
A stream in which Armored Ike and Dark Meta Knight were also originally seen before their official reveals.
 
Last edited:

EmblemCrossing

Smash Apprentice
Joined
Aug 24, 2014
Messages
199
Location
Smashville
NNID
EmblemCrossing
3DS FC
1590-4692-1363
I feel like there's been a lot of mods on Brawl Vault that look of good quality enough to be PM official. One mod in particular that I'm looking at and wondering about is this version of Brawl FD that makes it function exactly the same as Melee FD:

Would people play this version of FD over the current one? Or is it just me that would like it.. I'd play it if it was pink and purple like Melee FD.
Like this.
Is there a good Melee FD mod that retains the old background? I love the PM version, but I think I want to have the old version as an alternate.

If only I could get ASL to work properly :/
 

MLGF

Smash Lord
Joined
Jun 19, 2013
Messages
1,922
So Armor Ike's have palettes are based on other FE characters that wore heavy armor. Kinda smart considering that the armor itself looks like a compilation as well.

Blue is Hector
Black is Black Knight
Red is Zelgius
What is Green however?
 
Last edited:

EmblemCrossing

Smash Apprentice
Joined
Aug 24, 2014
Messages
199
Location
Smashville
NNID
EmblemCrossing
3DS FC
1590-4692-1363
So Armor Ike's have palettes are based on other FE characters that wore heavy armor. Kinda smart considering that the armor itself looks like a compilation as well.

Blue is Hector
Black is Black Knight
Red is Zelgius
What is Green however?


I think it's based off of Stahl, but his armor highlights are more white than yellow, and he's a very minor character to his game compared to the others. Perhaps it's just an obligatory green team recolor?
 

MLGF

Smash Lord
Joined
Jun 19, 2013
Messages
1,922
Lol, pretty sure the only similarity they have is that they're green armored knights. Which almost every FE has.

If it's any of the Green Christmas Knights, it's likely Oscar.



I mean, the gold, shade of greens, and shoes fit.
But considering how all of the other ones are pretty significant... Oscar seems pretty random. So that's why I'm skeptical.
 

EmblemCrossing

Smash Apprentice
Joined
Aug 24, 2014
Messages
199
Location
Smashville
NNID
EmblemCrossing
3DS FC
1590-4692-1363
Lol, pretty sure the only similarity they have is that they're green armored knights. Which almost every FE has.

If it's any of the Green Christmas Knights, it's likely Oscar.



I mean, the gold, shade of greens, and shoes fit.
But considering how all of the other ones are pretty significant... Oscar seems pretty random. So that's why I'm skeptical.
I'm just trying to offer ideas, don't laugh at me man. But the color scheme also reminds me of Gilliam, from Sacred Stones, but again, he really isn't significant. Oscar does look like a good match too, so props to you for that one. The only thing that doesn't seem to match up is the alt has white/silver hand guards, where as Oscar's are green throughout.

(Not that it means anything, it doesn't have to be consistent for an alt)
 
Last edited:

MLGF

Smash Lord
Joined
Jun 19, 2013
Messages
1,922
Once again, the green on Gilliam is only on his armor and not across his entire body.
And to be fair, that part never changes between any of the alts. Black gloves with silver all 'round.
Yeah... more I see it, the more I assume it was heavily inspired by Oscar.

His eyes should be shut then
 

ThePlacidPlatypus

Smash Ace
Joined
Jun 20, 2014
Messages
619
I'm just trying to offer ideas, don't laugh at me man. But the color scheme also reminds me of Gilliam, from Sacred Stones, but again, he really isn't significant. Oscar does look like a good match too, so props to you for that one. The only thing that doesn't seem to match up is the alt has white/silver hand guards, where as Oscar's are green throughout.

(Not that it means anything, it doesn't have to be consistent for an alt)
I don't think it's referencing anything in particular. It's just there for the green team.
 
Status
Not open for further replies.
Top Bottom