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<<<platnum and Grandeza's Sig/avi/user bar shop of GIMPness>>>

platnum

Smash Lord
Joined
Sep 26, 2007
Messages
1,728
Location
LINUX!!!!
NEWS:I am teaming with ZSF to create the ultimate GIMP sig shop.__________________________________________________________________________
I am a gimp user.
my work:




__________________________________________________________________________
request format:
render
text
background
__________________________________________________________________________
so...yeah, start requesting.

EDIT:Screw the slot system.
 

spindash

Smash Ace
Joined
Nov 18, 2007
Messages
722
Location
Edmonton, Alberta
no...

and why do i fail...he said anything with pikmin and olimar....that was something.
You try really hard with your images, and it's great. But I'm going to give you some advice. Try to keep the proportions of the characters right, make sure you can SEE them clearly, and the text needs to be more defined. Usually, handwriting-esque text doesn't fit (you haven't done that yet, but just letting you know for future reference). Experiment a little bit more. When you see the text more clearly, and blend backgrounds more nicely, you'll get more definite results.

Work on more defining text. Pink text on that Pikmin and Olimar sig you made was not a good idea.

I won't be requesting, but I'll be offering advice! I'm no big-time sig maker myself. XD Just work on giving your sigs more definition.
 

MR333

Smash Cadet
Joined
Oct 25, 2007
Messages
55
idk how to use gimp, but these look like a pretty good start

i really like the background of the ganondorf one and the link one

like spindash, i think that ur text needs to be a little more defining, and in your ganondorf one, u should go w/ a lighter render so u can see more of the detail of him. also, he should be more in the center or bigger so that he becomes the focus of the sig. and w/ the link one, work the transparencies so its not just 4 opaque links.

but overall, good work, just needs a few minor improvements
 

platnum

Smash Lord
Joined
Sep 26, 2007
Messages
1,728
Location
LINUX!!!!
otru sig:

I know it took a long time...I was busy this weak(and the boards timing out didn't help either).
 

platnum

Smash Lord
Joined
Sep 26, 2007
Messages
1,728
Location
LINUX!!!!
thx for requesting, I'll start working on the requests tommorow, expect them then or the day after.
 

OddCrow

Smash Ace
Joined
Sep 20, 2007
Messages
628
3DS FC
1676-3709-1310
Text: OddCrow(big, metallic make it cool :) )
Subtext: Diddy Kong(under diddy) Lucario(under lucario)
Font: Something cool, easy to read and bold( i trust you)
Image: Diddy and Lucario facing each other
Dimensions: same as in my sig now (not sure what that is)
Border: Shiny Black metallic
Colors: Orange/Brownish on Diddy's Side and blue-black/silver on lucario's side, fade into each other in the middle.

kind of complicated but I think you can handle it
 

platnum

Smash Lord
Joined
Sep 26, 2007
Messages
1,728
Location
LINUX!!!!
Text: OddCrow(big, metallic make it cool :) )
Subtext: Diddy Kong(under diddy) Lucario(under lucario)
Font: Something cool, easy to read and bold( i trust you)
Image: Diddy and Lucario facing each other
Dimensions: same as in my sig now (not sure what that is)
Border: Shiny Black metallic
Colors: Orange/Brownish on Diddy's Side and blue-black/silver on lucario's side, fade into each other in the middle.

kind of complicated but I think you can handle it
Ok...but I will have too use a 2d lucario render(there are no good 3d ones). Is that OK?
 

OddCrow

Smash Ace
Joined
Sep 20, 2007
Messages
628
3DS FC
1676-3709-1310
yeah that's ok, unless that one where he is introduced in the SSE works, but either way it's cool.
 

Yuichi

Smash Cadet
Joined
Nov 7, 2007
Messages
47
Location
AK
You try really hard with your images, and it's great. But I'm going to give you some advice. Try to keep the proportions of the characters right, make sure you can SEE them clearly, and the text needs to be more defined. Usually, handwriting-esque text doesn't fit (you haven't done that yet, but just letting you know for future reference). Experiment a little bit more. When you see the text more clearly, and blend backgrounds more nicely, you'll get more definite results.

Work on more defining text. Pink text on that Pikmin and Olimar sig you made was not a good idea.

I won't be requesting, but I'll be offering advice! I'm no big-time sig maker myself. XD Just work on giving your sigs more definition.
Idk, I think my text is pretty cool, even though you can't quite read it ;_;
|
|
|
v
 

platnum

Smash Lord
Joined
Sep 26, 2007
Messages
1,728
Location
LINUX!!!!
UPDATE:I'm teaming up with ZSF, who will be making the avatars and user bars, but if he is absent, I'll do them.
 

motsalogeL

Smash Lord
Joined
Jan 1, 2008
Messages
1,582
No offense platnum but you suck in making sigs, but the good thing is you try to make up for that by using clever techniques so yeah. Carry on using different effects and stuff and dont try to make the sigs look normal or they will just end up crap.
 

Grandeza

Smash Master
Joined
Nov 11, 2007
Messages
4,035
Location
Brooklyn,New York
No offense platnum but you suck in making sigs, but the good thing is you try to make up for that by using clever techniques so yeah. Carry on using different effects and stuff and dont try to make the sigs look normal or they will just end up crap.
Aren't we encouraging? Any constructive criticism or advice? No? Then don't speak.
 

motsalogeL

Smash Lord
Joined
Jan 1, 2008
Messages
1,582
It is advice. Don't try and make normal sigs or it will just end up looking ugly and crap, carry on using those techniques that you are using to cover up the crapness.
 
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