SSS
Smash Ace
Can somebody please explain to me why the Ledge Grab Limit exists? If it's being used to intentionally stall, okay, I feel like the TO could decide when it's stalling and when it isn't. A lot of characters, though, sort of thrive on the edge. Kirby, for example, is boss off the stage and on the edge, and limiting the number of times he can grab it is nerfing an already mediocre character. It's taking away characters' entire tactics and style of gameplay. At that point, you might as well ban projectiles and chaingrabbing. Speaking of which, one of the only ways I can stand to fight Ice Climbers is to ledge spam with Pika or Tink. This is giving the chaingrabbing f**ks yet another advantage, and yet the people who instigate the Ledge Grab Limit in their tournaments don't ban chaingrabbing. I think it's sort of a stupid rule.
Here's the rule as I understand it:
Both players have X amount of times they're allowed to grab the ledge.
If one of the players goes above X, they lose if time runs out.
If both players go above X, the rule is ignored even if the time runs out.
Also I feel like if one of the players knows the other one exceeded X number of ledge grabs, they could just run away and camp. Not necessarily stall, just camp and not have to approach, even if they're losing by stock/percentage. This leaves whoever exceeded X to have to try to kill them completely before time runs out.
And just out of curiousity, do they have some guy at tournaments whose sole purpose in life is to count the number of times each player grabs the ledge?
Here's the rule as I understand it:
Both players have X amount of times they're allowed to grab the ledge.
If one of the players goes above X, they lose if time runs out.
If both players go above X, the rule is ignored even if the time runs out.
Also I feel like if one of the players knows the other one exceeded X number of ledge grabs, they could just run away and camp. Not necessarily stall, just camp and not have to approach, even if they're losing by stock/percentage. This leaves whoever exceeded X to have to try to kill them completely before time runs out.
And just out of curiousity, do they have some guy at tournaments whose sole purpose in life is to count the number of times each player grabs the ledge?