Zx2963
Smash Journeyman
Anyone feel that Falco is a not behind Fox anymore on the tier list?
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Because he is..?There are people in this forum, right now, that actually think Falco is mid-tier.
Tell me why you think that.Because he is..?
i dont think he's mid teir. but i do think he is mid-high. his recovery seems to be worse. he's definitely slower than his melee counterpart. and his up throw is impossible to follow up nowadays.Tell me why you think that.
Just watch any PM Falco and you'll understandTell me why you think that.
Please tell me this is some kind of weird trolling.i dont think he's mid teir. but i do think he is mid-high. his recovery seems to be worse. he's definitely slower than his melee counterpart. and his up throw is impossible to follow up nowadays.
PM Falco players are just bad. It isn't the characterJust watch any PM Falco and you'll understand
no? PM falco character model is larger than his melee counterpart, but they kept the same speed as his melee self. hence, he feels slower. this has been discussed before.Please tell me this is some kind of weird trolling.
So some tiny, insignificant difference makes the entire character bad? Okay.no? PM falco character model is larger than his melee counterpart, but they kept the same speed as his melee self. hence, he feels slower. this has been discussed before.
Insignificant to you, but harmful to the meta that has developed around every *tiny* aspect of Falco. Their is a reason why he's one of the lower played charactersSo some tiny, insignificant difference makes the entire character bad? Okay.
Insignificant to you, but harmful to the meta that has developed around every *tiny* aspect of Falco. Their is a reason why he's one of the lower played characters
Wow I derpedI agree with most of your post, 2chilled. Falco still has possibly the strongest onstage presence of any character. Another common reason I hear cited for Falco's fall from top tier is "PM has floatier characters so Falco can't combo", but that's bologna since the only characters that are really too floaty for Falco are Luigi, Peach, Zelda, Samus, and Puff, and he does not lose to any of those, though I think the latter 4 are even MUs. But your original point about onstage game is very very true. Lasers are so effective for stage control, approaching, etc, and that combined with his combo game makes him very powerful onstage. That's such a tiny tip of the iceberg on why Falco is a good character, but I don't want to write a novel and that's the very basic gist of it.
The one thing I disagree with is recoveries. Falco is a bird with a gun and a pair of steel boots and he doesn't give a **** about your broken recovery. Looking at Melee, Falco is slightly different from the other top tiers in that he isn't really equipped for gimping. Fox has his shine, Marth has dtilt, and his aerials, Sheik has needles and stuff, etc. Falco does not have weak moves to just keep tapping someone offstage and gimp them; he's not a gimpy character at all. Falco kills either by comboing/tech chasing into an fsmash, landing a strong bair, or spiking. He doesn't have a strong offstage presence. Falco doesn't care that Link can now recover from a million light years away, He isn't going to come back if you spike him above like 60-ish% or fsmash him above X%. Am I saying that pretty much universally better recoveries do not affect Falco at all? No. Is Falco now mid-tier because characters are more adept at getting back to the stage? Absolutely not.
There are a few minor differences with Falco's character, yes. Changing his running speed from 1.4 to 1.39 isn't going to do anything. Falco is fundamentally a fantastic character. He's just well designed. Tiny, fairly insignificant changes aren't going to affect that. Falco was dead anyway if he went offstage in Melee, so his up+b being slightly shorter doesn't make him mid-tier. Against a good player, he should not be coming back period. Honestly, his up+b served more of a purpose for coming back after going slightly offstage from a spike rather than defensively recovering.
And yeah, there really just aren't many good PM Falcos right now. The best PM Falco is probably DEHF, but I haven't seen much of him since Apex. If I'm not mistaken, Apex 2014 is still the largest PM tournament ever held, right? Falco was in the top 8. It's just because barely anyone plays him now that you don't see any amazing ones.
Oh and by the way
PM Falco mains are bad, but saying he's UU is just stupid.
He didn't really lose anything, just that they made characters do what he does way better with less skill involved (Mewtwo)Falco lost a lot in translation, it was an inevitable fall. Why is fox restored to his former glory while falco is brought down? He is definitely good, but not even near second on the tier list. The new matchups he was given definitely give him more competition, for him to climb ahead of fox would take a miracle. (*cough* or the upcoming recovery nerfs *cough*)
Also true, but he did lose his recovery momentum from Firebird, and his melee dash animation was arguably lower and safer. Just the little things have made a big impactHe didn't really lose anything, just that they made characters do what he does way better with less skill involved (Mewtwo)
We are talking PM to Melee differences, not Smash 4 to PM differences. in PM, Dair-Shine *I believe you mean pillaring* can be DIed out of, plus his recovery is so bad in PM compared to the rest of the cast. After 3.5 with the recov nerfs, he may be top 5 again, but as of now, I cannot see him being *very* high on the listNot sure which version you may refer to, but here's what I think.
PM: He's really good. Top Tier at best. His dairs mean instant kills if used outside of the edges. And not to mention his shine, to dair, and repeat can get very irrating.
In SSB4, I'd say Middle. He's not as strong as Fox, and his dair isn't great. His down B can be useful at times to distract your oppoenent, but his back-air may need some more knockback. It just isn't as strong as everyone saids it is
Dair > Shine combos are not what pillaring is.We are talking PM to Melee differences, not Smash 4 to PM differences. in PM, Dair-Shine *I believe you mean pillaring* can be DIed out of, plus his recovery is so bad in PM compared to the rest of the cast. After 3.5 with the recov nerfs, he may be top 5 again, but as of now, I cannot see him being *very* high on the list
A true and concise statement, I think you wrapped this whole discussion up perfectly.First of all Falco is top tier, everyone should accept this as fact.
He still has one of the (if not THE) strongest neutral games of any character and this is why his recovery is irrelevant- if you're not controlling the pace and neutral then you're losing as Falco, that has always been the case in Melee and PM is no different.
Stronger PM recoveries are irrelevant to his D-air.
People only think of Falco vs. Fox and forget that his play style CAN be altered to fit the MU such as it was in Melee vs. Peach or Jiggs.
Intermediate Falcos not adapting to PM MUs is the bottom line here, please put aside any notions you have of spacies being brain dead tech-skill spamming characters and learn to bait and read to win- that's how you really out-play your opponent, it works in PM too.
I couldn't agree more with what ^Scaremonger^ said.
If he is top tier, then he is by far the hardest to play asFirst of all Falco is top tier, everyone should accept this as fact.
He still has one of the (if not THE) strongest neutral games of any character and this is why his recovery is irrelevant- if you're not controlling the pace and neutral then you're losing as Falco, that has always been the case in Melee and PM is no different.
Stronger PM recoveries are irrelevant to his D-air.
People only think of Falco vs. Fox and forget that his play style CAN be altered to fit the MU such as it was in Melee vs. Peach or Jiggs.
Intermediate Falcos not adapting to PM MUs is the bottom line here, please put aside any notions you have of spacies being brain dead tech-skill spamming characters and learn to bait and read to win- that's how you really out-play your opponent, it works in PM too.
I couldn't agree more with what ^Scaremonger^ said.
Few people use Falco at the highest level, honestly he is kinda trashy. Also by hardest, I mean MU-wise, almost every character has a counter for him and he has lost a lot of his strengths thanks to recoveriesI don't know about falco being THE hardest to play as, I somewhat disagree since every top tier characters require some amount of technical skills. imo fox and falco require the same amount of skills at a top level, since they share some advance mechanics (waveshine, shine-grab, multi-shine...) and then fox has a easier time with his Upsmash but falco has a easier time with his laser. Its all about capitalizing on what makes a character good in the end, the skill level required is similar in my mind.And yeah, I would certainly put falco in the top tier although some of the new match-ups of PM (vs diddy, vs snake, vs metaknight...) can be hard on him.
All of this is something that has already been explained to you as incorrect. Why do you continue to argue about things that you've already been told are wrong? Like you literally acknowledged that you were wrong several comments up, yet you go back to arguing it just a bit later. I legitimately don't understand this thought process.Few people use Falco at the highest level, honestly he is kinda trashy. Also by hardest, I mean MU-wise, almost every character has a counter for him and he has lost a lot of his strengths thanks to recoveries
I guess you misunderstood me, all I'm saying is Falco isn't as strong because of the recoveries buff and the various other buffs characters have been giving to deal with spacies.All of this is something that has already been explained to you as incorrect. Why do you continue to argue about things that you've already been told are wrong? Like you literally acknowledged that you were wrong several comments up, yet you go back to arguing it just a bit later. I legitimately don't understand this thought process.
I am so happy to hear these words.I would say Falco is mid-high. Still has his good neutral and amazing combo game + good kill moves on the stage, but recoveries are still good (mind you overall nerfed.) Fire Bird DOES feel better in 3.5 however. Overall mid-high for me, he's still Falco, he can still pressure and work on you really well, but he has much more competition now. Also he has PAL Dair, god damn it PMBR D:. I'll live.
I honestly do believe Falco to be one of the weaker characters in the game.