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Pikachu discussion

Hiphiphooray

Smash Apprentice
Joined
Sep 12, 2010
Messages
99
What do you guys do with pika after you get someone caught in a U-tilt chain? I normally just u-tilt into a d-air and try to edgeguard from there. is there a way to expand this combo to finish someone entirely? like using a delayed nair or something?
 

The Star King

Smash Hero
Joined
Nov 6, 2007
Messages
9,681
Depends on the % and character, but usually you can get a few Uairs -> Bair. On fastfallers like Falcon, you can also Utilt until about 85%, then Usmash -> thunder for the kill; kind of gay, but gets the job done.
 

Hiphiphooray

Smash Apprentice
Joined
Sep 12, 2010
Messages
99
how do you start combos with pika? If im approaching with b-air i cant ever seem to follow anything up with it.
 

Hiphiphooray

Smash Apprentice
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Sep 12, 2010
Messages
99
i guess just in general. When they approach my pika i can easily u-tilt and start combos, but when im approaching i normally just b-air and then they recover and i have to approach again. The middle % are the hardest bcuz at low %s i can usually fair into utilt or usmash and at high % i can just bair and edgeguard.
 

DMoogle

A$
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Northern VA, USA
Pika's b-air is generally his safest approach, but practically all his aerials are viable approach options (especially his u-air), as well as his grab.
 

The Star King

Smash Hero
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Messages
9,681
^That had nothing to do with his question. TOO MUCH SKIM READING

Also, his U-air is his safest approach. AWWW YEAAAHHHH
 

DMoogle

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^That had nothing to do with his question. TOO MUCH SKIM READING
The point is, different aerials hits lead to potential for different combos.
Also, his U-air is his safest approach. AWWW YEAAAHHHH
Eh, yeah maybe.

B-air is maybe too slow for Falcon and Fox (they can just pivot away then come in and punish, which I fall for all the time), but it's pretty unexploitable vs. everyone else.
 

asianaussie

Smash Hero
Joined
Mar 14, 2008
Messages
9,337
Location
Sayonara Memories
Hit them as you go into the ground so you can cancel and dash U-Smash or grab/U-Tilt on the spot at low percents. Short hopping and immediately B-Airing is just repulsion, nothing else.

I'm so bad with Pika :(
 

Hiphiphooray

Smash Apprentice
Joined
Sep 12, 2010
Messages
99
Short hopping and immediately B-Airing is just repulsion, nothing else.
This is what i was experiencing. I kept approaching with B-Air and could never do much offensively expect knock them off the edge at high % and edgeguard.

So as far as approaching offensively goes, am i supposed to be using u-air or f-air into utilt / usmash? and u-air doesnt require a z-cancel right?
 

asianaussie

Smash Hero
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Sayonara Memories
B-Air is fine as an approach, B-Air into the ground leads to dash U-Smash or dash grab if you hit their shield

U-Air into the ground leads to whatever, including U-Tilt at lowish percents, doesn't need a Z-cancel

F-Air is more of a mix-up and can lead into U-Tilt more readily - hitting them only once or twice won't let them DI very much, it's not a bad option.
 

ciaza

Smash Prodigy
Premium
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Aug 12, 2009
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Australia
i dunno lol

Also, his U-air is his safest approach.
This is true. After I hit a uair I follow with an upsmash most of the time, regardless what character. After that just gotta do what feel right. On heavies I go with another Usmash, or maybe a utilt>usmash.
 

3mmanu3lrc

Smash Lord
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Aug 19, 2009
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D.R.
^^^ Also another u-air (sh-u-air) after that could be a choice, and sometimes even a grab.
 

ciaza

Smash Prodigy
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Of course, my post was how to set-up the combo, how you continue it is up to you.
 

jimmyjoe

Filthy Hori
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Nov 21, 2005
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741
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NYC and NJ-Hoboken/Ocean Twp.
Can someone please impart some detailed pika **** tent knowledge to help maximize damage/kills in this area?
What moves combo well off the tent, and should they be fastfalled, Short/full hopped? What if you're starting with a grab, what next?
I am very inconsistent with combos in the tent compared to what I know can be done in there.
Thanks
 

DMoogle

A$
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Northern VA, USA
Can someone please impart some detailed pika **** tent knowledge to help maximize damage/kills in this area?
What moves combo well off the tent, and should they be fastfalled, Short/full hopped? What if you're starting with a grab, what next?
I am very inconsistent with combos in the tent compared to what I know can be done in there.
Thanks
Chain grab until no longer possible -> uptilt a few times, preferably in the middle of the pit -> full jump b-air at lower percents onto main platform -> finish with upsmash (down-B follow up if necessary).

If b-air will send them too far, use n-air. If n-air will send them too far, use d-air. If that won't work, try something else. :p

If you want to be fancy, d-tilt before you upsmash. However, this could potentially ruin the combo; if your opponent is too light/has too high percent, it could send them over the tent rather than into it.
 

ciaza

Smash Prodigy
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Really comes down to the weight of the opponent character. Fthrow>utilt>repeat on heavies until like ~30% at which point swap the fthrow to a bthrow. Then do what Moogle suggested.

If you accidentally get them to like 100% uair them against them tent a couple of times>upsmash>thunder (stay in the pit don't land on the middle of the stage).

Someone not lazy can probably give specific percentages for when to do what.
 

ballin4life

Smash Hero
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disproving determinism
Sometimes you can utilt regrab too.

Also SK, maybe it's just that dair has a lower hitbox so I use it when the opponent is lower, so it makes it seems like it hits higher?
 

dandan

Smash Lord
Joined
Feb 11, 2009
Messages
1,373
i usually go to throw, 2-3 utilts, then sh double uair, another one if necessary, then full hop nair and usmash.
 

SpeedGhost

Smash Cadet
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Jul 14, 2010
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67
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Toronto, Ontario
Yeah, have to say dair gives a lower trajectory. Just my two cents.. And I think nair or dair are easier to set up the upsmash on the main platform than bair. Just my opinion since all three will get the job done

:phone:
 

ciaza

Smash Prodigy
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Bair is probably harder to pull off but it's worth it, since it requires your opponent to be on less percent. More percent means you need to hit them more which follows that they have more chances to DI.

Efficiency wise you'd want to be trying to use bair the most, even if it is harder to do.
 

Fynal

Smash Journeyman
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May 6, 2010
Messages
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I've been playing a lot of pika vs falcon recently, specifically my pika vs a certain other person's falcon, and i keep running into/screwing up a simple situation...

i (pika) am facing left. right behind me is falcon, also facing left. I just hit him or his shield with something, and now he's shielding and very much in grab range. my natural reaction is to spam utilt, but every time he shields 1-2 of em and gets me with a shield grab. dashing forward then back and grabbing him hasn't worked much for me, what should I do instead?

(obviously left/right are interchangeable here for which way we're facing, so long as its the same way)
 

The Star King

Smash Hero
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Battlecow's right, so it's not really useless. Don't do it.

If you catch yourself doing it, though, I think you MIGHT be able to up-b away. Regardless, try to break that habit. I think I had that habit myself back in the day.
 

Fynal

Smash Journeyman
Joined
May 6, 2010
Messages
240
so should i be trying to grab him or areal him or what instead? i did just hit him, i have a moment to do something while he's in hitstun

the advice is good because its correct, and useless because i already know it and he knows i already know it
 

The Star King

Smash Hero
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You might be able to dash away or shield jump or something. Although, if the utilt is stale you're gonna get grabbed fa sho. I don't know what you *should* do, except not utilt shields in the first place.
 

Battlecow

Play to Win
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I think if you have time to Utilt you probably have time to run up and grab me or just short hop and wait for me or something.

Basically it all boils down to not doing a Utilt
 

Fynal

Smash Journeyman
Joined
May 6, 2010
Messages
240
ok, so nothing specific instead of utilt, thats what i wanted to know, thx
 

ballin4life

Smash Hero
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disproving determinism
Utilt on shield can lead to grab, but I think you might have to be facing the opponent already for that to work.

If you utilt on shield facing the wrong way then you can beat a grab by doing a sh double uair which should let you get to the other side of him (to grab if he is still shielding). However you are vulnerable to a falcon usmash out of shield so i don't really recommend that.
 

dandan

Smash Lord
Joined
Feb 11, 2009
Messages
1,373
if they just shield when you do you first utilt, you have a guaranteed grab, another utilt will get you shield grabbed though. something else you can try is jab grab, as it comes much faster and can stop the shield grab.
 
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