Ookami Hajime
Smash Ace
I'm finding amazing uses for it at the moment =o
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Well, yes, I'm aware of this already XDWell, Ookami, it's mainly an increase to our already crazy mobility :3
Oh, I see. Well, ESAM is a high level player. He's good, no doubt, and he's not a bad guy or anything, but he seems to get irritated easily by some of the silly things in this thread.
Dthrow>utilt>footstool>QA downright/downleft>Continuously QA in a downward diagonal angle towards your opponent then you can go into a jab lock somewhere within the mid percents. I actually had a hard time trying to QA lock, until I found the right inputs. You have to cancel out the second part of QA and only have the first that way you'll be starting a new QA everytime you QA. Inputs are simple just QA downward right or left to start it. Well I THINK that's how you do it, I'm not sure if I'm right or wrong, but hey I'm just trying to help. By the way Merry Christmas guys!How do I Quack lock ?
Both work, though u-air to footstool is guaranteed.Are you sure it's U-Tilt -> Footstool and not Uair -> footstool ?
After a while, it comes naturally. And you don't always have to go for the full lock, y'know? You can always just u-air, foot stool, one QA wake-up and then a move of your choice. F-smash is a good choice. If you do it correctly, you won't QA off any ledges, my friend, haha. Tech errors happen with everyone.I guess I'll start trying to QAC lock, but it's just that you have to be so percise with it just to make it work. Most of the time your opponent might just fall next to the ledge so even if you do speed towards your opponent you'll just QAC off the ledge which makes it useless.
I see, well, if you want to debate, we can keep it friendly at least, haha. What is your argument?No, DEBATE TIME :3 Also, it wouldn't be such a big deal, but we can -supposedly- get into trouble for double posting.
Counter spacing isn't a legitimate term, for one thing. It's spacing; that's it =oAll of what y'all said's called "Counter Spacing." Now if it misses, the opponent can just dash > punish us since, even though the electric spear-like animation is still going, the actual hitbox is gone. We counter space with it, no empty spacing like Marth's F-Air...correct me if I'm off please...