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Smash 3DS Picture Of 3DS Control Sceme

BaPr

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That is perfect for me. Glad they made it that way. I don't have to change anything
 

Shouxiao

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I shall not have to change anything at all lol. Right what I had in mind.
 

DaDavid

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Seems ideal, but I'm sure there will be some customization available. Given how much of it there is in other aspects, it'd be downright silly not to let you switch up the buttons.
 

Nstinct

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Many of us used the C-stick/Right analog stick to do Dairs without forced fast falling and even other aerials and smash attacks. I'm honestly hoping for a small sleek cool device to be revealed later that gives Smash 3DS a right Analog directly under the ABYX buttons and a Z shoulder button over R, even if I had to take it off to close the 3DS I wouldn't care. With default though, my controls would be L - Shield, R - Grab
 

Crendog

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I honestly couldn't have asked for better controls, it looks great
 

Mario & Sonic Guy

Old rivalries live on!
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I hope that there's an option to customize your controls, because I don't entirely agree with some of the button commands.
 

JesseMcCloud

AKA Zessei, Herald of Fate
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I like using L to shield and R to grab; otherwise, no complaints.
Hopefully, like @ Nstinct Nstinct said, this will be compatible with Circle Pad Pro.
 

nessokman

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Many of us used the C-stick/Right analog stick to do Dairs without forced fast falling and even other aerials and smash attacks. I'm honestly hoping for a small sleek cool device to be revealed later that gives Smash 3DS a right Analog directly under the ABYX buttons and a Z shoulder button over R, even if I had to take it off to close the 3DS I wouldn't care. With default though, my controls would be L - Shield, R - Grab
There won't be, if it is comparable with circle pad pro, you can use that for a c-stick.
 

Nstinct

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There won't be, if it is comparable with circle pad pro, you can use that for a c-stick.
I mean something more compact, they intentionally made circle pad pro to be big like a Wii U gamepad. I'd like to the extra stick to be "under" ABXY rather than to the right.
 

nessokman

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I mean something more compact, they intentionally made circle pad pro to be big like a Wii U gamepad. I'd like to the extra stick to be "under" ABXY rather than to the right.
Nintendo won't fork out the money for that. They only do when it is necessary to make idiots shut up (see: GameCube Wii u adaptor)
 

Khao

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Grab and shield are completely bacwards what the heck.

I'd also rather change the ABXY buttons to Y=Special, B=Attack, X=Special, and A=Jump.

Y and B because they feel a lot more natural, and it's how the N64 was set up if you look at the button placement rather than names. X is special because A is too far from Y and I'd rather use a different button every now and then for specials, than use a different button every time I jump if I want to do a special at nearly the same time as jumping.

I'd think be okay with this ABXY if I had gotten used to jumping with Y on the gamecube, though, I was a part of the X-to-jump crowd.

L and R, though, why?
 

Nstinct

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Nintendo won't fork out the money for that. They only do when it is necessary to make idiots shut up (see: GameCube Wii u adaptor)
If you played with a certain type of controller for a game for years, you'd probably want to stick with it. Gamecube controllers unlike the Wii Classic pro doesn't need to be plugged into a Wii remote which consumes batteries. One controller is less cumbersome to carry than two. Plus the design of ABXY on Classic pro is like Playstation, while the Gamecube ABXY looks quite different.

ps. The "idiots" incorporate all competitive smash players, from both melee and brawl. That's not very nice.
 

nessokman

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If you played with a certain type of controller for a game for years, you'd probably want to stick with it. Gamecube controllers unlike the Wii Classic pro doesn't need to be plugged into a Wii remote which consumes batteries. One controller is less cumbersome to carry than two. Plus the design of ABXY on Classic pro is like Playstation, while the Gamecube ABXY looks quite different.

ps. The "idiots" incorporate all competitive smash players, from both melee and brawl. That's not very nice.
Well I'm not a nice person. Using a circle pad pro is comfortable, and it would be the same distance to reach right with your thumb as it would be down for a c-stick.

It would take a little getting used to, but it wouldn't be half bad.
 

Nstinct

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Well I'm not a nice person. Using a circle pad pro is comfortable, and it would be the same distance to reach right with your thumb as it would be down for a c-stick.

It would take a little getting used to, but it wouldn't be half bad.
True simply a different area would take getting used to, but it's mostly what it is blocking. I think my thumbs may tire or it may be to awkward to reach over the circle pad's stick to press ABXY. Since you own one, how would smash which mostly uses ABXY feel while reaching over circle pad pro?
 
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The buttons match what they've usually been, but I just wonder how it'll feel. Pressing the A button for extended periods (a few minutes) hurts my thumb, so I hope we can swap buttons. I would make Y my standard attack, and I'd use the D-pad instead of the circle pad, if those options are available.
 

tupelocase

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The buttons match what they've usually been, but I just wonder how it'll feel. Pressing the A button for extended periods (a few minutes) hurts my thumb, so I hope we can swap buttons. I would make Y my standard attack, and I'd use the D-pad instead of the circle pad, if those options are available.
Ah frick, I forgot about that little tidbit on the 3DS. Considering how many consecutive hours I'll sink into this I really hope that'll be an option. I don't want my thumb to fall off O_O
 

staindgrey

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I played it yesterday and it feels fine. The only thing I would change, personally, is switch the L- and R-triggers. I've always used the L-trigger to shield.

Also, I think it may feel more natural if the B-button were assigned to attacks, the X-button were assigned to specials and the Y- and A-buttons were assigned to jumping. But I had no problem with the buttons as they were after about 20sec of playing.
 

Reila

the true enemy of humanity is anime
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Attacking with A and B? No thanks. I hope there is an option to customize the control scheme. I would swap the L and R as well, as many mentioned in this thread.
 

Hitzel

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I'm sure that controls will be customizable.

The only thing I'm worried about is not ebing able to make Y "Smash Attack" or something. I don't want to smash my 3DS's joystick in order to perform basic functions.
 

LiteralGrill

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I'm sure that controls will be customizable.

The only thing I'm worried about is not ebing able to make Y "Smash Attack" or something. I don't want to smash my 3DS's joystick in order to perform basic functions.
Maybe we'll get D-Pad smash?
 

Mario & Sonic Guy

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I played it yesterday and it feels fine. The only thing I would change, personally, is switch the L- and R-triggers. I've always used the L-trigger to shield.

Also, I think it may feel more natural if the B-button were assigned to attacks, the X-button were assigned to specials and the Y- and A-buttons were assigned to jumping. But I had no problem with the buttons as they were after about 20sec of playing.
When I played Brawl, I had my Classic Controller set so that a was jump, b was attack, y was special, and x was shield. L and ZL were shield too, while R and ZR were grab.
 

Nstinct

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Maybe we'll get D-Pad smash?
The D-pad is under the Circle pad, it'd be awkward to take your hands off the Circle pad therefore stopping movement. It wouldn't be impossible, but the D-pad could be slightly more difficult since you have to "press" it as opposed to sliding a stick plus it being under your movement hand. But it'd still be nice as an option to try out.
 

Jade_Rock55

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So...About smash DI,How could you preform this on the 2ds if there's no ccp.
 

infomon

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So far it doesn't look like SDI is in smash4. who knows though, they have lots of time to change the game around on us ;)
 

Jade_Rock55

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So I noticed something...The 2ds doesn't have a CCP.Any ideas as too how to make it work?I was thinking make the d-pad=c-stick.Then taunts would be gone.Taunt is select button I guess.
 

Reila

the true enemy of humanity is anime
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So I noticed something...The 2ds doesn't have a CCP.Any ideas as too how to make it work?I was thinking make the d-pad=c-stick.Then taunts would be gone.Taunt is select button I guess.
Get used to play the game without a "c-stick" replacement?
 

Nstinct

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So I noticed something...The 2ds doesn't have a CCP.Any ideas as too how to make it work?I was thinking make the d-pad=c-stick.Then taunts would be gone.Taunt is select button I guess.
From what I've searched you can't buy a cpp for 2ds. But I've heard you can modify the original cpp although it requuires some "woodwork", just google "2ds circle pad pro" to find out more info. I've heard people say there is SDI in Smash 4 and I've heard others say there isn't, perhaps version difference or lack of knowledge. So we'll just have to wait for the full game to know these things. But if SDI isn't in then I'd still want a right circle pad for aerials.

In contrast to my previous post, the circle pad pro actually doesn't look as big as I thought it was. It could still provide comfortable gaming by the look of it in youtube videos.
 
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LiteralGrill

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Did anyone else notice that Peach and Link are featured on the picture, but neither of them were playable in the demo?
That is INCREDIBLY clever!

Someone mentioned that when you went random sometimes things would glitch in another thread (apparently a glitchy incomplete Ganon showed up) maybe that's the case? Still, good eye there!!!

The realy issue if we don't have a c stick of some kind is on the Wii U you can actually pivot into up and down smash by c-sticking right now. It would suck if we didn't have that cool option on the 3DS.
 
D

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The controls seem fine for me. Of course, they should be customizable. Brawl had that, so we can't rule out the possibility of having customizable controls yet. Oh yeah, the lack of C-Stick doesn't bother me at all. Either way, it's pretty cool.
 

ChikoLad

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Controls seem fine. I would change Attack to B, and Special to Y. With X and A to jump. Other than that though, nothing fundamentally wrong, that one nitpick is just personal preference.
 
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