Wii Twerk Trainer
Smash Ace
***Buff A(Throw buffs) - Wii Fit can now combo and even kill out of down throw. Less endlag allows Wii Fits down throw to be useful for once. Up air, Nair, fair, and even back air are legit options out of down throw now. Up throw kills better now. Mario normally would die around 180%, 150%(with rage), and 130%( with rage and DB) from the middle of Final D. Now he dies at 160%, 130%(with rage), and 110%(with rage and DB).
***Buff B(Sun Salutation) - SS now has a burning effect during charge. Similar to Lucario's aura charge, only it's in front. Great for shield damage and so many shenanigans with B reverse. Fully charging the move now heals 1% and shooting a full charged one still heals 2%. So in total, you essentially can recover 3% from charging and shooting.
***Buff C(Header) - Whenever the ball is thrown or cancelled. It always has an active hitbox throughout the animation. If you cancel Header and let it drop and bounce in front of you. It has an active hitbox. This allows Wii Fit to set the ball as a trap now. Lots of walling and ledge gaurd potential. Header no longer has landing lag anymore.
***Buff D(Deep Breathing) - DB now heals 5% when used successfully. It now lasts 20 seconds. All moves do 3% more damage and all moves gain a 40% buff.
***Buff E(Hula Hoops) - No free fall after use. Opens up many options now. Hoops have more range now. Can be used to break combos now.
***Buff F(Smash, Tilt, and aeiral buffs):
- F-Smash has less endlag and better range. Safer on shield now
- Down Smash has a lot less endlag. Kinda spammy now.
- Up Smash has bigger hitboxes above and slight endlag reduction.
- Up Tilt is faster now. Can juggle better now.
- Down Tilt is slightly sped up. Does 14% now.
- Nair is slightly longer. Safer on shield now.
- Up air and fair do 13% now.
Which OP buff would you prefer on Wii Fat Trainer?
***Buff B(Sun Salutation) - SS now has a burning effect during charge. Similar to Lucario's aura charge, only it's in front. Great for shield damage and so many shenanigans with B reverse. Fully charging the move now heals 1% and shooting a full charged one still heals 2%. So in total, you essentially can recover 3% from charging and shooting.
***Buff C(Header) - Whenever the ball is thrown or cancelled. It always has an active hitbox throughout the animation. If you cancel Header and let it drop and bounce in front of you. It has an active hitbox. This allows Wii Fit to set the ball as a trap now. Lots of walling and ledge gaurd potential. Header no longer has landing lag anymore.
***Buff D(Deep Breathing) - DB now heals 5% when used successfully. It now lasts 20 seconds. All moves do 3% more damage and all moves gain a 40% buff.
***Buff E(Hula Hoops) - No free fall after use. Opens up many options now. Hoops have more range now. Can be used to break combos now.
***Buff F(Smash, Tilt, and aeiral buffs):
- F-Smash has less endlag and better range. Safer on shield now
- Down Smash has a lot less endlag. Kinda spammy now.
- Up Smash has bigger hitboxes above and slight endlag reduction.
- Up Tilt is faster now. Can juggle better now.
- Down Tilt is slightly sped up. Does 14% now.
- Nair is slightly longer. Safer on shield now.
- Up air and fair do 13% now.
Which OP buff would you prefer on Wii Fat Trainer?