• Welcome to Smashboards, the world's largest Super Smash Brothers community! Over 250,000 Smash Bros. fans from around the world have come to discuss these great games in over 19 million posts!

    You are currently viewing our boards as a visitor. Click here to sign up right now and start on your path in the Smash community!

Personal Clone Engines For The Future? Plus How Can We Accomplish The Same Results?

smashman!

Smash Cadet
Joined
Oct 3, 2013
Messages
50
So lets say P.M is completed and you have a mind to add another big icon to the roster, how can you achieve the same level of P.M-like results? This could be speed, animations, manipulations to the code, whatever it may be, is it possible we are provided with a tutorial in the distant future? Sound off below people.:roypm:
 

Rikana

Smash Champion
Joined
May 16, 2006
Messages
2,125
Well to start, you gotta know how to animate, psa, code asm, photoshop, and import sound. Thennnn, you wanna have time because you'll invest 1000+ hours (no, I'm not joking; especially when it will come to people who are amateurs at animating). Tutorials will be hard to come by. You may find basic tutorials, but you're bound to run into issues where a tutorial cannot help you.

:bombermanpm:
 

smashman!

Smash Cadet
Joined
Oct 3, 2013
Messages
50
Well to start, you gotta know how to animate, psa, code asm, photoshop, and import sound. Thennnn, you wanna have time because you'll invest 1000+ hours (no, I'm not joking; especially when it will come to people who are amateurs at animating). Tutorials will be hard to come by. You may find basic tutorials, but you're bound to run into issues where a tutorial cannot help you.

:bombermanpm:
Hey I wouldn't doubt you for a second there bro... ^ ^"

Sounds like a messy chore!! lol
 

Vigilante

Smash Lord
Joined
Dec 11, 2010
Messages
1,813
Location
Quebec
Basically, in this community, assembly coders are a rare commodity, and even with a guide, I don,t think a lot of individuals could easily figure it out. Nevertheless, once the game's released, we won't stop anyone from trying, but be wary of the potential save data corruption that can occur when mishandling the engine.
 

GP&B

Ike 'n' Ike
Joined
May 8, 2009
Messages
4,609
Location
Orlando, FL
NNID
MetalDude
To put it simply, it's not something that can be made portable/accessible due to the nature of how the additional characters are made. Because everything is built on a case-by-case basis, there's really no way to write a program that would take most of the heavily low-level coding work out of the mix. I'm not a part of the PMBR, but with the way it's been described I don't see it likely compared to say releasing their ASM setup for stage striking and whatnot.
 

smashman!

Smash Cadet
Joined
Oct 3, 2013
Messages
50
Basically, in this community, assembly coders are a rare commodity, and even with a guide, I don,t think a lot of individuals could easily figure it out. Nevertheless, once the game's released, we won't stop anyone from trying, but be wary of the potential save data corruption that can occur when mishandling the engine.
No doubt, this stuff's definitely not meant for the average joe out there lol

To put it simply, it's not something that can be made portable/accessible due to the nature of how the additional characters are made. Because everything is built on a case-by-case basis, there's really no way to write a program that would take most of the heavily low-level coding work out of the mix. I'm not a part of the PMBR, but with the way it's been described I don't see it likely compared to say releasing their ASM setup for stage striking and whatnot.
Agreed, that seems logical enough. =\
 

a vehicle

Smash Apprentice
Joined
Jan 4, 2013
Messages
124
Do you also need a crash course for say... rocket science? molecular chemistry? theoretical mathematics?
Computer science is no joke and asking for help in forums will do you no good.
These people put a lot of effort, not only in developing the game, but learning how to.
There are no shortcuts for beginners.
Work the books, go to class, follow the courses.
 

smashman!

Smash Cadet
Joined
Oct 3, 2013
Messages
50
Do you also need a crash course for say... rocket science? molecular chemistry? theoretical mathematics?
Computer science is no joke and asking for help in forums will do you no good.
These people put a lot of effort, not only in developing the game, but learning how to.
There are no shortcuts for beginners.
Work the books, go to class, follow the courses.
Understood Sir.
 

Vigilante

Smash Lord
Joined
Dec 11, 2010
Messages
1,813
Location
Quebec
Lol not need to assault the poor guy, he asked a legitimate question and he got his answer :p.

Still, as I said, we're not going to tell the community not to use it, just be wary of potential consequences of messing with it is all :).
 

Chzrm3

Smash Ace
Joined
Feb 4, 2008
Messages
625
3DS FC
3926-5442-3703
Computer science is no joke and asking for help in forums will do you no good.

I totally disagree - the only way to know which steps to take first is to ask.

@smashman!, don't be discouraged. You've got a lot of time before you'll actually have 3.0, so now's the perfect time to begin to learn. It'll be a tremendous amount of hard work - do you know any computer science? If not, that's a great place to start. It might be good to find some tutorials online for C++ or something (if you download microsoft visual studios, it takes care of a lot of the mess of getting a compiler/IDE/all that stuff).

You should go for it! The worst case scenario is you're never able to make a smash character, but you've still learned a lot about programming, animation, etc. Those are really useful skills with a lot of applications, and if you ever decided to go to school and refine that skillset into something you could convert into a job, you'd already have a great grasp of those concepts.

Interesting to know that assembly programming is useful to the PMBR. I should totally learn that, too - there's a bunch of books on it on the online library I'm part of.
 

TreK

Is "that guy"
Joined
Aug 27, 2008
Messages
2,960
Location
France
I did a tic tac toe in assembly.
Took me two ****ing weeks.

You have no idea how much I respect the PMBR magicians lol
 

Chzrm3

Smash Ace
Joined
Feb 4, 2008
Messages
625
3DS FC
3926-5442-3703
I did a tic tac toe in assembly.
Took me two ****ing weeks.

You have no idea how much I respect the PMBR magicians lol

Yeah, whenever people in my CS program bring it up, it's always with a mix of admiration and fear, haha. This is making me wanna learn it even more. : >
 

smashman!

Smash Cadet
Joined
Oct 3, 2013
Messages
50
Lol not need to assault the poor guy, he asked a legitimate question and he got his answer :p.

Still, as I said, we're not going to tell the community not to use it, just be wary of potential consequences of messing with it is all :).
Your kindness is much appreciated my dude, I seem to have trouble getting another question/request answered, would you do me the honor?
http://smashboards.com/threads/dear-p-m-team-any-plans-to-cel-shade-our-beloved-toon-link.340929/

Thanks Again. ^_^"
 

a vehicle

Smash Apprentice
Joined
Jan 4, 2013
Messages
124
Sorry for not being really encouraging.
But when people tell me they want to learn how to program like me this is what happens:


 
Top Bottom