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Percentages to Chaingrabbing with Fox

4 Aces

Smash Ace
Joined
Jun 23, 2007
Messages
892
For all of these other comboes, do you use them, then grab and chainthrow again? And then follow up with follow-ups accordingly?
 

Ripple

ᗣᗣᗣᗣ ᗧ·····•·····
Joined
Sep 4, 2006
Messages
9,633
so DI does not let you jump until later? what if you DI up?
 

SCOTU

Smash Hero
Joined
Mar 16, 2007
Messages
6,636
Location
MI
The base trajectory is up, so up/ down DI doesn't change anything.
 
D

Deleted member

Guest
I really don't care much, since all my friends DI the wrong way anyway, so I just JC grab them a lot lol... and with people that don't slide, at 0%, you can also dash JC grab forwards... not for too much %, but it's a nice way to move them across the stage and set up for the up chain grab (I've done this only a couple times, but it seems to work with fastfallers)
 

SCOTU

Smash Hero
Joined
Mar 16, 2007
Messages
6,636
Location
MI
Have you read Doraki's thread on DI? that needs to be stickeyed in every forum and sub forum. DI only changes the angle, not the knockback. This means, that only DI perpendicular to the No-DI trajectory does anything. Fox's uthrow for instance has a base trajectory of straight up. So DI up or down doesn't modify it at all, since it's parallel to the base trajectory. Get it? else, see doraki's best thread in all of SWF (except for George Zimmer's of course)
 

SCOTU

Smash Hero
Joined
Mar 16, 2007
Messages
6,636
Location
MI
meleee discussion. It's kinda hard to find sometimes though, since it's really old. Click the frame data Q&A link in my sig, and it has a link in there. ( i think)
 
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