I play as Peach a lot. But there are a few things I would like to either change, add, or possibly include in a Peach-clone:
1) Side-B - I feel that Peach'es Side-B could be improved by allowing her move to hit shields. As it it, she almost always will slide past a shielding character instead of hitting their shield, which is not only annoying, but it's counterintuitive to what you would expect from the scenario.
2) Down-B - I would like to have the option to not be able to pull any non-turnip items. I end up having too many instances where I end up getting SDed by a Bob-omb that was knocked out of my hands then detonated. I've had similar instances with Beam Swords, but I actually have nothing against Mr. Saturn, except maybe his throwing trajectory as compared to a turnip. I would prefer having a turnip that had similar properties to Mr. Saturn to use, in that it does strong shield damage.
3) Long-Pull Down-B - The idea behind this would be that Peach, or a clone type character, could adjust the speed of their turnip pulls, not to improve the odds of getting a better turnip, but to increase the size of the turnip. Peach'es turnips are capable of changing size in-game. If Peach uses a Super Mushroom, then both she and the turnips pulled afterwards become bigger. Also, if she becomes normal size, and is holding a large turnip, it won't change size with her, it stays Big! The same is true of the Poison Mushroom and making the turnips small. As such, I would like to see Peach, or a clone, be able to hold the animation to be able to get a large turnip, or possibly use the move really fast and get a tiny turnip.
As it is though I really like Peach overall, but I would like to see some changes to make her a little more interesting to play.
1) Side-B - I feel that Peach'es Side-B could be improved by allowing her move to hit shields. As it it, she almost always will slide past a shielding character instead of hitting their shield, which is not only annoying, but it's counterintuitive to what you would expect from the scenario.
2) Down-B - I would like to have the option to not be able to pull any non-turnip items. I end up having too many instances where I end up getting SDed by a Bob-omb that was knocked out of my hands then detonated. I've had similar instances with Beam Swords, but I actually have nothing against Mr. Saturn, except maybe his throwing trajectory as compared to a turnip. I would prefer having a turnip that had similar properties to Mr. Saturn to use, in that it does strong shield damage.
3) Long-Pull Down-B - The idea behind this would be that Peach, or a clone type character, could adjust the speed of their turnip pulls, not to improve the odds of getting a better turnip, but to increase the size of the turnip. Peach'es turnips are capable of changing size in-game. If Peach uses a Super Mushroom, then both she and the turnips pulled afterwards become bigger. Also, if she becomes normal size, and is holding a large turnip, it won't change size with her, it stays Big! The same is true of the Poison Mushroom and making the turnips small. As such, I would like to see Peach, or a clone, be able to hold the animation to be able to get a large turnip, or possibly use the move really fast and get a tiny turnip.
As it is though I really like Peach overall, but I would like to see some changes to make her a little more interesting to play.