PKIvysaur
Smash Apprentice
Project M Dis wonders to peach.
Down smash
up tilt
turnips (Mostly.....)
Wall Bombing (but only to a degree)
But, they honestly forgot about the Bomber. Its too risky, doesnt KO at mid-high percent, and is too laggy at the beginning.
i like the idea of the peach bomber hitting shields. It wouldn't make her OP either. The move is useless as it it, but if there was a reason to use it, then we could see peach as a MUCH better character, cause being able to use her floating into air combos after the bomber's upward air boost would seriously help her rack up damage into her Dair float with her crown smack.
something i would like to see is a faster start up animation for the attack, like in smash4, instead of a lagging twirl at the beginning, she just thrusts forward very much like her back aerial, which has no annoying twirl, which saves us from obvious openings.
Now, we all remember wall bombing. how we could use it for recovering? Well i think it should come back, but nerfed.
HEAR ME OUT! Imagine this:
You're peach, hit off the edge of Yoshi's story, and used your double jump. now your umbrella cant get you up, so, peach bomb 3 times, Up-B, and get to saftey.
the peach bomb should raise her up one double jump IN PERSPECTIVE OF HER BRAWL DJ- Which was SOO God Awful, so it would bump you up just a tad for a max of 3 times, and after you use it up, it thrusts you down AFTER HITTING YOUR TARGET.
what do you guys think?
Down smash
up tilt
turnips (Mostly.....)
Wall Bombing (but only to a degree)
But, they honestly forgot about the Bomber. Its too risky, doesnt KO at mid-high percent, and is too laggy at the beginning.
i like the idea of the peach bomber hitting shields. It wouldn't make her OP either. The move is useless as it it, but if there was a reason to use it, then we could see peach as a MUCH better character, cause being able to use her floating into air combos after the bomber's upward air boost would seriously help her rack up damage into her Dair float with her crown smack.
something i would like to see is a faster start up animation for the attack, like in smash4, instead of a lagging twirl at the beginning, she just thrusts forward very much like her back aerial, which has no annoying twirl, which saves us from obvious openings.
Now, we all remember wall bombing. how we could use it for recovering? Well i think it should come back, but nerfed.
HEAR ME OUT! Imagine this:
You're peach, hit off the edge of Yoshi's story, and used your double jump. now your umbrella cant get you up, so, peach bomb 3 times, Up-B, and get to saftey.
the peach bomb should raise her up one double jump IN PERSPECTIVE OF HER BRAWL DJ- Which was SOO God Awful, so it would bump you up just a tad for a max of 3 times, and after you use it up, it thrusts you down AFTER HITTING YOUR TARGET.
what do you guys think?