dragontamer
Smash Ace
- Joined
- Mar 29, 2008
- Messages
- 514
- NNID
- dragontamer5788
The metagame wasn't well developed back in those days... but even back then, I recall that Abadango would use FFNair to setup different angles of Hydrant launch. I stopped practicing that on the 3DS when the patch came out, but have begun the FF Nair practice once more.I still don't understand the reasoning behind the U-smash nerf considering how unsafe it was in pre-patch days, but I do think adding on the extra HP onto the hydrant was step in the right direction in terms of game design simply because we now have additional launch angles we can use even if B-air is fresh.
So with practice with "old hydrant", we'd have:
* Hydrant -> Fresh Bair -- instant-launch
* SH Hydrant -> FF Nair -> dash-off fast-fall Jab (Jab launch)
* SH Hydrant -> FF Nair -> dash-off fast-fall Trampoline (Trampoline launch)
etc. etc.
Bair is much easier than the FF Nair setups, but the FF Nair setups need to be learned in the current meta anyway to help keep our traps and hydrant setups fresh (not "fresh" from a game mechanic perspective, but from a "trick the opponent" perspective).
SH Hydrant -> FF Nair -> Jab is the fastest way to jab-launch the Hydrant anyway, although Nair needs to be somewhat fresh for the first jab to launch.
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