RoxburyGuy58
Smash Journeyman
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The idea behind the team is to have Swampert set up Stealth Rock, and procceed to sweep the opponent's team as best I can. That's the general idea, but I have also kept in mind how to counter certain leads. The best one I'm prepared for is TrickScarf Jirachi. I immediately switch to Jolteon, and Jirachi gets the Choice Specs, which is pretty much useless for its set. And no one would dare to try to outspeed a scarfed base 130 spe pokemon O.o. When Jirachi comes in later, Gengar can easily outrun it, set up a substitute, and go to work.
Now, as good a supporter as Umbreon is, I realize at this point that she is essentially a deadweight. Her purpose is to come in on something that cannot threaten Gyarados, trap it, wish in case SR is in play, taunt if necessary, and baton pass it all. It also provides Wish support to the rest of the team. It's a very situational set that doesn't always find the opportunity to come in, so it essentially just sits there the whole match. I need a better Wish passer that has other skills that can also help my team. Also, if there's a better WishPass set I can use for her, please let me know.
Swampert is a good lead, but he always loses to faster suicide leads with Taunt. What I mean by "lose" is that the opponent sets up SR, and he doesn't. I'll keep him because he has good defensive and offensive synergy with what my team looks like right now, but he MAY be replaced in the future.
Gengar is pure win. However, his set can be used to benefit any team he's placed on. After all, the set is mostly for shock value. I really like him, but if there's a better poke who can directly benefit my specific team better, please let me know.
MAJOR WEAKNESSES:
-Faster leads with Taunt
-Umbreon becomes useless when there is nothing weak to trap and taunt
-Swift Swim sweepers
-Other Dragon Dance sweepers
-Lack of a Rapid Spinner (this one, believe it or not, is the least troublesome)
Swampert @ Leftovers
Nature: Relaxed
-Stealth Rock
-Earthquake
-Ice Beam
-Roar
EVs: 240 HP/216 Def/52 SpD
Role: Standard MixPert lead. My team lacks a phazer, so he gets Roar rather than Protect. I've used him for a while, but I changed his EV spread in accordance to his page update to be more effective (he used to be 252 HP/252 Def; he lost an awful lot to powerful special sweepers). He makes a really good lead; even if I have to switch at the start, his bulk gives him plenty of opportunities to set up SR later. That's about it. He also has good defensive synergy with his other teammates.
Gyarados @ Life Orb
Nature: Adamant
-Dragon Dance
-Waterfall
-Earthquake
-Stone Edge
EVs: 4 HP/252 Atk/252 Spe
Role: Physical sweeper, and a part of my team's offensive core. My core is Gyarados/Jolteon/Jirachi. Pretty standard; he absorbs EQ and has good synergy with Jirachi. This used to be ScarfMence's spot, but when he was banned, I had to remake the team. He fills the role quite well. Despite his quad weakness to electric, he gets plenty of opportunities to DDance; and even one dance already makes him dangerous.
Jolteon @ Choice Specs
Nature: Timid
-Thunderbolt
-Shadow Ball
-HP Grass
-Baton Pass/Filler?
EVs: 4 HP/252 Spe/252 SpA
Role: Special sweeper. Before Mence got banned, he filled a very good SubPass role. But when remaking the team, I had first decided on a GyaraJolt core, because I love this dawg so **** much <3. I decided to capitalize on its offensive capabilities. I followed the Smog's example to use a set that presumably works the best with GyaraJolt. But I don't really see BT's place in this set. Any good ideas for the last slot? I'm drawing a complete blank, since his other moves seem to cover most anything...
Jirachi @ Expert Belt
Nature: Hasty
-Iron Head
-Fire Punch
-Thunderbolt
-Ice Punch
EVs: 252 Atk/4 SpA/252 Spe
Role: The final part in my offensive core. It's main purpose is to stop SkarmBliss, a core that basically topples GyaraJolt. I decided to go mostly physical, as splitting the EVs with Atk and SpA wouldn't make either stat powerful enough. But even Tbolt gets the job done. You see, the focus here is on getting super-effective hits rather than pure power. The other point of this set is to bluff a Choice Scarf, by switching in on something slower and spamming Iron Head until it switches (with its great speed, bluffing a scarf is very well accomplished). I've gotten a good number of players with this one. They switch to something that resists steel, and then I use something else to hit them for a SE hit. The shock value is great. On top of that, it has good offensive AND defensive synergy with the rest of the team.
Umbreon @ Leftovers
Nature: Careful
-Wish
-Mean Look
-Baton Pass
-Taunt
EVs: 252 HP/92 SpD/164 Spe
Role: Wish supporter, and another counter to SkarmBliss. Taunt shuts down Blissey and prevents Skarmory from Whirlwinding my team to hell and back. Also, Wish helps give much needed recovery to Swampert, and helps Gyara heal of SR damage. The combo of ML + baton pass can neutralize something that Gyara can handle so he can set up DD and procceed to kill. In addition to trapping, Umber can taunt the opposition before passing to further neutralize the threat. I tried this on a Leafeon taunted into Giga Drain, and passed to Gyara (the Leafeon was a non-offensive variant, probably little, if none, invested in SpA). He DDanced until the taunt wore off, and took out most of the team! I love this set.
Gengar @ Leftovers
Nature: Timid
-Substitute
-Shadow Ball
-Focus Blast
-Hypnosis
EVs: 4 HP/252 SpA/252 Spe
Role: Infernape counter/scouter. With Forretress, I realized I had a huge gaping weakness to Infernape. So I swapped Tress out with a Pain Split Gengar, which also handles Blissey and can dismantle stall. However, Pain Split is not on Gengar's movepool in Shoddy yet. I guess they forgot to add it. So I switched it to hypnosis and swapped LO with Lefties. This is a very good set. Once he's safe behind a sub, he can fire off a hypnosis. So what if it misses the first time? If he's faster than the opponent, the foe has two options: risk getting his switch-in put to sleep, or stay there and tough it out. Probably because of this, my foe never switches when they find out he has hynosis, and few teams I've faced so far, win or lose, have anything to absorb sleep. This set works, and although it is annoying not to have Rapid Spin, having the bonus of him being a spin blocker only adds to his worth.
However, Infernape sweeper is still a threat if both Jolteon and Gengar are gone. Also, I have to be weary of other Dragon Dancers and, ugh, Swift Swimmers. Those are my biggest problems so far, but otherwise, this team is really effective.
But, still, comments and revs are appreciated![Smile :) :)](data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7)
The idea behind the team is to have Swampert set up Stealth Rock, and procceed to sweep the opponent's team as best I can. That's the general idea, but I have also kept in mind how to counter certain leads. The best one I'm prepared for is TrickScarf Jirachi. I immediately switch to Jolteon, and Jirachi gets the Choice Specs, which is pretty much useless for its set. And no one would dare to try to outspeed a scarfed base 130 spe pokemon O.o. When Jirachi comes in later, Gengar can easily outrun it, set up a substitute, and go to work.
Now, as good a supporter as Umbreon is, I realize at this point that she is essentially a deadweight. Her purpose is to come in on something that cannot threaten Gyarados, trap it, wish in case SR is in play, taunt if necessary, and baton pass it all. It also provides Wish support to the rest of the team. It's a very situational set that doesn't always find the opportunity to come in, so it essentially just sits there the whole match. I need a better Wish passer that has other skills that can also help my team. Also, if there's a better WishPass set I can use for her, please let me know.
Swampert is a good lead, but he always loses to faster suicide leads with Taunt. What I mean by "lose" is that the opponent sets up SR, and he doesn't. I'll keep him because he has good defensive and offensive synergy with what my team looks like right now, but he MAY be replaced in the future.
Gengar is pure win. However, his set can be used to benefit any team he's placed on. After all, the set is mostly for shock value. I really like him, but if there's a better poke who can directly benefit my specific team better, please let me know.
MAJOR WEAKNESSES:
-Faster leads with Taunt
-Umbreon becomes useless when there is nothing weak to trap and taunt
-Swift Swim sweepers
-Other Dragon Dance sweepers
-Lack of a Rapid Spinner (this one, believe it or not, is the least troublesome)
Swampert @ Leftovers
Nature: Relaxed
-Stealth Rock
-Earthquake
-Ice Beam
-Roar
EVs: 240 HP/216 Def/52 SpD
Role: Standard MixPert lead. My team lacks a phazer, so he gets Roar rather than Protect. I've used him for a while, but I changed his EV spread in accordance to his page update to be more effective (he used to be 252 HP/252 Def; he lost an awful lot to powerful special sweepers). He makes a really good lead; even if I have to switch at the start, his bulk gives him plenty of opportunities to set up SR later. That's about it. He also has good defensive synergy with his other teammates.
Gyarados @ Life Orb
Nature: Adamant
-Dragon Dance
-Waterfall
-Earthquake
-Stone Edge
EVs: 4 HP/252 Atk/252 Spe
Role: Physical sweeper, and a part of my team's offensive core. My core is Gyarados/Jolteon/Jirachi. Pretty standard; he absorbs EQ and has good synergy with Jirachi. This used to be ScarfMence's spot, but when he was banned, I had to remake the team. He fills the role quite well. Despite his quad weakness to electric, he gets plenty of opportunities to DDance; and even one dance already makes him dangerous.
Jolteon @ Choice Specs
Nature: Timid
-Thunderbolt
-Shadow Ball
-HP Grass
-Baton Pass/Filler?
EVs: 4 HP/252 Spe/252 SpA
Role: Special sweeper. Before Mence got banned, he filled a very good SubPass role. But when remaking the team, I had first decided on a GyaraJolt core, because I love this dawg so **** much <3. I decided to capitalize on its offensive capabilities. I followed the Smog's example to use a set that presumably works the best with GyaraJolt. But I don't really see BT's place in this set. Any good ideas for the last slot? I'm drawing a complete blank, since his other moves seem to cover most anything...
Jirachi @ Expert Belt
Nature: Hasty
-Iron Head
-Fire Punch
-Thunderbolt
-Ice Punch
EVs: 252 Atk/4 SpA/252 Spe
Role: The final part in my offensive core. It's main purpose is to stop SkarmBliss, a core that basically topples GyaraJolt. I decided to go mostly physical, as splitting the EVs with Atk and SpA wouldn't make either stat powerful enough. But even Tbolt gets the job done. You see, the focus here is on getting super-effective hits rather than pure power. The other point of this set is to bluff a Choice Scarf, by switching in on something slower and spamming Iron Head until it switches (with its great speed, bluffing a scarf is very well accomplished). I've gotten a good number of players with this one. They switch to something that resists steel, and then I use something else to hit them for a SE hit. The shock value is great. On top of that, it has good offensive AND defensive synergy with the rest of the team.
Umbreon @ Leftovers
Nature: Careful
-Wish
-Mean Look
-Baton Pass
-Taunt
EVs: 252 HP/92 SpD/164 Spe
Role: Wish supporter, and another counter to SkarmBliss. Taunt shuts down Blissey and prevents Skarmory from Whirlwinding my team to hell and back. Also, Wish helps give much needed recovery to Swampert, and helps Gyara heal of SR damage. The combo of ML + baton pass can neutralize something that Gyara can handle so he can set up DD and procceed to kill. In addition to trapping, Umber can taunt the opposition before passing to further neutralize the threat. I tried this on a Leafeon taunted into Giga Drain, and passed to Gyara (the Leafeon was a non-offensive variant, probably little, if none, invested in SpA). He DDanced until the taunt wore off, and took out most of the team! I love this set.
Gengar @ Leftovers
Nature: Timid
-Substitute
-Shadow Ball
-Focus Blast
-Hypnosis
EVs: 4 HP/252 SpA/252 Spe
Role: Infernape counter/scouter. With Forretress, I realized I had a huge gaping weakness to Infernape. So I swapped Tress out with a Pain Split Gengar, which also handles Blissey and can dismantle stall. However, Pain Split is not on Gengar's movepool in Shoddy yet. I guess they forgot to add it. So I switched it to hypnosis and swapped LO with Lefties. This is a very good set. Once he's safe behind a sub, he can fire off a hypnosis. So what if it misses the first time? If he's faster than the opponent, the foe has two options: risk getting his switch-in put to sleep, or stay there and tough it out. Probably because of this, my foe never switches when they find out he has hynosis, and few teams I've faced so far, win or lose, have anything to absorb sleep. This set works, and although it is annoying not to have Rapid Spin, having the bonus of him being a spin blocker only adds to his worth.
However, Infernape sweeper is still a threat if both Jolteon and Gengar are gone. Also, I have to be weary of other Dragon Dancers and, ugh, Swift Swimmers. Those are my biggest problems so far, but otherwise, this team is really effective.
But, still, comments and revs are appreciated